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#1 |
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Senior Member
Join Date: Feb 2002
Location: an UFO near planet earth
Posts: 164
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color & luma keying
I use lots of avi&bmp in my presets...I think it would be really great to have color&luma keying in the input/output mode in presets list....I know my english is bad and I hope you'll understand this wish
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#2 |
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Forum King
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You shouldn't use BMP or AVI if you don't have to. Remember, not everyone has broadband.
But that brings up another wish: JPG/GIF/PNG/PICT/etc. compatibility... (Sorry to take away from the thread) Carry on...
"guilt is the cause of more disauders than history's most obscene marorders" --E. E. Cummings |
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#3 |
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Senior Member
Join Date: Feb 2002
Location: an UFO near planet earth
Posts: 164
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not for sharing....
I use lot of bmp/avi files in my presets but they're only to be shown at parties... ( e.g http://vfx0.free.fr/VFX-Bzh-24-08-2002.avi )....but if animated gif files were supported (with transparent color) that would be perfect
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#4 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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#5 |
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Forum King
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"guilt is the cause of more disauders than history's most obscene marorders" --E. E. Cummings |
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#6 |
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Senior Member
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PNG is the format of the future. It looks better and has better features, not least of those being a alpha channel. I use PNG (48-bit RGB with Alpha Channel) when rendering from 3dsmax. PNG-support in AVS would rule.
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#7 |
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Forum King
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PNG is good for SOME things. JPEG is good for SOME things. GIF is good for SOME things. BMP isn't good for ANYTHING. They need to change it somehow, I don't care to what, they just need to change it. (also you should be able to do 'keep aspect ratio' on both axes. and they need a wider variety of render blends so you don't have to do a seperate effect list.)
"guilt is the cause of more disauders than history's most obscene marorders" --E. E. Cummings |
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#8 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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No no no, you got it wrong
.JPEG is good for some things. PNG is good for some things. GIF is obsolete. It's as simple as that. If you take an identical GIF and PNG, the PNG will be smaller (Atero: provided they have the same color depth! don't compare an 8-bit GIF with a 24-bit PNG). Except maybe for those cheezy animated gif's that no-one uses. Though I think that's what MNG is for. This is not a "Playstation 2 vs X-Box" or whatever issue where the argument can go on forever. PNG is open, patent-free, more efficient and more featured than GIF. That's really it. Anyone who claims otherwise has never done any serious graphic work (I'm a 'pixelspotter').
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#9 | ||
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Forum King
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Quote:
.png and .jpg are nice but I think it is possible to push compression even further. Quote:
[OFFTOPIC] .bmp is good for me because I haven't gotten around to learning how to load a .jpg or .tga into a data structure of use to me for making a texture from. [/OFFTOPIC] I think that we could do with some alterative file types supported by render/picture or render/avi just because it can keep the size of our packs down. |
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#10 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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I'll see if I can't whip up a better Render / Picture. I believe Intel has a free JPEG library, and I could use libpng for PNG.
I also think the current render picture is waaaaay too slow. I think it scales the image in realtime. A much faster approach would be to scale it once and keep that in a buffer (bilinear filtering anyone? )
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#11 |
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Major Dude
Join Date: Apr 2002
Location: Ballarat, Australia
Posts: 529
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Well, loading a JPG should actually be faster than BMP, because of the fact that less bandwidth is used. The only reason it's sometimes slower is because it needs to be decoded, which is slow.
Have 3 options for enlarge (None, Bilinear, Median) and 2 options for shrink (None, Anti-Aliased). Do you reckon you could make it anti-alias the EXACT amount (For each pixel) by calculating the area of each subtexel in each pixel? Or would that be too hard. |
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#12 |
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Senior Member
Join Date: Feb 2002
Location: an UFO near planet earth
Posts: 164
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intel have a fre jpg library, it's ijl15.dll
here's a pic of what i want to do with 1 avi (the fractal) and the picture (mask): http://vfx0.free.fr/chromakeying.jpg Last edited by goebish; 12th October 2002 at 13:10. |
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#13 | ||
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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Quote:
As I said: Quote:
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#14 | |
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Senior Member
Join Date: Aug 2002
Location: Narok<Where I live<Valhalla
Posts: 165
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Quote:
what if you are stuck at someone's house who doesnt have the money for nice editing programs, and doesnt have the bandwith to download them? ill answer for you: You are stuck with MSPaint that is one of the few occations when .bmp is ok (and gif sucks)
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#15 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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Even paint can do GIF and JPG from Win98+
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#16 |
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Senior Member
Join Date: Aug 2002
Location: Narok<Where I live<Valhalla
Posts: 165
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yeah but thats only if you are willing to navigate a pulldown menu
DoH! (if forgot about that, and now i feel dumb) |
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