Old 9th November 2005, 00:16   #1
QuadHeliX
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Vortex Needs some help

You may remember me aways back from 2 skins (Venom and M3) I asked you guys to help with and were complete sucesses-Venom presets and Matrixd Presets Here. Well I have another skin that needs pro help from you Gods in here. This is SkinConsortiums new skin Vortex . I want to make a PaK of presets that Has only Vortex Space type of stuff- Geographic Lines, Spheres, Worm Holes Spinning,--- Anything to do with Geometry Lines Color and Cool Spinning beat kicking AVS. Please Help ! List your stuff in this thread ,All credit goes to the authors, and the AVS pak will be released with the skin. on winamp and Skinconsortium.com
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Old 11th November 2005, 08:25   #2
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OK any old stuff that any of you have that could go into this pak would be nice. you guys remeber the old Sonique vis with the spinning wormhole that sucks in the stars as it travels through space, is that possible in AVS?
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Old 11th November 2005, 14:46   #3
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here's an older one from me...
dunno if it's exactly what you were looking for. also I'm currently into reworking the camera movement and scopes, so maybe in a few days/weeks there could be a better, new version!
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Old 11th November 2005, 19:09   #4
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Awesome

Yes this is what I want! This is definately going in thanks!
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Old 13th November 2005, 15:20   #5
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remix

Hey hope you dont mind but I did a remix combining pak9's starfield and tweaked your wormhole here is what i got. Grandchild one question how do I change the color of the wormhole to a rotating color scheme purple blue ect..?

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Old 13th November 2005, 15:37   #6
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Yeah i also think that this starfield fits a bit better to that preset. But what i don't like is that the x-rotation of the new starfield is in opposite to the rotation of the wormhole. I think it'd be much better when they rotated the same way along all three axes...

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Old 13th November 2005, 16:05   #7
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hmm...
pak's starfield is definitely better than mine, but do you really want that texer-light-point to stay there in the middle?? it looks a bit odd.
And same with the rotation like ^..^ said.
set "croty" to -reg03 in pak's starfield, that should solve that.
for the color look into the pixel box of the body scopes. there is the lighting [named "col"], and the red, blue and green values which all three take up the "col" value, whereas red is modified by the current distance of the point from the center "d".
To change the colors, just create a global variable for red, blue and green. delete all the body scopes but one. make your changes by modifying red, blue and green and duplicate the scope until you have the desired amount of them. no individual scope setting needed. the position increment is already in the scopes.

GC
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Old 14th November 2005, 00:45   #8
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ok i changed the color, now how do i change those spiny things that go down the throat to dots with spines instead of lines with spines.
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Old 14th November 2005, 17:42   #9
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ok

Here is what I made I also added El-vis Shooting comets, Hopefully I will get permission to from these artists to use there superscope work. Anyway Can any one please in any way make this better and post there finished product here .
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Last edited by QuadHeliX; 14th November 2005 at 18:08.
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Old 15th November 2005, 22:06   #10
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oh man! you screwed up my global code a little:
I readded "speed = (gettime(0)-t)*20;" to the 1st line,
and "hw = h+w;" to the 3rd line
of the global SSC because they keep the speed fps-independent and the linesize somewhat resolution-independent. If you want thinner lines modify "reg97" labelled "// tube linesize offset" and/or "reg95" for the thingies

also there were some empty bulges going through because you [accidentally?] deleted 2 thingy SSCs. fixed that now.

Otherwise cool edits so far! I'll make it better beyond nagging on mistakes really soon.
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Old 15th November 2005, 22:15   #11
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here's the file:
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Old 16th November 2005, 14:00   #12
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this is nice i will have a couple versions of this in the pak!

what do i have to do to add dots instead of those spiny things that go down the middle of the wormhole?
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Old 23rd November 2005, 18:06   #13
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OK this will be the only Preset and it will be a direct download from the skin on a special interface. I just wanted to get this preset perfect. can you tell me how to make the spiny things that go down the middle turn into dots or tiny balls? And also how do I make the color of the worm hole change on userinput?
gaekwad?
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Old 24th November 2005, 08:01   #14
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gaekwad hardly ever visits the AVS forums.. you'd better PM him

Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever
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Old 24th November 2005, 09:09   #15
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Quote:
Originally posted by Warrior of the Light
gaekwad hardly ever visits the AVS forums.. you'd better PM him
he loves visiting da major thread called "Recycle Bin" haha!

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Old 24th November 2005, 12:59   #16
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Yeahhh!!! Damn!!
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Old 24th November 2005, 13:20   #17
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now here's the latest version:
-with scope sphreres
-with faster lighting
-without user color manipulation [sorry but I haven't yet played with hue/sat and interfaces that much...]

GC
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Old 24th November 2005, 14:24   #18
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Shweet i like this! This will be the one AVS that goes with the Skin. You will get credit as part of the skin consortium team if thats alright. Skin will be ready in about a month.

Thanks so much Grandchild
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Old 24th November 2005, 18:02   #19
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all right, your welcome!
thanks from my side too, for helping me find yet a better version of this preset.

and sorry for keeping you busy: But I polished up the code up a bit more [esp. pak's starfield, now it pauses along with the rest on pausing the music] AAAAAAND added a code-internal color modification right in the beginning of the global scope's frame box [labelled accordingly] which can adjust both the light color and the warphole color!

my current coloring is:
reg41 = 1; reg42 = .5;
reg43 = 1; reg44 = .7;
reg45 = .3; reg46 = .5;

the old plain purple coloring is:
reg41 = 1; reg42 = .5;
reg43 = 1; reg44 = .7;
reg45 = 1; reg46 = .5;

maybe you can advise the user to access this possibility. not very userfriendly let alone dumbass-proof but better than nothing i think.

GC
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Old 25th November 2005, 16:31   #20
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ill do the user mode coloring

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Old 25th November 2005, 18:27   #21
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that's nice ASD5A!
I thought about two vertical lines for hue and sat on each side. one side [á 2 lines/drawers/selectors] for the light color, one for the warphole color. just what i thought I'd do and since it's mine, maybe you could do it like that? I mean you definitely don't have to do it that way, just as a proposal...
I tried to excerpt the hue/sat to RGB converting algos myself from "stringtheory" but couldn't. [btw have you received my remixes???]
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Old 25th November 2005, 23:22   #22
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thanks so much anything to help would make this even sweeter
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Old 27th November 2005, 17:36   #23
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the hsb color picker is done but...

gc you must redo your lightning
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Old 27th November 2005, 18:40   #24
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Wholly SH&* Thats the coolest Preset I have Ever seen and I am not being Biased!! WOW again!!

Totally configurable color, for both sides of the vortex. easy to use pickers infinate colors!



Now when the user unzips the stuff does the Cross hair go in the same Folder? Can someone help me make a quik EXE for this.

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Old 27th November 2005, 19:36   #25
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it's very cool now, but the interface and lighting code are not quite perfect yet. ASD5A and I are working it over again together...
stay tuned, we'll make an .exe in the end.

GC
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Old 27th November 2005, 19:56   #26
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thanks!

ps do you think you can do something with the geoballs that flow thru it? That would complete the AVS nicely.
smaller color whatever....
sorry for being picky but this is far more than i expected and we might as well make it perfect.
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Old 27th November 2005, 20:12   #27
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customer's king so what do you want, I could offer either:
- smaller,
- lenghthened,
- shortened,
- size oscilloscope reactive balls, or
- balls that are oscilloscopes itself [jittering a bit to sound input],
- a different color,
- flashy colors,
- morphing colors,
- no user color [sorry but that would mean another two bars, and imo cramming up the preset to much],
- a color according to the wormhole

pick some of these, it's all done in a minute.

GC
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Old 27th November 2005, 21:27   #28
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morphing colors half the size.. rounder
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Old 28th November 2005, 02:52   #29
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thou shall be served!
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Old 28th November 2005, 15:29   #30
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hey guys i was born in Neu-Ulm in Bavaria then moved to the states. Mom is German. where in Germany you guys from?
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Old 28th November 2005, 15:41   #31
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Neuburg an der Donau ,Bavaria

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Old 28th November 2005, 17:11   #32
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Rostock at the Baltic Sea, MeckPom.

<patriotic tone of voice>
north and south, west and east reach hands to complete the ultimate AVS
</patriotic tone of voice>
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Old 28th November 2005, 17:20   #33
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Einigkeit und Recht und Freiheit
fur das deutsche Vaterland!
Danach lasst uns alle streben
Bruderlich mit Herz und Hand!
Einigkeit und Recht und Freiheit
Sind des Gluckes Unterpfand;
Bluh' im Glanze dieses Gluckes,
Bluhe, deutsches Vaterland.

edited

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Old 28th November 2005, 17:28   #34
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Quote:
Originally posted by Grandchild
Rostock at the Baltic Sea, MeckPom.

<patriotic tone of voice>
north and south, west and east reach hands to complete the ultimate AVS
</patriotic tone of voice>
Then i'll represent the western-part. I'm from a small town located between Cologne and Düsseldorf (NRW)!

Quote:
Originally posted by QuadHeliX
Deutschland, Deutschland uber alles,
uber alles in der Welt,
Wenn es stets zu Schutz und Trutze
Broderlich zusammenholt,
btw: the German national anthem only contains the third verse of the "Deutschlandlied". You quoted the first one which has a quite negative conotation since the "Third Reich" and WW2...

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Old 28th November 2005, 18:00   #35
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edited:would not want to offend
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Old 28th November 2005, 18:06   #36
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All right, won't take it personal!

But you could at least have cared for the correct "Umlaut" (ü,ö,ä,)


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Old 28th November 2005, 21:24   #37
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**Polish guy frowns**
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Old 29th November 2005, 01:14   #38
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Old 29th November 2005, 01:50   #39
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Don't worry, I won't show you up.
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Old 2nd December 2005, 15:34   #40
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grandchild, did you get with ASD5A? what did you have to do with the preset? could you name the preset Vortex.exe when you pak it. That is the name of the link the programmers got in the direct download. thanks again.
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