Old 8th July 2009, 18:53   #1
beeferoni
Senior Member
 
beeferoni's Avatar
 
Join Date: Dec 2003
Location: Around the way
Posts: 273
Send a message via AIM to beeferoni Send a message via Yahoo to beeferoni
Old school "standard' presets not working

I have been off the avs scene for quite a while, so I'm sure there have been changes I'm not aware of. In the presets that come with the full installed newest version of Winamp. there are quite a few presets that don't work. For instance, s_kupers 'revenge of mt doom' Shows the base grid, which is responsive to beat but it is not rendering the SS. There are lots of other examples; some just show a black screen, in others no scopes are being rendered, just movement and effects work correctly. Still others completely crash Winamp.

I doubt anyone remembers me, but I have made a few presets in avs before, and I am familiar with the "standard" presets by all the pioneers (such as elvis and nemoorange), and they aren't working correctly. Is this perhaps not having a specific APE, or trying to load a preset with a non-operational APE? Either way, shouldnt the newest version of winamp auto install the APEs needed, or are all the presets subject to "broken" scopes? (Perhaps the mathematics in some scopes aren't written exactly "up to code" so to speak?)

Oh, and I have gone into the editor and tried adding or removing effects to 'broken' presets, and it changes nothing.

Thanks so much for any help!

'A googolplex is precisely as far from infinity as is the number 1...no matter what number you have in mind, infinity is larger.' -Carl Sagan
beeferoni is offline   Reply With Quote
Old 8th July 2009, 18:57   #2
Yathosho
Forum King
 
Yathosho's Avatar
 
Join Date: Jan 2002
Location: AT-DE
Posts: 3,363
http://forums.winamp.com/showthread.php?threadid=303684
Yathosho is offline   Reply With Quote
Old 8th July 2009, 19:02   #3
beeferoni
Senior Member
 
beeferoni's Avatar
 
Join Date: Dec 2003
Location: Around the way
Posts: 273
Send a message via AIM to beeferoni Send a message via Yahoo to beeferoni
Thanks so much Yathosho! That explains it. I guess I will log in a bit more often and try to keep abreast of avs happenings. Thanks again!

'A googolplex is precisely as far from infinity as is the number 1...no matter what number you have in mind, infinity is larger.' -Carl Sagan
beeferoni is offline   Reply With Quote
Old 9th July 2009, 13:23   #4
jheriko
Forum King
 
jheriko's Avatar
 
Join Date: Aug 2002
Location: a twist in the fabric of space
Posts: 2,150
Send a message via ICQ to jheriko
Its a shame the winamp guys don't bother to not break AVS... I guess milkdrop 2 is the new AVS.

We need Fridge...

-- Jheriko

'Everything around us can be represented and understood through numbers'
jheriko is offline   Reply With Quote
Old 10th July 2009, 00:30   #5
Grandchild
Senior Member
 
Grandchild's Avatar
 
Join Date: Oct 2005
Location: Germany
Posts: 333
can i dl the fridge-code so far somewhere? just for fun, i doubt i can do anything with it...
Grandchild is offline   Reply With Quote
Old 10th July 2009, 13:50   #6
jheriko
Forum King
 
jheriko's Avatar
 
Join Date: Aug 2002
Location: a twist in the fabric of space
Posts: 2,150
Send a message via ICQ to jheriko
Yeah, pak put a project up on google code (where the link is) you can get it with svn... unfortunately it has large prerequisites in the form of SDL (which depends on the enormous DirectX SDK - hence I am yet to even build it [i have no regular computer/internets to make 700MB downloads with]).

If you haven't used SVN before I'd strongly recommend using Tortoise SVN. It integrates with windows explorer so you can right click and empty folder and do an svn checkout from the repository.

FridgeScript is fun though... but of course i would say that, i made it. its complete enough to use, but is still missing function calls. it beats the crap out of evallib though... aside from the lack of testing on a large number of machines.

this makes me realise i should do something to get it to auto-generate some kind of source zip/rar something on every revision... there are rss feeds for the project updates that could be used to trigger it and submit, with the comments containing some code to prevent a deadly loop of infinite svn commits.

google code is great in that they provide free hosting, but the rest of the service is decidedly mediocre.

if you are interested i can add you into the project(s). unfortunately i'm not able to do much work on them at the moment, hence the complete standstill on fridge/fridgescript/fsassembler atm... the last opportunity i had i wasted making yet another opengl framework (gltoy on google code).

-- Jheriko

'Everything around us can be represented and understood through numbers'
jheriko is offline   Reply With Quote
Old 14th July 2009, 19:07   #7
Grandchild
Senior Member
 
Grandchild's Avatar
 
Join Date: Oct 2005
Location: Germany
Posts: 333
thanks, i'll check that all out in a few days when uni has stopped cracking down on me
Grandchild is offline   Reply With Quote
Old 16th July 2009, 13:34   #8
jheriko
Forum King
 
jheriko's Avatar
 
Join Date: Aug 2002
Location: a twist in the fabric of space
Posts: 2,150
Send a message via ICQ to jheriko
Fridge has actually progressed since my last post! PAK and myself have been doing some pair programming... and PAK stuck a text renderer and some nicer buttons in last night too from what I can see of updates on the repository.

BTW, if you let me know your google account e-mail address I'll add you to the project as QA or something so you can post comments and report issues etc. if you get stuck getting it to work or if you find any bugs etc... we have missed.

-- Jheriko

'Everything around us can be represented and understood through numbers'
jheriko is offline   Reply With Quote
Old 16th July 2009, 13:50   #9
jheriko
Forum King
 
jheriko's Avatar
 
Join Date: Aug 2002
Location: a twist in the fabric of space
Posts: 2,150
Send a message via ICQ to jheriko
There is now also a Fridge discussion Google Group:

http://groups.google.com/group/fridge-discussion

Enjoy!

-- Jheriko

'Everything around us can be represented and understood through numbers'
jheriko is offline   Reply With Quote
Reply
Go Back   Winamp & Shoutcast Forums > Visualizations > AVS

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump