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#1 | ||
Nothing to say...
Join Date: Sep 2000
Location: UK
Posts: 23,102
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Winamp 5.x Classic skin gen_ex.bmp details
Quote:
Unfortunately, this means a tiny change to the skin engine, and will mean you have to update your 2.9 compatiable skins again. What's changed.... genex.bmp has gained 4 extra pixels to help colour these selection bars, they are listed as follows. x=84 List view text colour highlighted x=86 List view background colour highlighted x=88 List view text colour selected x=90 List view background colour selected Add these four pixels to your genex.bmp and all will be well. There are also a couple of other things you must do with genex.bmp 1. The dimensions of the bitmap should not be altered from the default size of 130x75 2) The background colour shouldn't be altered from the base skin colour of (0,198,255), it is recommended you leave this as the default colour , for any future changes may become dependant on this. Quote:
Essentially this means you don't have to add those four new pixels to any 2.9 ready skins, but they will forever look crappy if you don't. See attachment for new default genex.bmp file. The complete list of what pixel does what is as follows.....
See following post for what pixel changes what part of the gen area.. |
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#2 |
Nothing to say...
Join Date: Sep 2000
Location: UK
Posts: 23,102
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The following animation can be user as a template to remind you what each colour dot on gen_ex.bmp changes.
Each frame represents each dot (you can spew out each frame as a reference for each dot). So, the first frame depicts what colour is affected by the first pixel colour dot, the second frame the second dot etc etc The area highlighted in RED is what affected by that colour, each frame is also numbered, these numbers match up to what pixel is changed. Mad props and shouts to macaroon for this great tool. |
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