Old 27th July 2001, 23:09   #1
Zylot
Major Dude
 
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Join Date: Jul 2001
Location: Pa, US(of)A
Posts: 803
Keep them coming they say and coming they are, 2 of 3 new presets thrown into the mix.

Tunnel of Greater Illusions
-----------------------------------------------
fastre and more furious...
The third of the series is on my site,
"Tunnel of the Mind" is it's name
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[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=0.333566
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.532001
fWaveScale=0.010000
fWaveSmoothing=0.000000
fWaveParam=-0.399900
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
per_frame_1=warp = 0;
per_frame_2=wave_r = bass*.5;
per_frame_3=wave_g = treb*.5;
per_frame_4=wave_b = mid*.5;
per_frame_5=decay = .99;
per_frame_6=dx = -.001;
per_frame_7=dy = -.001;
per_pixel_1=zoom = 1.01+rad*.3;
per_pixel_2=zoomexp =1 - 1*sin(rad*time*100);




Urza's Orb
-----------------------------------------------
I like this one alot, fer some reason,
I hope you all like is as well.
-----------------------------------------------

[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.453351
fWaveScale=0.341421
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
per_frame_1=warp = 0;
per_frame_2=wave_r = wave_r + .4*sin(time*.333);
per_frame_3=wave_g = wave_g + .4*sin(time*.444);
per_frame_4=wave_b = wave_b + .4*sin(time*.222);
per_frame_5=wave_r = wave_r + bass*.3;
per_frame_6=wave_g = wave_g + treb*.3;
per_frame_7=wave_b = wave_b + mid*.3;
per_frame_8=zoom = .999;
per_frame_9=dx = -.0001;
per_frame_10=dy = -.0001;
per_pixel_1=zoom = if(below(rad,.2),1+mid*.5,zoom + (.07+.03*sin(time*.55))*sin(ang*10+time*8));
per_pixel_2=zoomexp = zoom;
per_pixel_3=rot = .1*sin((rad*5)+time*.05);


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