Well, that's not the point, Winamp has the best library functions (it has features since some years, which are still missing in iTunes), and the DSPs are great, I don't want to miss them.
But as long as it isn't really running on 64bit (just compatible at the moment) and doesn't use more than one CPU core, some tasks can be performed quicker with other applications.
I have some file types which can't be played with some hardware players (like iPhone (which only supports MP3 and Apple Codecs) or MP3 radios), or they don't support Replay Gain.
So for these devices, I have to transcode and create extra files for these devices.
Normally, I also also avoid re-encoding (for .MP3 and other lossy encoded files which support it, I use Replay Gain).
I even store newly created files (mixed ones or CDs) as FLAC, instead of "saving" them as .mp3 (as electronic engineer which has dealt with signal manipulation and prospective software developer, I know what you are talking about when you say re-converting with non-lossles-codecs will destroy data, this is so true.)
.MP3 was good in the 90s, as storage place was sparse and still measured mostly in MB or GB.
The sum of all energies is zero.
Last edited by Crashguard303; 14th February 2012 at 10:05.