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Old 25th March 2003, 03:20   #41
sanosuke
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winamp3 is still being developed, eventhough they are still working on winamp2.9.
a win32 port has higher prority than a linux port, although someone has clamed it works on wine.

winamp3 would not be open sourced, regardeless of how much u whine.

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Old 25th March 2003, 15:29   #42
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but it already is opensourced to about the level you requested.. there are some internal code, but really, most of the code is opensourced in the form of the sdk.
no, it's not possible to make a port to Linux from that, but that's not really the point..

Wa3 will not disapear, it's still beeing developed, and not only by one person..

So far, the only difference from before is that Christophe has joined the Wa2 team instead and they are now working on Wa2.9 and later on Wa5.. But other than that, the Wa3 team seems to be intact and development on Wa3 is continued as normal..

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Old 25th March 2003, 21:21   #43
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my comment

Dont get me wrong originally when i heard about it i wasnt too bothered whether it be opensourced or not. But the problems they are facing right now with porting / bug hunting etc.., if they gave to the open source community would probably be quickly sorted out. Thats one of the areas the open source commuinty is very good at.

I know wa3 will not disappear and understand the windows version will always take priority. But its a solution they could possibly look into is all im saying which i doubt they would because of the aol element.

As far as linux situation as far as i know i think only brennan has been working hence the slow release time.

But its all cool whatever they do they do. At the end of the day its not like there is no mp3 players on linux there are shitloads, and all work well. wa3 would have been cool to have.


v
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Old 25th March 2003, 21:33   #44
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it's still coming, but it might be a while before we can expect a beta or even an alpha..

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Old 20th April 2003, 19:47   #45
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Any chance of getting an second alpha? Surely enough work has been done since the first to warrant a second alpha.
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Old 26th April 2003, 06:22   #46
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it's Apri 26 2003

Still no WA3 port..

I dont want to sound like i am bitching, because WA is FREE so i really dont have a right too. But i would REALLY love to see WA for linux. Redhat9 rox

on another note: linux on the desktop is supposed to pass up Mac this year!
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Old 26th April 2003, 06:42   #47
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Quote:
Originally posted by BlakeRG
it's Apri 26 2003

Still no WA3 port..

I dont want to sound like i am bitching, because WA is FREE so i really dont have a right too. But i would REALLY love to see WA for linux. Redhat9 rox

on another note: linux on the desktop is supposed to pass up Mac this year!

and its april 25th here cause im in another time zone. whats the point of the date anyways?

ok, heres some info most peoples dont consider.... how much code is there in Wasabi? raw source code.... wasabi.dll and common.dll combined are almost an entire 2mb in size. that is alot of fawkin source code!!! just to give you another idea of how much source code that is... consider that Doom was only 1mb in size. then peoples say "ooo, doom was soo shitty, it was a krappie DOS game"... but not in the least. it had full 100% software 3d calculations, it had to rely on internal video drivers, internal network drivers, and other various things, unlike most newer games where almost all calulations are done via directx/windows instead of in the program itself. but then, add on top of all that, all of the WAC files for Winamp3, and thats a hell of alot more code. and it all just piles up... more and more and more. so, you see what im saying? this isnt something that can be done over-night. things take TIME. has the linux port been worked on at all? yes. is the linux port ready? no. itll take more time.

some peoples say "ooo, no big deal, just re-compile it, its C++, itll work"... WRONG. anyone that has worked a good amount on Win32 knows theres tons of shite that is OS specific just between the dif flavors of Win 9x and NT. the process isnt as simple as it may seem. in the future, yes, it should be pretty easy to just hit "recompile" on a component and itll work on linux, but not yet. for anything to be EASY in the end, it has to be HARD at the begining, because no matter what, the project in the end will always be the same complexity, it just matters if its already done for you or not. this is what is going on inside of the Wasabi SDK right now. everything is being migrated from Win32 to Linux, this way, we, the "end user" will be able program things more effeciently. but that may seem odd to most. "end user" and "develop" ??? WA3 is a MEDIA PLAYER !?!? skrew WA3. its all about Wasabi at the moment. WA3 is mearly the first app made using the Wasabi code base. the end user of WASABI is DEVELOPERS, not people looking for a MEDIA PLAYER. so, with that in mind, Wasabi is being developed around DEVELOPERS in mind, and not people wanting MP3 playback. WA3 is mearly what the Unreal game is to the Unreal engine. originally, the Unreal game was made as a way of demoing the Unreal engine to other developers and to gamers, but it caught on as a game as well. i think this happened too quickly with WA3. Wasabi isnt fully ready yet to be used as the basis of an application quite yet (and yes, i know, i am making a Wasabi application already). but things will come in due time, just wait a bit longer, and it will happen.


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Old 26th April 2003, 07:10   #48
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Well the last time I tried Winamp3 Alpha 1 (Linux version)
It work fine on Red Hat 9!
I used it when I tried Red Hat 9!
It is not very stable and there's a lot of features missing but I could play my mp3 files just fin!
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Old 26th April 2003, 12:46   #49
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Darkain if wasabi is a cross platform api but relys heavily on direct x then its not a cross platform api. as direct x only works on 1 platform ie windows.

At the end of the day theres no point rushing developers when its done its done. But if you need a beta tester ill be glad to help :-D.

but the question now is *if* it gets ported.
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Old 26th April 2003, 14:38   #50
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he never said Wasabi relied on DirectX at all.. where did you get that from?

edit:
there's no question it'll get ported.
As darkain said, it's been worked on, so why raise that question at all?

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Old 26th April 2003, 14:52   #51
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i dunno. lmao.

misread the post or sumting. i reread his post and yeah darkain all true. theres a lot of things different between how linux and windows handle things. sorry bout that is all i can say.

u never know if it will or wont.. support can be dropped and wasabi be concentrated on win32. to sort out all problems currently being experienced. Is that a bad thing not necessarily if at the end of the day the majority (windows users ) are happy then i guess it aint really a problem.
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Old 26th April 2003, 20:38   #52
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well - to me it is a question of *if* now - because we havent heard anything from nullsoft about wa3 for linux - from what i read they could have released a nother alpha and a couple of betas by now, so that gets me thinking they are just gonna drop the ball on the whole linux port
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Old 26th April 2003, 20:56   #53
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Quote:
Originally posted by BlakeRG
well - to me it is a question of *if* now - because we havent heard anything from nullsoft about wa3 for linux - from what i read they could have released a nother alpha and a couple of betas by now, so that gets me thinking they are just gonna drop the ball on the whole linux port
trust me on this one... they ARE working on it... very hard in fact. ever wonder why there isnt any new Win32 builds yet either? work is being done to get the two projects in sync w/ each other

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Old 28th April 2003, 21:18   #54
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Yep, I am working on it. What's going on right now is this: The original port was of 488 (i.e. 3.0). It's about 75-85% done (kinda guessing, don't hold me to that.) However, wasabi development didn't hold still while the port was being done, so now that old port has to be merged into the latest source tree, and that takes time. I might post the 488-based binary though, just so you guys can play with it. It's not really done and it's compiled in debug mode so it's pretty slow, though, so I don't know if it will be worth the flames and shit if I post it.


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Old 28th April 2003, 21:33   #55
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please post it.
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Old 29th April 2003, 06:46   #56
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Quote:
Originally posted by Brennan
I might post the 488-based binary though, just so you guys can play with it. It's not really done and it's compiled in debug mode so it's pretty slow, though, so I don't know if it will be worth the flames and shit if I post it.
I'm a fulltime Linux user and I've been following this for months now. Months without answers, months of "it will come."

However, that doesn't satisfy Linux users. They want to see something, even if it doesn't work. :) So: yes, it will be worth it if you post it. If there's one community that knows alpha/bèta software, it's the Linux community. Hell, I give you permission (as if you needed, but you got the idea) to completely ignore comments about how slow and bad it is. I won't whine, anyway, 'coz I know it's still under heavy development. But at least we'll all have something to discuss with the rest of the community

Finally, there are some 'answers'. Work is being done, definately. The work is very real, 'coz you're trying to get into sync with the Win32 version. That's some real news on development, something Linux users love. So please, please post a release, no matter how buggy or slow it is. As long as we can touch a bit of the future, so to speak. :)
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Old 29th April 2003, 10:29   #57
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question about wasabi.

wasabi is an api right done in c++.

ie what wasabi is is a layer and winamp 3 is built on top of wasabi.

so winamp sends calls to wasabi, wasabi then translates it to system calls.

the layer is open sourced as in any one can work on top of the layer but the code thats running the layer isnt open source.

is that basically what wasabi is ?
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Old 29th April 2003, 10:35   #58
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Quote:
Originally posted by vslick22
question about wasabi.
the layer is open sourced as in any one can work on top of the layer but the code thats running the layer isnt open source.
more like the other way around... the layer is open sourced, and most of the components that come with winamp3 arent. (altho that appears to be changing a bit, such as the realse of addons.wac source code)

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Old 3rd May 2003, 07:15   #59
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so does this mean then with downloading the sdk we can actually modify the layer.

the way i saw it was that the api was closed you could build using the api anything you want but couldnt actually modify or extend the api. winamp3 it self which is built on top of wasabi is closed source, thats what i thought. basically anything built ontop of the layer is at nullsofts/ coders discretion at what license they set on it.

i would like to play around with the sdk see what i can do with it. but all i can see on the developer site is only a .exe for the sdk is there anywhere to download another version of it ?
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Old 7th May 2003, 10:36   #60
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Is there any news yet?
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Old 7th May 2003, 10:42   #61
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Brennan: How about getting some kind of weblog thing going for us Linux users who don't get alpha builds like the win32 guys do? Just like a changelog that you update every few days or so?
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Old 17th May 2003, 10:15   #62
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It feels good to be ignored. >_<
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Old 18th May 2003, 11:34   #63
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up again
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Old 18th May 2003, 17:48   #64
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We aren't ignoring you, honest .

Linux support is really the next feature on the list, so when build 499 is released, it'll have linux support. We hope.

Some of Wasabi is closed-source, some is open source. If you want to try and lend a hand porting Wasabi, drop me a PM and I'll put you in touch with the developers.

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Old 19th May 2003, 05:50   #65
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Quote:
Originally posted by Russ
We aren't ignoring you, honest .

Linux support is really the next feature on the list, so when build 499 is released, it'll have linux support. We hope.
This sound really great!!
I have just switched to Mandrake 9.1 as my main OS (Used Windows XP before) and all that is missing is Winamp3!!
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Old 19th May 2003, 06:21   #66
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cool, when it comes to this i really dont know much but im sure if brennan needs help the xmms guys would chip in.. asking them wouldnt be that much of a biggie and they can in turn make xmms wasabified. so we get a winamp 5 sorta option too.

i wouldnt mind taking a look at it though.. doubt i would be of any help to actual porting. but who knows
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Old 12th June 2003, 21:47   #67
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*when it's done*
sorry couldn't resist
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Old 12th June 2003, 21:48   #68
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Quote:
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This sound really great!!
I have just switched to Mandrake 9.1 as my main OS (Used Windows XP before) and all that is missing is Winamp3!!
Mandrake 9.1 comes with a winamp 2 clone, xmms.
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Old 13th June 2003, 06:01   #69
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Quote:
Originally posted by corkhead0
Mandrake 9.1 comes with a winamp 2 clone, xmms.
I don't like Xmms!
And also my Mandrake 9.1 crashed it is very unstable!
I am back using Windows XP
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Old 1st July 2003, 23:15   #70
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Build 499, a few weeks ago:

- Linux Build due soon

Oh goody goody gumdrops. By "soon" do we mean "tomorrow"?
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Old 2nd July 2003, 17:33   #71
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Linux without winamp sucks

i'm tyred of waiting
I need a relaese date, so i can prepare my speakersystem.
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Old 12th July 2003, 08:57   #72
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07-12-2003 still no WA3 port for linux !
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Old 12th July 2003, 09:02   #73
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and stop staring at my tits !!!!
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