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will
Nullsoft Newbie (Moderator)

Registered: Mar 2001
From: Sheffield, England

AVS has been made open source!

A sourceforge project is in the process of being created.

If you want to be added to this as a developer (when sf approves the it) please post here with your sourceforge username.

I'm not going to take an active role in this project, I've just been pursuaded by Cody to start it up. Heh.

If you want to start tinkering now, the homepage is here: http://www.nullsoft.com/free/avs/

However, please hold off on making any (big/important) changes until we have some kind of sourceforge-based source control going.

Lots of love,

Will

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will is offline Old Post 05-18-2005 09:42 PM
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Boktor
Junior Member

Registered: May 2005
From: Amsterdam

Hurray!!

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S-uper_T-oast
Forum King

Registered: May 2003
From: Fnord?!

Wow, time to go find all those posts that said AVS WILL NEVER BECOME OPEN SOURCE and laugh hysterically. This could mean some good things if people can use this well. I might actually start taking the time to learn to use the new features and start AVSing again.

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S-uper_T-oast is offline Old Post 05-19-2005 01:40 AM
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MaTTFURY
Major Dude

Registered: Jun 2004
From: Australia,

HOOOOOOOORAH!!!!!

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MaTTFURY is offline Old Post 05-19-2005 02:29 AM
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Jaak
Major Dude

Registered: Jan 2003
From: Estonia.

W0000T!










...and now?

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Jaak is offline Old Post 05-19-2005 04:58 AM
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jheriko
Forum King

Registered: Aug 2002
From: a twist in the fabric of space

i will look at this when i finish work today.

stupid real life... so time consuming

EDIT: sf username jheriko

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jheriko is offline Old Post 05-19-2005 06:54 AM
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mysterious_w
Forum King

Registered: Dec 2003
From: Good ol' Britain

quote:
Originally posted by Yathosho 9 Aug 2004
..and why don't you just let it die


Haha, You was wrong! I predicted this 4, ..5.. 9 months ago!

I is teh winner!

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mysterious_w is offline Old Post 05-19-2005 07:30 AM
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s_kupers
Junior Member

Registered: Feb 2002
From: the Netherlands

Well, this was certainly unexpected .

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s_kupers is offline Old Post 05-19-2005 07:30 AM
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TomyLobo
Major Dude

Registered: Feb 2004
From: Germany

my sf username is tomylobo

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TomyLobo is offline Old Post 05-19-2005 07:46 AM
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Zevensoft
Major Dude

Registered: Apr 2002
From: Ballarat, Australia

Ooh yeah!

* pelvic thrusts in the general direction of AVS

sf username zevensoft

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Zevensoft is offline Old Post 05-19-2005 08:10 AM
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times2
Junior Member

Registered: Apr 2001
From:

no way!

this is awesome.

my top 5 new feature wishlist:-

non-realtime output
double buffering on overlay while the editor is open
visualisation that runs while the GUI is being accessed
AVS as a plugin in other realtime/ non realtime packages
DV support

thanks boktor for showing me this!
i might even come out of 'retirement'...

T

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times2 is offline Old Post 05-19-2005 09:55 AM
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Jaak
Major Dude

Registered: Jan 2003
From: Estonia.

somebody sticky this




btw... my sf username is 'Jaak-' (yes... the '-' is supposed to be there... basterds usin' MY name!!1one1)

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Jaak is offline Old Post 05-19-2005 11:32 AM
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Warrior of the Light
Forum King

Registered: Aug 2002
From: Holland

/grabs his C books

Free beer in the internet café for everyone

But Jaak is right...

A plan is needed to go on from.. or else we will have 30 different and uncompatible versions of vis_avs.dll

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Warrior of the Light is offline Old Post 05-19-2005 11:34 AM
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Jaak
Major Dude

Registered: Jan 2003
From: Estonia.

you more like need 'C for dark voodoo magicians'

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Jaak is offline Old Post 05-19-2005 12:10 PM
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PAK-9
Major Dude

Registered: Oct 2002
From: The United Kingdom of Great Britain and Northern Ireland

We're through the looking glass people...

I thought this day would never come, and now its here *sniff*, its beautiful man, just beautiful.

my sf username is 'pak-9'

and for some reason I can seem to download that avs_src.zip that will linked to.

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PAK-9 is offline Old Post 05-19-2005 12:30 PM
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Jaak
Major Dude

Registered: Jan 2003
From: Estonia.

quote:
Originally posted by PAK-9
and for some reason I can seem to download that avs_src.zip that will linked to.

i hope its typo

because otherways i shouldnt have uploaded this:
www.oesel.ee/~jaak/avs_src.zip

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Jaak is offline Old Post 05-19-2005 12:34 PM
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PAK-9
Major Dude

Registered: Oct 2002
From: The United Kingdom of Great Britain and Northern Ireland

sweet, thanky thanky

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PAK-9 is offline Old Post 05-19-2005 12:35 PM
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duo
Junior Member

Registered: Apr 2002
From: new york

Never thought I would read that

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duo is offline Old Post 05-19-2005 01:34 PM
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Zen-X
Junior Member

Registered: Aug 2001
From:

Sweet, first job; add AVStrans / Glob variables to main dll...

Although will winamp be updated with it (unlikely) or will every pack wanting to use the new AVS have to include the required vis_avs.dll with it? In which case what sort version control will there be?

I know there aren't any answers to these questions, just thinking through text.

Peace

zen-x

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Zen-X is offline Old Post 05-19-2005 02:30 PM
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[Ishan]
Major Dude

Registered: Mar 2003
From: India

*jawdrops* whoa. I cant believe this finally happened. Although i'm not so good with programming, i can imagine the possibilities of an Open Source AVS. Hopefully someone from the many talented programmers here would make the one wish we've always been waiting for, Make AVS faster...maybe with hardware acceleration.

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[Ishan] is offline Old Post 05-19-2005 03:24 PM
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^..^
Major Dude

Registered: Sep 2004
From: There

i guess we'll have to wait for that a bit longer.
But including some common ape's into AVS itslef seems much more likely to me.

But whatever you want to happen first, my main/only wish would be, that avs stays 'straight'. It'd be awfully bad if we had thousands of different crappy versions. So perhaps/hopefully/PLEASE new winamp-releases could contain the last (finished) open-source-AVS??

(also i'm holding back with my wishes, cause i most probably won't be able to support this project much. )

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^..^ is offline Old Post 05-19-2005 05:16 PM
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justin
Moderator Alumni

Registered: Apr 2000
From: SF, CA, USA

Will and I will be opening and managing a sourceforge.net project, which will hopefully be the mainline version.
Or something...

-Justin

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PAK-9
Major Dude

Registered: Oct 2002
From: The United Kingdom of Great Britain and Northern Ireland

Had a bit of a lookie, bit gutted it wont compile under .NET, but it could be changed to do so (I hate the VC6 interface)

Gotta keep an eye on sourceforge, are you going to post here when its set up?

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PAK-9 is offline Old Post 05-19-2005 06:39 PM
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will
Nullsoft Newbie (Moderator)

Registered: Mar 2001
From: Sheffield, England

werd.

The reason we're setting up a sourceforge page is to try to keep the project in one piece rather than several forks. Also, to FINALLY give everyone else a chance to catch up =)

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will is offline Old Post 05-19-2005 11:33 PM
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S-uper_T-oast
Forum King

Registered: May 2003
From: Fnord?!

This is like a highschool reunion or something. All these people are popping out of the wood work... this is a very good day.

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TomyLobo
Major Dude

Registered: Feb 2004
From: Germany

yeah duo, zen-x where have you been? and what makes you pop up all of a sudden?

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TomyLobo is offline Old Post 05-20-2005 06:02 AM
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Rovastar
Moderator

Registered: Jun 2001
From: London, England

quote:
Originally posted by Zen-X
Sweet, first job; add AVStrans / Glob variables to main dll...

Although will winamp be updated with it (unlikely) or will every pack wanting to use the new AVS have to include the required vis_avs.dll with it? In which case what sort version control will there be?

I know there aren't any answers to these questions, just thinking through text.

Peace

zen-x



I imagine that we will have the new versions with Winamp in the future. I intend on doing that with the OS MilkDrop.

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Rovastar is offline Old Post 05-20-2005 02:33 PM
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^..^
Major Dude

Registered: Sep 2004
From: There

appreciate that!

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^..^ is offline Old Post 05-20-2005 02:43 PM
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MaTTFURY
Major Dude

Registered: Jun 2004
From: Australia,

does this mean the libvisual project is gone?

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MaTTFURY is offline Old Post 05-20-2005 06:39 PM
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TomyLobo
Major Dude

Registered: Feb 2004
From: Germany

nope, libvisual is dedicated to a totally different cause: giving visualization plugins an interface to build upon while libvisual takes care of the player and maybe even OS support

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TomyLobo is offline Old Post 05-20-2005 10:29 PM
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Mr_Nudge
Major Dude

Registered: Apr 2004
From: melbourne, australia

it's about time too!! i think the most needed addition, although it would be the most complicated is hardware support

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Mr_Nudge is offline Old Post 05-21-2005 05:46 AM
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hboy
Senior Member

Registered: Dec 2003
From: Hungary

omg these are really huge and complicated for my tiny brain

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hboy is offline Old Post 05-21-2005 11:18 AM
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[Ishan]
Major Dude

Registered: Mar 2003
From: India

*cough*hardware support*cough*

so...when does the real work start?

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zamuz
Senior Member

Registered: Nov 2002
From: santiago, chile

huge news. but, just as we've been patiently waiting for avs to become open source, we should be just as patient when it comes to its development. i'm no expert, but i'm pretty sure adding hardware acceleration support is a pretty complicated process, so let's remember codemonkeys are human, and cut em some slack

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UnConeD
Whacked Moderator

Registered: Jun 2001
From:

Adding hardware acceleration to AVS wouldn't be a good idea. And a duplication of effort.

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Yathosho
Forum King

Registered: Jan 2002
From: AT-DE

quote:
Originally posted by ^..^
But whatever you want to happen first, my main/only wish would be, that avs stays 'straight'. It'd be awfully bad if we had thousands of different crappy versions. So perhaps/hopefully/PLEASE new winamp-releases could contain the last (finished) open-source-AVS??


in a way i find this a bit narrow-minded. i certainly hope that the developers consider the potential of avs and don't think of it as a plugin for a not-so-major-anymore mediaplayer.

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Yathosho is offline Old Post 05-23-2005 09:37 AM
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jheriko
Forum King

Registered: Aug 2002
From: a twist in the fabric of space

I think the real thing will be maintaining avs and not expanding it too drastically. fixing the bugs and removing the poor UI design choices etc...

that and hardware would do little for avs. it certainly cant be added to existing components like superscope..

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will
Nullsoft Newbie (Moderator)

Registered: Mar 2001
From: Sheffield, England

Homepage at http://www.nullsoft.com/free/avs/

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goebish
Senior Member

Registered: Feb 2002
From: my UFO near planet earth

Count me in to replace render/avi by VfxAviPlayer.ape and keep compatibility with presets using the previous one.
I could also improve my addborder.ape as it is used in lots of presets packs.

sf nick: goebish

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TomyLobo
Major Dude

Registered: Feb 2004
From: Germany

yeah what about setting the width of the border relative to the whole image or in pixels

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