Old 16th August 2009, 02:02   #1
Koopa
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Experience with classic game music in the library

Since I'm a little bit interested in emulation stuff and classic game music, I think I should write about my experience. You could see it partially as a quick guide too.

Lets start with the thing, which was working best on my System.

SNES game music (.spc files)

Requirements: SNESAmp v3.34 | Dro's Wrapper

1. All of my SNES game music is in the root folder 'SNES'. Every game has an own folder on my system, this makes it possible to show album art in the library:



2. I've created a new view called 'SNES' in the library, which directly points to the root folder:



This was the best way, to force the library to really show .spc files only

3. I've collected the covers from the internet and saved the files as folder.jpg.
It's the only way to show the covers in the library.

Except for a few minor glitches, it worked great:



With DrO's wrapper, most of the metadata was correctly read.

Not as good was it with:

Nintendo 64 game music (.usf files)

Requirements: 64th Note v1.2 beta 3

Same steps as above, but I've multiple problems with the metadata. Most annoying side effect is, that it shows several covers for the same game:



Most painful were:

Modules ( .mod, .s3m, .it files)

Requirements: Nullsoft Module decoder (part of Winamp)

Well first issue, Winamp has a nasty crash bug, when trying to play some .s3m files or when you try to read the metadata for it. This made it impossible to scan the whole mod archive. The other problem are the many limitations of the format. There is no ability to write metadata into the files. Never mind I've downloaded the Mod archive, with over 120000 files, so it also would be impossible to tag them all manually, if it'd be possible, hehe.

The result (regardless of that damn crash bug) is, that module in the library are not really cute:



But the good thing is, that you can rate the files in the library, so it's not completely useless.

Havn't touched .vgm, .psf or other files yet. When I did it, This here continues.

So has anyone else ever tried, to get classic game music into his library?

Last edited by Koopa; 16th August 2009 at 02:22.
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Old 16th August 2009, 20:59   #2
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Part 2:

I still couldn't figure out, why I get Ghost entries in the album list of the library for some N64 games.

The main entry lists all valid files, while these ghost entries don't show any valid file.

I have no idea, how I could get rid of these entries.



SID game music (.sid files)

Requirements: SIDPlay2

.sid files in the library is similar to module files. I've simply created a new smart view, which points directly to the folder, where the .sid files are located.

Second step, was adding the .sid files folder to the watched folders list in Preferences --> Media Library --> Local Media --> Watched folders and start a rescan.

It's a format with many limitations, no tags are available, the library just lists the file name.

But rating via the library database works and I prefer opening files via library instead of the Explorer.
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Old 17th August 2009, 00:54   #3
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Re: "Ghost" entry

I had a ghost entry for a MP3 album. I traced it down to a improperly and incompletely tagged file. Maybe that can provide some insight for you.

By the way, nice choice for a color theme.

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Old 17th August 2009, 01:13   #4
J_Darnley
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Yeah, I got all my classic game music in my library. I separate them into a Smart View calles "Console Music" with:
filename ends "spc" OR filename ends "usf" OR filename ends "psf" OR filename ends "psf2"

I also tagged them in the library with a genre of "Console Music" so I could more easily separate them. It also lets me reset the genre if they lose it.

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Old 17th August 2009, 01:41   #5
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Ghost entries and orphaned files have been a feature of the album art display forever. As JM says. this is mainly due to missing fields or leading spaces in tags.

Switch to text view to see all entries.

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Old 17th August 2009, 13:19   #6
Koopa
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Thanks for your replies, guys.

J_Darnley:

Maybe you could show us a screenshot of you game music?

JM & ujay:

The problem is, that it's just related to the album art dirctly. When I turn album art display off, to show the list only, it correctly shows just one album.

In the cover art view, it doesn't show any file, which I could tag. *shrugs*



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Old 17th August 2009, 20:19   #7
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Like you guys said, if there are different Album/Artist entries, or if a file has a space at the end of a tag, it will show several entries in the library. This makes sense.

But the problem here is, that it shows a ghost entry, which doesn't contain any valid file. All files have exactly the same infos in the tags. That ghost entry simply makes no sense.

And there is no regular way, to get rid of it.

Never mind, I've fixed it via creating a new library database and I've deleted all album art cache files etc.

I'm sure, that this issue is some kind of caching issue of the album art or something in the database will be corrupted.

Hopefully, I won't see ghost entries for newer files again, redoing your complete local media database sucks.

Well, now I'll can spend time with .vgm and .psf files. So part 3 of my experience may comes soon.
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Old 18th August 2009, 11:45   #8
J_Darnley
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Quote:
Originally posted by Koopa
Thanks for your replies, guys.

J_Darnley:

Maybe you could show us a screenshot of you game music
Coming up, it's not very interesting though

[EDIT]
http://users.telenet.be/darnley/imag...sole-music.png

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Old 19th August 2009, 09:12   #9
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for your ghost entry, did u have the column "Filepath" ?

i have had entries which had NO DATA in any other column, EXCEPT filepath.

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Old 29th October 2010, 00:26   #10
Koopa
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The infos here need some updates, since my game music library became bigger in the past.

There are still some issues, especially with older plugins. Though, updated plugins, like DrO's SNESAmp Wrapper and newer YMAMP made things much more easy and lifted up the experience level.

For N64 game music you can cheat, while using the library, so it works for any library view, except for album art only views.

As soon as I've done my documentation, I'll inform you here.

And I'd like to hear, what other game music interested people did so far.
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