for your consolation: i have more than a handful of such folders. *...remembers of all the julia fractal prototypes...*
@goody: never ever click this link
code:
float2 uvm=0;
uvm.x=uv.x-.05*tex2D(sampler_noise_hq, uv.x*1.5).x;
uvm.y=uv.y-.05*tex2D(sampler_noise_hq, uv.y*1.5).x;
float3 blur = GetBlur1(uvm);
float3 sharp = tex2D(sampler_main, uvm);
float3 fix = GetPixel(frac(uvm));
float lum = dot(blur, float3(.3,.5,.2));
float mod = (.75*fix+sin(rad*8-time*2));
float3 fret = (10*fix-blur*rad)*mod;
float3 inv = 1-fret;
ret=tex2D(sampler_main, float2(uv.x, uv.y*.75))*inv+.55*fret;
ret*=1.2;
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