Old 12th July 2001, 22:38   #1
bmelgren
Member
 
Join Date: Jun 2001
Location: Springfield, Missouri
Posts: 53
Getting better. I especially like AlienArtifact.

-------------------
OhYes.milk
-------------------

[preset00]
fGammaAdj=1.559900
fDecay=0.995000
fVideoEchoZoom=1.625358
fVideoEchoAlpha=0.400000
nVideoEchoOrientation=3
nWaveMode=2
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bDarkenCenter=0
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nMotionVectorsX=12
nMotionVectorsY=9
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fWaveAlpha=100.000000
fWaveScale=0.691300
fWaveSmoothing=0.400000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.888000
fShader=1.000000
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rot=0.000000
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cy=0.500000
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dy=0.000000
warp=0.513000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + (bass-1);
per_frame_2=wave_g = wave_g + (mid-2);
per_frame_3=wave_b = wave_b + (treb-3);
per_frame_4=warp = warp +15*max(0,bass-1.05);
per_frame_5=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=zoom=zoom+(cos(mid_att+8*rad));

------------------
Jump-N-Shout.milk
------------------

[preset00]
fGammaAdj=3.040000
fDecay=0.960000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.724041
fWaveSmoothing=0.000000
fWaveParam=-1.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.179142
fWarpScale=2.853000
fZoomExponent=0.100000
fShader=1.000000
zoom=0.949724
rot=0.000000
cx=2.000000
cy=0.500000
dx=0.000000
dy=0.000000
warp=7.858082
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + ( treb-1.5);
per_frame_2=wave_g = wave_g + ( mid-1.5);
per_frame_3=wave_b = wave_b + ( bass-1.5);
per_frame_4=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.060*( 0.60*sin(0.381*time) + 0.60*sin(0.579*time) );
per_pixel_1=zoom=zoom+0.07*cos(rad*10)+(mid-.5);

-------------------
Morpherous2.milk
-------------------

[preset00]
fGammaAdj=3.040000
fDecay=0.960000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.724041
fWaveSmoothing=0.000000
fWaveParam=-1.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.179142
fWarpScale=2.853000
fZoomExponent=0.100000
fShader=1.000000
zoom=0.949724
rot=0.000000
cx=2.000000
cy=0.500000
dx=0.000000
dy=0.000000
warp=7.858082
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + ( treb-1.5);
per_frame_2=wave_g = wave_g + ( mid-1.5);
per_frame_3=wave_b = wave_b + ( bass-1.5);
per_frame_4=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.060*( 0.60*sin(0.381*time) + 0.60*sin(0.579*time) );
per_pixel_1=zoom=zoom+0.07*cos(rad*15)+(mid-.5);


-----------------
Fandancer.milk
-----------------

[preset00]
fGammaAdj=1.000000
fDecay=0.985000
fVideoEchoZoom=33.804115
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=2.704810
fWaveScale=1.108082
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.521568
fWarpScale=4.574824
fZoomExponent=0.763005
fShader=0.000000
zoom=1.064000
rot=0.000000
cx=0.470000
cy=0.440000
dx=0.000000
dy=0.000000
warp=2.325525
sx=0.914340
sy=0.819544
wave_r=0.500000
wave_g=0.500000
wave_b=0.050000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + (bass-1.13);
per_frame_2=wave_g = wave_g + (mid-1.23);
per_frame_3=wave_b = wave_b + (treb-1.33);
per_frame_4=zoom = zoom + 0.08*( 0.60*cos(0.4*mid));
per_frame_5=rot = rot + 0.040*( 0.60*cos(0.5*treb) + 0.40*sin(9*treb) );
per_pixel_1=warp=warp+cos(bass-1)*9;

--------------------
AlienArtifact.milk
--------------------

[preset00]
fGammaAdj=2.540000
fDecay=1.000000
fVideoEchoZoom=1.625358
fVideoEchoAlpha=0.600000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.680267
fWaveScale=0.691300
fWaveSmoothing=0.400000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.888000
fShader=1.000000
zoom=1.085000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.513000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + (bass-1);
per_frame_2=wave_g = wave_g + (mid-1.25);
per_frame_3=wave_b = wave_b + (treb-1.5);
per_frame_4=warp = warp +(bass*.75);
per_frame_5=rot = rot + (bass*.05);
per_pixel_1=zoom=zoom+(cos(bass+4*rad));
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Old 21st July 2001, 21:31   #2
Zylot
Major Dude
 
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Join Date: Jul 2001
Location: Pa, US(of)A
Posts: 803
Nice

Me like, sopme pretty impressive stuff here.
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Old 21st July 2001, 23:26   #3
unchained
Major Dude
 
Join Date: Jul 2001
Location: richmond, va
Posts: 639
Send a message via Yahoo to unchained
hell yeah. alienartifact and ohyes both rock
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Old 22nd July 2001, 17:04   #4
bmelgren
Member
 
Join Date: Jun 2001
Location: Springfield, Missouri
Posts: 53
Thanks guys...

Here's four more:

Get Your Wings.milk
---------------------

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fGammaAdj=3.370000
fDecay=0.975000
fVideoEchoZoom=1.008151
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=50.295330
fWaveScale=1.664216
fWaveSmoothing=0.270000
fWaveParam=-0.500000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=0.535239
fShader=1.000000
zoom=1.160853
rot=0.020000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=9.588363
sx=1.051010
sy=0.803315
wave_r=0.499900
wave_g=0.500000
wave_b=0.499900
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.5*( 0.6*sin(0.73*time) + 0.4*sin(0.34*time) );
per_frame_2=wave_g = wave_g + 0.5*( 0.6*sin(0.6*time) + 0.4*sin(0.45*time) );
per_frame_3=wave_b = wave_b + 0.5*( 0.6*sin(0.5*time) + 0.40*sin(0.55*time) );
per_frame_4=dx=dx+0.005*cos(time*0.974);
per_frame_5=dy=dy+0.005*cos(time*0.705);
per_frame_6=
per_pixel_1=rot=rot+0.01*(mid_att+1.5)*(rad*0.95);

Hungry Orbits.milk
-------------------

[preset00]
fGammaAdj=2.000000
fDecay=0.990000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=3.500000
fWaveScale=0.919400
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.046000
rot=0.020000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.882000
sx=2.448620
sy=0.741900
wave_r=0.600000
wave_g=0.600000
wave_b=0.600000
wave_x=0.500000
wave_y=0.470000
per_frame_1=wave_r = wave_r + (.9*bass-1);
per_frame_2=wave_g = wave_g + (.15*mid-1);
per_frame_3=wave_b = wave_b + (.9*treb-1);
per_pixel_1=zoom=zoom+sin(bass_att*.1)*tan(time*1.4+rad*7);

Nascent Spheres.milk
---------------------

[preset00]
fGammaAdj=1.490000
fDecay=0.985000
fVideoEchoZoom=1.625300
fVideoEchoAlpha=0.250000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=10.141080
fWaveScale=0.950400
fWaveSmoothing=0.400000
fWaveParam=-0.400000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.888000
fShader=0.000000
zoom=1.085000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.513000
sx=0.645445
sy=0.698925
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.380000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.5*sin(bass*1.1);
per_frame_2=wave_g = wave_g + 0.5*sin(mid*2);
per_frame_3=wave_b = wave_b + 0.5*sin(treb*3);
per_frame_4=warp = warp +10*max(0,bass_att-1.5);
per_frame_5=rot = rot + 0.040*( 0.60*sin(0.4*treb) + 0.40*sin(0.5*treb) );
per_frame_6=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
per_frame_7=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
per_pixel_1=zoom=zoom+(sin(bass_att+4*rad));

The Cusp.milk
---------------

[preset00]
fGammaAdj=1.270000
fDecay=0.975000
fVideoEchoZoom=1.008151
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=50.295330
fWaveScale=0.925230
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=0.535239
fShader=1.000000
zoom=1.160853
rot=0.020000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=9.588363
sx=1.051010
sy=0.827657
wave_r=0.499900
wave_g=0.500000
wave_b=0.499900
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.5*( 0.60*sin(0.733*time) + 0.40*sin(0.345*time) );
per_frame_2=wave_g = wave_g + 0.5*( 0.60*sin(0.600*time) + 0.40*sin(0.456*time) );
per_frame_3=wave_b = wave_b + 0.5*( 0.60*sin(0.510*time) + 0.40*sin(0.550*time) );
per_frame_4=dx=dx+0.009*cos(time*0.974);
per_frame_5=dy=dy+0.009*cos(time*0.705);
per_frame_6=
per_pixel_1=rot=rot+0.082*(mid_att+1.5)*(rad*0.3);
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