Old 3rd June 2004, 04:47   #1
dirkdeftly
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Sex and candy

first post in a long time.
one of them was really easy to make, and they other wasn't. guess which is which.
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Old 3rd June 2004, 08:33   #2
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The melting probably was the harder one, but it looks cool

The Jello one was... weird... But i guess there is some attraction to that too, if it would only be controlled by music and not the by user... *sigh*

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Old 3rd June 2004, 09:52   #3
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melting one is really... mm... creamy, I really like it

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Old 3rd June 2004, 13:34   #4
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jello is funneh add some onbeat-move-randomly-stuff and it's even a vis
and melting: now it looks good (and also more unique )

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Old 3rd June 2004, 22:31   #5
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tug - jello was much...much...much harder. melting was about 20 minutes in the making :P

and on jello, colors are music responsive, and i'll eventually make it so that the bumpy thing is music responsive when the mouse is offscreen. also if you click it...it goes smush ^u^

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Old 4th June 2004, 05:43   #6
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Atero, oh, i just thought that making 1337 coding was easy for you, but the simple beautiful ones were hard My bad.

And if you do the things for Jello then it will be great

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Old 4th June 2004, 11:21   #7
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I like the idea on Jello, but it's too bad it freaks out when you move the mouse out of the window. A simple max(min(mouse,1),-1) should fix this.

Melting is cool too (is that possible with such a name?)

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Old 4th June 2004, 21:18   #8
dirkdeftly
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it !freaks out'?

this is the updated version, with the bump position beat response thing-y.

(side note: min(abs(mouse),1) is much easier/faster than min(max(mouse,-1),1))
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Old 4th June 2004, 23:43   #9
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min(abs(mouse),1) is not equivalent to min(max(mouse,-1),1))

but you're right it's faster
but if you correct it and write
sign(mouse)*min(abs(mouse),1)
then it might use 1 cycle more and is probably in no event faster than the min/max thing
it all depends on the quality of implementation

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Old 5th June 2004, 10:04   #10
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I can't see jello. there is black window without any movement.
Latest version of AVS is 2.81b or later?
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Old 5th June 2004, 10:22   #11
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@ OMIDAN: move your mouse over it.

Wow, I love these presets .

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Old 5th June 2004, 19:13   #12
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ack, right tomylobo...i was thinking the test to make sure it is inside: below(abs(mouse),1) rather than band(above(mouse,-1),below(mouse,1))

and i know i'll sound stupid to people like ucd asking this, but is band(,) faster than *?

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Old 5th June 2004, 19:50   #13
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my manual says 3/1 for FMUL on Pentium... that's not really an expensive operation ^^
even cheaper than FTST which would be needed at least twice for band(,)

summary: sounds stupid but * is faster

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Old 6th June 2004, 00:09   #14
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I actually had something in the works that was fairly similar to Jello. Realizing that it was beyond my capabilities to make it without using 100 separate scope, I abandoned it. Good to see you came through! It's fun for like the first minute, but after that, get's boring, keep with it, interactive stuff is always fun.
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