Old 5th September 2004, 08:21   #1
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Lightbulb I need your opinion !

Hi everyone!

OK, I'm making a new preset and I need people's feedback before I continue on. This one is only a basic version just to get an idea of what it will be like.
I would like to know exactly what you think about the dyna-move, ssc, convo-filter, etc...
Also, what should I do about any coloring?
Attached Files
File Type: zip dc - workinprogress.zip (537 Bytes, 180 views)

Last edited by Digital Chaos; 5th September 2004 at 09:15.
Digital Chaos is offline   Reply With Quote
Old 5th September 2004, 09:26   #2
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
It's ok... i don't think that special looking ssc matters with that dm infront of it. try and slow it down a bit and get more solid lines - and more contrast.
As for colours, use some unique tones and inverts, multifilters and chanelshifts and it'll look sweet!

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 5th September 2004, 10:41   #3
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Hmmm... You know I think you're right!
I changed the scc to a straight line, and it looks clearer, however I have to use a HUGE linesize (24/32) for it to even show up.
I think it's going to turn out alright.
Attached Files
File Type: zip dc - workinprogress - much clearer.zip (563 Bytes, 172 views)
Digital Chaos is offline   Reply With Quote
Old 5th September 2004, 12:19   #4
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Smile It's now a rather good base for a preset

To tell you the truth I'm starting to like this one and I haven't even done any coloring or anything...
I made the dm rotate to the beat, and has on-beat direction change.
Attached Files
File Type: zip dc - workinprogress - lil\' closer.zip (658 Bytes, 175 views)
Digital Chaos is offline   Reply With Quote
Old 5th September 2004, 13:43   #5
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
yeah that looks a bit better, too bad about that flashing in the empty spaces though

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 5th September 2004, 17:01   #6
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Lightbulb Fixed (not finished)

Took care of that darn flashing.
Added some color (for now...), enhanced it by changing the layout randomly when you load the preset or by pressing the ALT key. Smoothed out the movement as well.
Attached Files
File Type: zip dc - workinprogress - smoother.zip (853 Bytes, 175 views)

Last edited by Digital Chaos; 5th September 2004 at 19:44.
Digital Chaos is offline   Reply With Quote
Old 5th September 2004, 20:44   #7
Montana
Major Dude
 
Montana's Avatar
 
Join Date: Dec 2001
Location: Södertälje, Sweden
Posts: 1,058
Send a message via ICQ to Montana Send a message via AIM to Montana Send a message via Yahoo to Montana
the shaking is annyoing, but i like it, it looks very "motherboard"-y, as a texture it is great i think, i altered some stuff and threw in a dm and some extra stuff
Attached Files
File Type: zip dc - workinprogress - remix.zip (1.2 KB, 172 views)

batman
Montana is offline   Reply With Quote
Old 6th September 2004, 00:58   #8
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
looks cool now - now just try to get some fancy fadeouts and colourmaps and stuff

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 06:32   #9
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Hey thanks, dude !
This is looking really sweet.
Added some coloring, and a little bit else.
I'm going to call it 'Dance of the Microchip' or something similar. Here's the latest version of it...
Attached Files
File Type: zip dc - workinprogress - dance of the microchip.zip (1.3 KB, 148 views)
Digital Chaos is offline   Reply With Quote
Old 6th September 2004, 07:23   #10
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
looking good now - kind of seems lie theres an interference trans in there, don't know why there's a clone of everything. If you got that sorted it'll be great!

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 08:34   #11
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
The cloning is caused by the dynamic shift, you didn't like it? Oh, well, to turn it off just comment out the code in the frame section (in trans/dynamic shift) like so:
code:
Per Frame:
/*x = u*2*xr*r ; y = v*2*xr*r;*/

Digital Chaos is offline   Reply With Quote
Old 6th September 2004, 08:43   #12
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Sorry I tried to edit the above post to add an attachment, but couldn't. So instead it's here:
Attached Files
File Type: zip dc - workinprogress - dance of the microchip.zip (1.3 KB, 162 views)
Digital Chaos is offline   Reply With Quote
Old 6th September 2004, 09:22   #13
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
Well i had a little tweak around with it, have a look:

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 10:00   #14
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Nice little tweak, colors are brighter ( I was going for a gold on green look, like on a chip), and the lines are thicker, which looks nice.
But I think something is missing still. This is more like a background for a preset, but is a good background.
Maybe adding something to make it look more 'computer-like'?
Digital Chaos is offline   Reply With Quote
Old 6th September 2004, 10:12   #15
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
ok, this'll thake a while but just wait - i'll make something cool!

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 10:29   #16
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
Ok, it didn't take as long as i thought so here it is:

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 10:38   #17
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
LOL! That's awesome!
Looks like little processors and things floating around. Nice addition
Is there any way to make them show up on top of the other stuff?
Digital Chaos is offline   Reply With Quote
Old 6th September 2004, 11:23   #18
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
i tried to but i'm not sure how to do it - nedd to fix their rotation up as well

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 13:06   #19
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
I made the colors slightly darker (too bright imo). And I needed to fix something in the dm I wrote. I'm still experimenting trying to get the objects on top of the dm.
Attached Files
File Type: zip dc - dance of the microchip - nudged.zip (1.8 KB, 170 views)
Digital Chaos is offline   Reply With Quote
Old 6th September 2004, 13:35   #20
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
i can't seem to do anything about the chips being behind the lines - better ask someone with more experience...

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 6th September 2004, 14:53   #21
Raz
Forum King
 
Raz's Avatar
 
Join Date: Dec 2002
Location: Manchester
Posts: 6,470
Heh, looks like some of my early presets. Good stuff.

Raz is offline   Reply With Quote
Old 6th September 2004, 15:32   #22
Montana
Major Dude
 
Montana's Avatar
 
Join Date: Dec 2001
Location: Södertälje, Sweden
Posts: 1,058
Send a message via ICQ to Montana Send a message via AIM to Montana Send a message via Yahoo to Montana
yeah, good that you liked what i did from the beginning, i like how the preset now also.

batman
Montana is offline   Reply With Quote
Old 6th September 2004, 15:49   #23
Oshango
Junior Member
 
Oshango's Avatar
 
Join Date: Aug 2004
Location: Bardo
Posts: 21
Opacity Mask for the Digital Components

I created a mask for the microchip and resistor so that they no longer appear to be behind the circuit board lines.

There may be an easier way to do this, but here is how I created the mask.

1. Duplicate the effect list containing the object you wish to make a mask for.
2. Set the Output Blending of the original effect list to Subtractive 1.
3. Change the colors of everything in the original effect list to white. Now you will have a perfectly opaque black mask.
4. To sync up the movement of your two effect lists replace local variables with global variables, e.g., reg00, reg01 ...

I did this seperately for both the microchip and resistor. I then moved the two resistor effect lists to the bottom of the main box so that the resistor would always be on top of the microchip. And then, just being silly, I added the intel text to the microchip.
Attached Files
File Type: zip dc - dance of the microchip - nudged - masked.zip (2.1 KB, 159 views)
Oshango is offline   Reply With Quote
Old 6th September 2004, 20:08   #24
Raz
Forum King
 
Raz's Avatar
 
Join Date: Dec 2002
Location: Manchester
Posts: 6,470
A much quicker way of doing that is:

<Effect List / output: subtractive 1>
- Stuff
- More Stuff
- Buffer - Save - Replace blend
- Multiplier - Infinite Root
</Effect List>
Buffer - Replace - Maximum Blend

Raz is offline   Reply With Quote
Old 6th September 2004, 23:25   #25
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
The mask is nice, I see I was on the right path trying to get them on top.
But in terms of fps, I think it's slowing down a lot, what do you think?
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 00:05   #26
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Another slight problem fixed in my DM (its good now!)...
It's really helpful to store variables in the global register and have a look at the debug window every now and then, to see their actual values as its playing.
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 00:08   #27
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Ahhh! Brain fart... forgot to attach the zip file.

I took Raz's suggestion and took out the "masking" effect lists and changed the output blending to subtractive 1, added a buffer save / multiplier infinite root, then after the effect lists restored the frame buffers.
Attached Files
File Type: zip dc - dance of the microchip - nudged - masked.zip (2.0 KB, 152 views)

Last edited by Digital Chaos; 7th September 2004 at 00:28.
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 01:47   #28
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Hey, you know what? I forgot to change your dm's when I deleted the "masks", now the globals aren't updated... the objects stay in the same spot, but I fixed it-they move now.

[edit] I made some changes here:
  • smoothed out the rotations of the objects
  • made the background layout change and the objects change directions every random number of beats ( around >75 ) OR when you press the ALT key
Try it out it's cool.[/edit]
Attached Files
File Type: zip dc - dance of the microchip - nudged - masked.zip (2.0 KB, 157 views)

Last edited by Digital Chaos; 7th September 2004 at 02:41.
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 02:47   #29
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
this filename's getting out of hand. you need a shorter name
like digital-something or electro-something...

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 7th September 2004, 03:04   #30
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
Hehe
That's from other people's contributions. We have over done the filename.
Also, I noticed something that needed to be changed: if you load the preset with no music playing it will keep switching randomly (as if the alt key were always pressed, due to me not initializing a variable). So here it is again, with a shorter name.
Attached Files
File Type: zip dc - dance of the microchip.zip (2.0 KB, 149 views)
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 03:32   #31
Oshango
Junior Member
 
Oshango's Avatar
 
Join Date: Aug 2004
Location: Bardo
Posts: 21
Thanks Raz. I'm glad there is a much simpler way to create a mask. I found that if you set the Multiplier to infinite root, as you suggested, that it creates a thin black border around the masked objects. This is sort of nice with Digital Chaos's AVS since it creates more contrast between the components and the background. If that line isn't desired though, then it seems you still have to create a seperate all white mask as I did.

Digital Chaos, one of the bands on your resistor was black. That band is now transparent. It seems the Multiplier doesn't multiply black. It probably tries to multiply by zero and just gets zero again, rather than moving toward white. Change that band to another color, and it will become opaque.
Oshango is offline   Reply With Quote
Old 7th September 2004, 05:01   #32
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
This is sweet
I changed the colors on the resistor so some weren't transparent. Also, I made them alternate a green color on beat.

[edit]Changes made:
  • I made a progress bar! We're downloading... hehe
  • Changed the dm's for the objects, to make it a little more interesting.
  • Added more lines to the chip
  • Added the registered trademark to intel® (just in case )
  • Made the progress bar longer.
Tell me what you guys think![/edit]
Attached Files
File Type: zip dc - dance of the microchip.zip (2.4 KB, 155 views)

Last edited by Digital Chaos; 7th September 2004 at 07:27.
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 08:23   #33
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
Had another tweak - a tiny bit of colour work and smoothed the rotation of the chips.
Attached Files
File Type: zip dc - dance of the microchip.zip (2.4 KB, 159 views)

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 7th September 2004, 08:55   #34
PAK-9
Major Dude
 
PAK-9's Avatar
 
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
I think you people need to learn how to optimise a bit better, here's a version with over double the frame rate. It could be optimised a lot more though....
Attached Files
File Type: zip dc - microchip x2 fps.zip (2.3 KB, 174 views)

http://PAK-9.deviantart.com

...innit
PAK-9 is offline   Reply With Quote
Old 7th September 2004, 09:08   #35
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
That's the thing, I'm still new so I really don't know what I should do to optimize it. But it's pretty good for being thrown together this weekend imo.
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 09:32   #36
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
yeah, i'm still learning ssc's and dm's too.

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 7th September 2004, 09:43   #37
PAK-9
Major Dude
 
PAK-9's Avatar
 
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
Sorry I couldnt help myself.

I couldnt help myself from doing this either...
Attached Files
File Type: zip dc - microchip x4 fps 3d.zip (2.7 KB, 171 views)

http://PAK-9.deviantart.com

...innit
PAK-9 is offline   Reply With Quote
Old 7th September 2004, 09:48   #38
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
[bowing=before PAK-19]SWEEEEEEET![/bowing]

That is fucking awesome, dude! Very cool
Digital Chaos is offline   Reply With Quote
Old 7th September 2004, 10:01   #39
Mr_Nudge
Major Dude
 
Mr_Nudge's Avatar
 
Join Date: Apr 2004
Location: melbourne, australia
Posts: 655
Yeah that's all fine and dandy, but there's no movement of the chips(which there is only one of now) and the tracks aren't gold and don't move either. but nice dm anyway PAK-9.
Soon the only thing Digital Chaos would have made in this preset is the comment

Life's a game, break the rules
Click here
Mr_Nudge is offline   Reply With Quote
Old 7th September 2004, 10:06   #40
Digital Chaos
Member
 
Digital Chaos's Avatar
 
Join Date: Jul 2004
Location: Amohalko-Aslut
Posts: 91
I know
But look at all this code I get to play with now.
I noticed that too about the lines not moving, they're not golden, they objects don't move, and the transistor doesn't flash green on beat.

Without my dm the presets nothin' hehe...
Digital Chaos is offline   Reply With Quote
Reply
Go Back   Winamp & Shoutcast Forums > Visualizations > AVS > AVS Presets

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump