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#1 |
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Junior Member
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can i use only one slider id in one xml-file, cause Wa3 RC2 479 keeps complaining about 'duplicate attribute at line 139'
?
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#2 |
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Registered User
Join Date: May 2002
Location: Can't remember
Posts: 268
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You should be able to use multiple sliders, but you'll need to give each one a different ID.
If you show us the XML that might help. DJG |
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#3 |
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Major Dude
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I'm not really into coding and all, but I do know that you can only have one ID per thing. I mean, the ID is for that slider and if you have one ID for 2 different sliders, Winamp won't know what slider you're talking about. Every slider, button, *other thingies* need to have different ID's.
Or am I talking bullshit here??? Wanna see my Winamp 3?
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#4 |
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Junior Member
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The code so far, the point where it's failing is between the red sentences, i've i leave that one out, everythine works fine, though without the volumebar...
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <WinampAbstractionLayer version="0.8"> <skininfo> <name>beast</name> </skininfo> <include file="../default/xml/studio.xml"/> <include file="../default/xml/gamma-presets.xml"/> <include file="../default/xml/thinger.xml"/> <include file="../default/xml/minibrowser.xml"/> <include file="../default/xml/components.xml"/> <elements> <bitmap id="brigitta.background" file="Brigitta.png"/> <bitmap id="flower.background" file="flowerlogo.png"/> <bitmap id="full.logo.background" file="full logo blackwhite.png"/> <bitmap id="info.frame" file="infoframe.png"/> <bitmap id="progressbar.indicator.down" file="progressbar indicator2.png"/> <bitmap id="progressbar.indicator.normal" file="progressbar indicator.png"/> <bitmap id="progressbar.bar" file="progressbar.png"/> <bitmap id="visualization.window" file="visframe.png"/> <bitmap id="volumebar.bar" file="volumebar.png"/> <bitmap id="volumebar.indicator.down" file="volumebar indicator2.png"/> <bitmap id="volumebar.indicator.normal" file="volumebar indicator.png"/> <bitmap id="close.button.down" file="close down.png"/> <bitmap id="close.button.normal" file="close.png"/> <bitmap id="crossfade.button.down" file="crossfade2 down.png"/> <bitmap id="crossfade.button.click" file="crossfade2.png"/> <bitmap id="crossfade.button.normal" file="crossfade.png"/> <bitmap id="eject.button.down" file="eject2.png"/> <bitmap id="eject.button.normal" file="eject.png"/> <bitmap id="eq.button.down" file="eq2 down.png"/> <bitmap id="eq.button.click" file="eq2.png"/> <bitmap id="eq.button.normal" file="eq.png"/> <bitmap id="maximize.button.down" file="maximize down.png"/> <bitmap id="maximize.button.normal" file="maximize.png"/> <bitmap id="minimize.button.down" file="minimize down.png"/> <bitmap id="minimize.button.normal" file="minimize.png"/> <bitmap id="ml.button.down" file="ml2 down.png"/> <bitmap id="ml.button.click" file="ml2.png"/> <bitmap id="ml.button.normal" file="ml.png"/> <bitmap id="pause.button.down" file="pause2.png"/> <bitmap id="pause.button.normal" file="pause.png"/> <bitmap id="pl.button.down" file="pl2 down.png"/> <bitmap id="pl.button.click" file="pl2.png"/> <bitmap id="pl.button.normal" file="pl.png"/> <bitmap id="play.button.down" file="playbutton2.png"/> <bitmap id="play.button.normal" file="playbutton.png"/> <bitmap id="repeat.button.down" file="repeat2 down.png"/> <bitmap id="repeat.button.click" file="repeat2.png"/> <bitmap id="repeat.button.normal" file="repeat.png"/> <bitmap id="shuffle.button.down" file="shuffle2 down.png"/> <bitmap id="shuffle.button.click" file="shuffle2.png"/> <bitmap id="shuffle.button.normal" file="shuffle.png"/> <bitmap id="stop.button.down" file="stop2.png"/> <bitmap id="stop.button.normal" file="stop.png"/> <bitmap id="previous.button.down" file="track backward2.png"/> <bitmap id="previous.button.normal" file="track backward.png"/> <bitmap id="next.button.down" file="track forward2.png"/> <bitmap id="next.button.normal" file="track forward.png"/> </elements> <container id="main" name="Brigitta Callens"> <layout id="normal" background="brigitta.background"> <layer id="info.frame" image="info.frame" x="11" y="10"/> <layer id="vis.mask" image="visualization.window" x="126" y="10"/> <vis x="135" y="30" h="35" w="75" colorband1="130,80,70" colorband2="132,80,71" colorband3="134,79,72" colorband4="136,79,72" colorband5="138,78,73" colorband6="140,78,73" colorband7="143,77,73" colorband8="145,77,74" colorband9="147,76,74" colorband10="150,76,75" colorband11="153,75,75" colorband12="155,75,76" colorband13="159,74,76" colorband14="161,74,77" colorband15="164,73,78" colorband16="168,71,79" colorband17="170,70,80" colorbandpeak="179,149,147" colorosc1="179,149,147" colorosc2="179,149,147" colorosc3="179,149,147" colorosc4="179,149,147" colorosc5="179,149,147" /> <text id="Songticker" display="songname" x="20" y="16" w="90" h="20" ticker="1" font="Verdana" fontsize="16" antialias="0" align="Center" color="179,149,147"/> <text id="SongInfo" display="songinfo" x="130" y="90" w="180" h="20" ticker="1" font="verdana" fontsize="12" antialias="0" align="Left" color="179,149,147"/> <text id="SongTimer" display="Time" x="162" y="8" w="104" h="27" font="verdana" fontsize="16" antialias="0" align="left" color="179,149,147" timecolonwidth="7"/> /*this is the first 'layer id'*/ <layer id="Brigitta.Seek" image="progressbar.bar" x="12" y="43" /> <slider id="Seek" action="SEEK" x="17" y="36" w="100" h="22" thumb="progressbar.indicator.normal" downThumb="progressbar.indicator.down"/> /*and here is were i want to put:*/ <layer id="Brigitta.Volume" image="volumebar.bar" x="85" y="35" /> <slider id="Volume" action="VOLUME" x="80" y="43" w="80" h="15" thumb="progressbar.indicator.normal" downThumb="progressbar.indicator.down"/> /* but if i use this code, i'm getting the error 'duplicate attribute at line 139*/ <layer x="9" y="75" ghost="1" move="1" image="flower.background"/> <button id="Next" action="NEXT" x="112" y="89" image="next.button.normal" hoverimage="next.button.normal" downImage="next.button.down" tooltip="Next" /> <button id="Previous" action="PREV" x="40" y="89" image="previous.button.normal" hoverimage="previous.button.normal" downImage="previous.button.down" tooltip="Previous" /> <button id="Play" action="PLAY" x="58" y="88" image="play.button.normal" hoverimage="play.button.normal" downImage="play.button.down" tooltip="Play" /> <button id="Stop" action="STOP" x="96" y="87" image="stop.button.normal" hoverimage="stop.button.normal" downImage="stop.button.down" tooltip="Stop" /> <button id="Pause" action="PAUSE" x="78" y="88" image="pause.button.normal" hoverimage="pause.button.normal" downImage="pause.button.down" tooltip="Pause" /> </layout> </container> </WinampAbstractionLayer> |
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#5 |
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Major Dude
Join Date: Oct 2001
Location: At my house in a city in Canada
Posts: 1,336
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hrm, while I know nothing about scripting; maybe it's because MAKI doesn't like when you use layer IDs with . in them....therefore maybe you should go with bridgittaVolume and bridgittaSeek as ids instead
however I could be (and probably am) way off
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