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#17 |
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Member
Join Date: Nov 2000
Posts: 82
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I have tried and tested Ogg, MP3, MPC, AAC, and probably a few others. This is why I use Ogg:
(1) Free and open-source. This may not mean alot to some peeps, but what it means is that *anyone* can incorporate ogg into any hardware/software without paying a dime in royalty fees. This means more choices for me in the short and long run. (2) Quality is far superior to MP3. Anyone who says it isn't either has bad sound equipment or bad hearing, or both. I would say both aac and mpc are very good as well, with each having its plusses and minuses. (3) While MP3 remains the king of 3rd party support, I would say ogg is probably second. Sure, I use Winamp most of the time, but its nice to know I have other choices. If you wanna play mpc or aac, your only choice in Winamp pretty much. (4) Replaygain support. Before this existed, I used to normalize the wavs using SoundForge, and this was time consuming. Now that replaygain has set a standard, it makes much more sense to use it. The ogg implementation of replaygain is simply outstanding. MPC also has replaygain support, but AAC does not. MP3z can be modified to normalize it to your tastes, problem is, it is not standard. Someone may normalize it to 89 dB and someone else to 95 dB. Of course you can always renormalize an MP3 with MP3Gain with no loss in quality, but its still a pain in the arse. Everybody is different, though. Some have hard disk space limitations, different hearing, different priorities when it comes to normalization, etc. Its nice to know different choices exist when it comes to lossy encoding. -- bjay |
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