Old 1st July 2004, 03:20   #1
Wildrose-Wally
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K-Jofol skin plugin

Good evening,

Over the past while I have been involved with updating the port of the K-Jofol default skin for Winamp3 to make it compatible with Winamp 5. The resultrs are here:
http://www.fusionamp.com/Nullsoft_Skinz.htm#K-Jöfol_V5

During the process I have installed the K-Jofol program and also different K-Jofol skins for that program. Some of those skins are very good.

I was wondering if anybody would be up to the task to make a plugin so these K-Jofol skins could be used in Winamp 5.

You can find the program and a nice selection of its skins here:
http://www.fusionamp.com/K-Jofol.htm

Thank you very much for your attention.

Wally

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Old 6th July 2004, 19:53   #2
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can someone explain what/when/who/why K-jofol was? I appear to be too yound to remember it...
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Old 8th July 2004, 03:47   #3
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K-Jofol was an audio player, born in the late '90s, but development was stopped in 2000 when its creator went on to bigger and better things (Winamp).

The last release was the beta you can download from my webpage, link in signature.

It was a pioneer for the use of freeform skins, of which you can find a couple dozen of the best ones, also on the same webpage.

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Old 8th July 2004, 18:32   #4
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i hope this skin plugin happens. Some of those look tasty...
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Old 24th August 2004, 20:12   #5
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yes yes, this would indeed be lovely
Especially if the K-Jöfol vis could be emulated on Winamp5 aswell, so it wouldn't be replaced with the basic Winamp5 vis.
This would, however, pretty much require large chunks of the K-Jöfol app itself to be included in the plugin, or so I'm guessing...
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Old 24th August 2004, 21:02   #6
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Quote:
Originally posted by Plague
This would, however, pretty much require large chunks of the K-Jöfol app itself to be included in the plugin, or so I'm guessing...
who can say...

-daz
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Old 24th August 2004, 23:15   #7
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was k-jofol an open source project? or more to the point, does anyone have the source to do use?
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Old 24th August 2004, 23:27   #8
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Quote:
Originally posted by Nobby Nobbs
was k-jofol an open source project? or more to the point, does anyone have the source to do use?
it wasn't open sourced and it's doubtful the code exists now (been a bit over 4 years since the 1.0 prebeta2 came out)

there was/is a xmms plugin for this and i have out of curiosity looked at the source code but i personally think that a new re-write would be better so such a plugin would be optimised from the start for a windows/winamp setup. but that's my view on things...

-daz
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Old 24th August 2004, 23:28   #9
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as long as its not going to be a horrible, reverse engineered hack...
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Old 24th August 2004, 23:32   #10
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Quote:
Originally posted by Nobby Nobbs
as long as its not going to be a horrible, reverse engineered hack...
considering this is a request for a winamp plugin, the word 'hack' is synonymous with them

-daz
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Old 24th August 2004, 23:40   #11
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fair 'nuff

so is anyone doing it? you?
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Old 24th August 2004, 23:53   #12
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Quote:
Originally posted by Nobby Nobbs
so is anyone doing it? you?
i've done some research for someone who may or may not be doing it...

-daz
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Old 26th August 2004, 00:41   #13
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Wow. I can run the freeform skins for this program on my old computer. Wally, i'm definitely making a skin for this program now. Is there anywhere I can submit it to once I finish or will it be for my own personal use only?

edit//DrO, can you tell me where you got the xmms plugin? I couldn't find it on xmms.org

Never underestimate the bandwidth of a station wagon full of tapes hurtling down the highway.
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Old 26th August 2004, 00:45   #14
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If you include a main, playlist and a dock and winshade mode, I will publish it on www.k-jofol.com

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Old 26th August 2004, 00:59   #15
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I'll be taking you up on that and getting down to work on this just as soon as I finish the nostalgia contest skin

Never underestimate the bandwidth of a station wagon full of tapes hurtling down the highway.
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Old 26th August 2004, 12:07   #16
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Is the winamp plugin expected to be as fast as k-jofol is at rendering skins?
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Old 26th August 2004, 18:36   #17
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nobby nobbs: it depends how the plugin is constructed.
if it emulates K-Jöfol skinloading, it'll ofcourse not be as fast as the real thing, but if it recreates native K-Jöfol skinloading, it should be as fast, or faster..
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Old 26th August 2004, 19:52   #18
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whats the difference?
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Old 27th August 2004, 18:47   #19
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Quote:
Originally posted by Nobby Nobbs
whats the difference?
one will possibly be faster than the other... (i think Plague is taking the piss don't you? )


----------------------------------------

let me tell you a story...

I have a lovely old machine who's called Oscar (why i can't remember but that's is its name) and he is now an old old machine but runs a treat still. Oscar likes these fancy new Modern skins but can't run them as well as would be liked So one day when browsing the Winamp forums he came across a post about the K-Jöfol player and it's skins. He tried it and these skins were lovely but ran really well so he thought...
.
.
.
.
... why not get DrO to make a plugin to support these skins in Winamp and DrO went, 'yeah why not' (the gullable fool that he is) so...

I'm the mug who's starting to work on this plugin. There is no time scale on any public/internal releases since i'm still really at the early planning and R&D phase of things especially on how to integrate a 3rd skin type into Winamp without breaking other things (as well as in the current light of things making sure that the skin extraction is secure and all that )

I'm doing this since i personally feel that K-Jöfol skins fit the gap between Classic and Modern skins that is needed ie light weight freeform like skins.

All i ask is that you don't pester me on this (since graphics is a new field for me and should make this an enjoyable learning curve [yes i'm mad ]). When things are ready then they will come (screenies, preview builds, etc)

So in reply to an earlier question "so is anyone doing it? you?" the anwser is yes

/me goes off to do some more R&D on this

-daz
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Old 27th August 2004, 22:53   #20
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So is it done yet?

(j/k)

nah, no pestering from me if you just release a useable plex soon!
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Old 1st September 2004, 12:02   #21
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sweetness!
I promise I won't pester you _that_ much.. hehehee...
As I have a huge personal interest in this, there's a _slight_ risk I'll become the perfectionistic picky sadistic bastard people know me for in the Stargate skin project..

....but I'll prolly be alright...
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Old 1st September 2004, 13:31   #22
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Quote:
Originally posted by Plague
there's a _slight_ risk I'll become the perfectionistic picky sadistic bastard people know me for in the Stargate skin project..
due to the nature of this one i'm going to be very anal about the attention to detail

is going to be a fun and interesting project (with other plugins benefiting in the process though it may not seem like it at the moment... )

-daz
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Old 18th May 2005, 16:45   #23
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Quote:
Originally posted by Plague
there's a _slight_ risk I'll become the perfectionistic picky sadistic bastard people know me for in the Stargate skin project..
Here we go, don't tell me I didn't warn you..

I just came to realise something, K-Jöfol doesn't have anything resembling a standardframe, other than the playlist editor, which would pretty much suck as a stdframe if left unchanged..
So, do you have any ideas on what to do with all the stdframe stuff?

I have a few options that all pretty much suck:
1. Use the pledit skin for it
2. Use Default Classic skin for it
3. Extend the KSZ skin format with a stdframe

Have you thought of something I've not?

Oh, and work faster!! hehe
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Old 24th May 2005, 12:02   #24
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*bump*

are you ignoring this thread DrO?
baaad dro, baaad...
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Old 24th May 2005, 12:14   #25
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i'm not, i'm still catching up on a few weeks of posts

-daz
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Old 24th May 2005, 12:52   #26
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hows plex coming along?
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Old 2nd June 2005, 16:36   #27
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Quote:
Originally posted by Plague
Here we go, don't tell me I didn't warn you..

I just came to realise something, K-J�fol doesn't have anything resembling a standardframe, other than the playlist editor, which would pretty much suck as a stdframe if left unchanged..
So, do you have any ideas on what to do with all the stdframe stuff?

I have a few options that all pretty much suck:
1. Use the pledit skin for it
2. Use Default Classic skin for it
3. Extend the KSZ skin format with a stdframe

Have you thought of something I've not?

Oh, and work faster!! hehe
I'm feeling ignored DrO!!
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Old 22nd June 2005, 11:47   #28
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*ahem* dro...
Not trying to be a nitpick, bwahaha not even I believed that, but it's been over a month and still no answer to my question..
I understand you're working on other stuff atm and this one has taken the backseat, but could you just answer the question atleast?
I wanna knoooooow
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Old 22nd June 2005, 12:34   #29
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the aim is to provide some form of default fallback be that the default classic skin stuff (which is easiest to do and has been how i've had things working with the early dev builds) or we have the base images required to make a default classic frame that'll match the k-jofol base skin. until i really get the dev time on it i'm not too sure how it'll work but the options above for an initial design are the easiest to under take

soz for not getting back to the thread earlier

-daz
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Old 22nd June 2005, 23:02   #30
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for an initial design, I completly agree that using classic skin as fallback would be the easiest and probably best way. As you said, maybe make a classic skin resembling the kjofol one. Maybe even provide support for adding those bitmaps into the ksz (for other skinners to do the same)?? (maybe thats what you meant)..

But further down the dev process, I really think it would be best if a real stdframe extension was added to the ksz format, if not for anything else, then atleast for completeness..
Plus, maybe other media players with kjofol skin support would follow suite if you made such an extension..?
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