Old 10th August 2002, 21:27   #1
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Tips and Tricks of WA2 skinning.

I'm thinking of making a quick little 'tips and tricks' 'tute' for WA2 skinners. All the tutes I've seen are meant for beginners. This one will be meant for experienced and semi-experienced users, and will be very brief. The aim of it will be to list all of those little things that aren't mentioned much, and that a lot of us find out after we've already made one or two skins, but wish we'd known from the start. Things like:

-making a mmenu.cur
-skinning the clutter-bar-when-off
-skinning (and activating) the easter egg
-skinning the Balance easter egg
-cropping volume.bmp, balance.bmp, & posbar.bmp
-cropping eqmain.bmp to exclude preamp line, or entire vis area, or entire vis area + bars
-using region.txt to solve main-windowshade shared line problem.
-skin using a folder, not using a zip or wsz
-open WSZ files with right-click- open with winzip
-add peaks to viscolor.txt
-add MB text to pledit.txt
-use a template - give links
-animated cursors are just ANI files renamed to CUR
-all the ways to reduce skin size.
-give a comprehensive list of sites that accept skins
-suggest some cursor-making programs
-suggest some paint programs
-using the skin-deleter plugin to give your skin hotkey access.
-adjusting cursor hotspots to artificially 'stretch' certain components.

2 things:
1. Does something like this already exist? I know that various tutes will contain some of this information - but most experienced and semi-experienced skinners won't want to read a long tutorial meant more or less for beginners. I just want to get all these tricks of the trade into one compact place. So that you can read it in 3 minutes, yet learn things that took most of us weeks or months to learn. Please tell me if you know of something like this - so I don't waste my time

2. The list I gave above is just a preliminary one. I had notepad open for a few hours and jotted down ideas whenever they came to me. Please feel free to add any tips and tricks to this thread. (When I write it, I'll mention you - and skin-love).

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 10th August 2002, 21:31   #2
simon snowflake
Skin Wizard
(Forum King)
 
simon snowflake's Avatar
 
Join Date: Aug 2000
Location: Gent, Belgium. does anybody know where the toilets are?
Posts: 4,636
Send a message via ICQ to simon snowflake
sounds kewl, but i can't think straight now. (i think my brain n't like beer as much as my body)

don't be a thief of your own life.... : DEXYD - Digitally EXpressing Your Dreams

Join the Winamp Enthusiasts Forum - Join the Winamp Skin Love facebook group:
simon snowflake is offline   Reply With Quote
Old 10th August 2002, 21:41   #3
Saotome 2.0
Senior Member
 
Saotome 2.0's Avatar
 
Join Date: Jun 2002
Location: I live wherever I want to.
Posts: 341
Send a message via AIM to Saotome 2.0
You might want to include something about how to make a cursor with a proggie like Axialis. If you don't want to write one, I have one written that I made about a month ago. And what the hell is the balance easter egg?

OLD SCHOOL!
My Home Page
Saotome 2.0 is offline   Reply With Quote
Old 10th August 2002, 21:59   #4
simon snowflake
Skin Wizard
(Forum King)
 
simon snowflake's Avatar
 
Join Date: Aug 2000
Location: Gent, Belgium. does anybody know where the toilets are?
Posts: 4,636
Send a message via ICQ to simon snowflake
well, the balance easter egg has to do with the fact that if you use the slider in the main window, not all images are used, but in the EQ-winshade they are

don't be a thief of your own life.... : DEXYD - Digitally EXpressing Your Dreams

Join the Winamp Enthusiasts Forum - Join the Winamp Skin Love facebook group:
simon snowflake is offline   Reply With Quote
Old 10th August 2002, 22:05   #5
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by simon snowflake
well, the balance easter egg has to do with the fact that if you use the slider in the main window, not all images are used, but in the EQ-winshade they are
Actually, there are several images which are never used, mostly towards the centre. That's why almost everyone's balance animations don't look the way they are supposed to. You should always use the BALANCE.BMP contained within Skinner's Atlas (even if you don't use the rest of Skinner's Atlas) - it shows which frames are displayed in the Main, which in the WS, and which not at all.


Saotome, to see an easter egg like this in action, slowly slide the balance slider in the EQ-windowshade in Kieslowski - White (3rd from the left in my sig)

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 10th August 2002, 23:32   #6
dollerspark
Major Dude
 
dollerspark's Avatar
 
Join Date: Nov 2001
Location: Wh!te Tr@sh Hell (AZ)
Posts: 708
Send a message via AIM to dollerspark
Re: Tips and Tricks of WA2 skinning.

Quote:
Originally posted by ¤db¤
-using region.txt to solve main-windowshade shared line problem.
I never knew you could do that. Anyone care to go into detail?

"We are fortunate: we are alive; we are powerful; the welfare of our civilization and our species is in our hands. If we do not speak for Earth, who will? If we are not committed to our own survival, who will be?" -Carl Sagan
dollerspark is offline   Reply With Quote
Old 10th August 2002, 23:42   #7
simon snowflake
Skin Wizard
(Forum King)
 
simon snowflake's Avatar
 
Join Date: Aug 2000
Location: Gent, Belgium. does anybody know where the toilets are?
Posts: 4,636
Send a message via ICQ to simon snowflake
i did not know either, but my guess is using transparencie to hide the problem

don't be a thief of your own life.... : DEXYD - Digitally EXpressing Your Dreams

Join the Winamp Enthusiasts Forum - Join the Winamp Skin Love facebook group:
simon snowflake is offline   Reply With Quote
Old 10th August 2002, 23:58   #8
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Re: Re: Tips and Tricks of WA2 skinning.

Quote:
Originally posted by dollerspark


I never knew you could do that. Anyone care to go into detail?
Open up one of Forever's skins and have lok at a the region.txt. I believe she does that to most of her skins (and I assume she wouldn't mind you looking there).

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 11th August 2002, 01:53   #9
skinme!
Forum King
 
skinme!'s Avatar
 
Join Date: Feb 2001
Location: 127.0.0.1 Website: skinme.net
Posts: 3,352
lol, I spent hours trying to explain the ws-trans solution to Cleanup and he still don't get it.

Well as the bottom line of the active and top line of the inactive have to be shared.. the theory goes that you make your ws mode 275x13 (not 14) and chop off the top or bottom line.. whichever fits your design best.

If you make the top line transparent then the inactive state won't read its top line (which is the active's bottom line) so you can put the bottom line of the active there.

If you make the bottom line transparent then the active state won't read its bottom line (which is the inactive's top line) so you can put the top line of the inactive there.

You need to add to region.txt:

[WindowShade]
Numpoints=4
PointList=0,0, 275,0, 275,13, 0,13

for transparent bottomline

or:

[WindowShade]
Numpoints=4
PointList=0,1, 275,1, 275,14, 0,14

for transparent top line.

Got it?

db, on the last one - do you mean changing the cursor hotspots? Coz in my book that's a definetly no-no unless the cursor makes it obvious where the hotspot is. It's just so disorientating.

He had decided to live forever, or die in the attempt
In America - a must see film
skinme! is offline   Reply With Quote
Old 11th August 2002, 01:57   #10
simon snowflake
Skin Wizard
(Forum King)
 
simon snowflake's Avatar
 
Join Date: Aug 2000
Location: Gent, Belgium. does anybody know where the toilets are?
Posts: 4,636
Send a message via ICQ to simon snowflake
i thought something like that.
the problem is, region.txt and me are living at war.

don't be a thief of your own life.... : DEXYD - Digitally EXpressing Your Dreams

Join the Winamp Enthusiasts Forum - Join the Winamp Skin Love facebook group:
simon snowflake is offline   Reply With Quote
Old 11th August 2002, 02:04   #11
dimichan
Major Dude
 
dimichan's Avatar
 
Join Date: Feb 2002
Location: Photoshop Purgatory :p
Posts: 898
Send a message via AIM to dimichan
Something like "Photoshop for Dummies" would also help - I've gotten halfway decent with the EDITING, but I keep finding or hearing about shortcuts (CTRL+SHIFT+C to copy all layers for example *beats head against monitor* was using both jpeg version and psd version of files to get around THAT previously) that would have saved me TONS of work; I bought the CD secondhand and it came with no manual -_-;;; so I constantly find myself going "You mean there's an EASY way to do that???" I didn't know about editing the region.txt for the titlebar issue til now either, I've been un-merrily making the top and bottom line of 'em identical to avoid it, and didn't know about most of the easter eggs (and still don't know about some of them I'm sure). Shoot, a few months into this and I could sure use it, I still find out something new every time I come here! And kudos to everyone here, it's not every art-oriented community that's this helpful - a lot of people tend to keep proprietary tricks up their sleeve so to speak
dimichan is offline   Reply With Quote
Old 11th August 2002, 02:23   #12
Omnitarian
Senior Member
 
Omnitarian's Avatar
 
Join Date: Aug 2001
Location: A magical cheesecake.
Posts: 170
Send a message via AIM to Omnitarian
Heh, I was thinking of making a tutorial for semi-experienced skinners, but now I don't gotta do nothin' (unless you want contributions or something.)

If you want some more things to add, try:
-Not accidentaly forgetting and thus screwing up the playlist visualization/non bitmap text
-All about Nums_ex
-How to make a good, non buggy playpaus.
-How to skin Mikro/Mbinner

All things that screwed me up back in the day .
Omnitarian is offline   Reply With Quote
Old 11th August 2002, 02:32   #13
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by skinme!
db, on the last one - do you mean changing the cursor hotspots? Coz in my book that's a definetly no-no unless the cursor makes it obvious where the hotspot is. It's just so disorientating.
That point-form note was more for me than for you - ie. it wasn't clearly explained what I meant.

Click the first skin on the left in my sig and look at the screenshot. Look at the -20db, 0db, & +20db signifiers - they aren't in the same places that they are usually in - they are all higher - yet they work perfectly. That's because I've adjusted the hotspot of eqnormal.cur to them (and adjusted the on/auto/preset buttons on eqmain.bmp to fit the new hotspot. "Why?" you ask. It was actually because the cursor program I had at the time was shit, and it was fucking up my hotspots - so I had to do this just to make the skin work properly. (The preset button doesn't work perfectly, but that's a long story - ignore it, it's not a necessary compromise)

I used it to cover up the bad hotspots that my crappy program (Articons) created, but this technique could easily be used for all sorts of things. Like shifting all the PL stacks to the right a bit to give more space to some design element on the bottom left side of the PL. Or to shift all the EQ buttons down a little amount to allow a picture more breathing room.

In other words, you are artificially 'shifting' buttons - creating the illusion that they are in different spots - and allowing the user to click them in those spots. The only things to remember are:

1. While you can fake the position of the new buttons (eg. draw them more left than they really are), you cannot fake the position of their pressed states.

2. If you make a change to eg. eqmain.cur, you need to adapt each clickable element of the EQmain.bmp to it (except those which use eqtitle.cur and eqslid.cur)


This sort of technique could be very handy - but in skilled hands - and in moderation.

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 11th August 2002, 02:45   #14
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by Omnitarian
-Not accidentaly forgetting and thus screwing up the playlist visualization/non bitmap text
-All about Nums_ex
-How to make a good, non buggy playpaus.
-How to skin Mikro/Mbinner
Very good suggestions. The playpaus is more Skinner's Atlas territory though, Perhaps I will include something saying that if there is any BMP that you don't understand - go here...and supply an address for Skinner's Atlas.

Photoshop for dummies:I use Paint Shop Pro, and I don't even know that so well. If anyone would like to write any kind of simple 'PS for dummies' or one for PSP, Gimp, whatever, then I'll happily include it.


mbinner: Does anyone know of a simple HTML tute, or even just a list of simple commands (<img src>, <a href= etc. etc. ) that I can simply link to?

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 11th August 2002, 06:34   #15
bunn_e_ears
Member
 
bunn_e_ears's Avatar
 
Join Date: Jul 2002
Location: Australia
Posts: 68
Send a message via ICQ to bunn_e_ears Send a message via Yahoo to bunn_e_ears
cool

I really would enjoy seeing that kinda tutorial db (has read just about every tut around) and i think i am a lil passed the basics so your idea sounds positvely Brill
Cheers
bunn_e_ears is offline   Reply With Quote
Old 11th August 2002, 06:52   #16
dam
Forum King
 
dam's Avatar
 
Join Date: Nov 2001
Location: The foot of the bed
Posts: 2,536
Send a message via Yahoo to dam
Nice idea db. A lot of skinners will find it useful.
Not me though. For two reasons :
1. Im moving to wa3 skinning
2. I already learnt all that stuff - the hard way.
dam is offline   Reply With Quote
Old 11th August 2002, 11:10   #17
Mr_Tough_Guy
Major Dude
 
Mr_Tough_Guy's Avatar
 
Join Date: Jan 2001
Location: A galaxy far, far away
Posts: 719
That would be real usefull for semi-experienced skinners , like dam I've already learned all that the hard way, but I know I would have loved something like this about a year and a half ago

maybe you should add:
- the pixelshift in the maximize button of the playlist winshade
- where you can find the pressed state for the minimize button of the equalizer, or maybe just a link to skinners atlas cause it explains that one quite well
Mr_Tough_Guy is offline   Reply With Quote
Old 11th August 2002, 12:45   #18
skinme!
Forum King
 
skinme!'s Avatar
 
Join Date: Feb 2001
Location: 127.0.0.1 Website: skinme.net
Posts: 3,352
I can give you a template for the MBinner which centers a logo with some text and a link below. I can even supply code to make the scrollbars the same colour as the background if you want.

XHTML compliant mbinner.txt
Attached Files
File Type: txt mbinner.txt (2.1 KB, 212 views)

He had decided to live forever, or die in the attempt
In America - a must see film
skinme! is offline   Reply With Quote
Old 11th August 2002, 13:01   #19
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by skinme!
I can give you a template for the MBinner which centers a logo with some text and a link below. I can even supply code to make the scrollbars the same colour as the background if you want.

XHTML compliant mbinner.txt
Great! I'll definitely include this in the tute. And if you want to make that scrollbar thing, that would be great too.

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 11th August 2002, 13:59   #20
Mr_Tough_Guy
Major Dude
 
Mr_Tough_Guy's Avatar
 
Join Date: Jan 2001
Location: A galaxy far, far away
Posts: 719
Quote:
Originally posted by skinme!
I can even supply code to make the scrollbars the same colour as the background if you want.
damn why didn't you post that earlier, I spend 45 minutes yesterday searching through old posts, just to find that
Mr_Tough_Guy is offline   Reply With Quote
Old 11th August 2002, 14:02   #21
BlueBalls
Major Dude
 
BlueBalls's Avatar
 
Join Date: May 2002
Location: New Jersey, USA
Posts: 933
Quote:
Originally posted by ¤db¤
mbinner: Does anyone know of a simple HTML tute, or even just a list of simple commands (<img src>, <a href= etc. etc. ) that I can simply link to?
http://www.webmonkey.com
http://www.htmlgoodies.com

thatll give u everything pretty much

[EDIT]
also, is there a way to hae the left side and the right side of the Balance bar be individual instead of splitting it down the middle? like, most skins you grab the slider, or no slider, and move itone way and both sides move, can you have it so you move left and it fills up the left side, but then you move right and it empties the left side and fills the right side? i doubt anybody understood that, but hopefully you can answer me..
[/EDIT]


...//Oxidise.org - Coming Soon...
...//Breedart.org - Skin Division Member...
...//deviantART; blueballs - My devPage...
BlueBalls is offline   Reply With Quote
Old 11th August 2002, 14:48   #22
Nini
skin domptrice
(Major Dudette)
 
Nini's Avatar
 
Join Date: May 2001
Location: Tatooine
Posts: 2,270
Send a message via ICQ to Nini Send a message via AIM to Nini
BlueBalls: I think you cant, because it's symmetrical. Correct me if I'm wrong.








There was a document on the web that explained all component coordinates, and more important, coordinate bugs. I have never used it because a) I learned it the hard way and b) there are templates.. so you don't really have to include something like that.







Because anyone posted their html tut sites, here is mine: no real tips and tricks, but rather a very good tutorial for basic html



http://www.w3.org/MarkUp/Guide/



(I think that's the guy who wrote html tidy)







Quote:
Something like "Photoshop for Dummies" would also help

We can start to collect useful ps shortcuts, tricks, whatever, since most of us have accidently lost their handbook, right?



For example, it took me a long time to find out how you achieve the same effect like "paste as new selection" in psp (Ps normally pastes in a new layer):

Select and press (not sure) ctrl or shift (or both) and move with the cursor. voila!

Also, there's a very simple way toselect the content of a layer: [ctrl]+click on the layer (layer palette)






The skin love webring
Nini is offline   Reply With Quote
Old 11th August 2002, 16:25   #23
dimichan
Major Dude
 
dimichan's Avatar
 
Join Date: Feb 2002
Location: Photoshop Purgatory :p
Posts: 898
Send a message via AIM to dimichan
LMAO - oh MAN could I ever have used that trick on this skin... and even simple not so common sense things (should be, but I sure learned the hard way) like LABELLING layers (oh, yeah, "layer 133" is REAL descriptive when you're looking for the highlight for a pressed button), and saving and modifying (and labelling) styles. What can be relatively safely merged and what's better to keep separate; of course it certainly sticks well when you do it the WRONG way first -_-;;; but PS has so many variables it takes a long time to really start figuring out what the different tools and options are really good for (or I'm slow ) I've been playing with PS for close to a year and still I've barely scratched the surface.
dimichan is offline   Reply With Quote
Old 11th August 2002, 18:35   #24
BlueBalls
Major Dude
 
BlueBalls's Avatar
 
Join Date: May 2002
Location: New Jersey, USA
Posts: 933
erhaps u could make a whole new thread, write out ur tips and tricks and sticky it?

after the orb contest i suppose so theres room for another sticky.


...//Oxidise.org - Coming Soon...
...//Breedart.org - Skin Division Member...
...//deviantART; blueballs - My devPage...
BlueBalls is offline   Reply With Quote
Old 11th August 2002, 23:07   #25
binary hero
Banned
 
Join Date: Jun 2001
Posts: 7,004
Send a message via ICQ to binary hero
Quote:
Originally posted by BlueBalls
erhaps u could make a whole new thread, write out ur tips and tricks and sticky it?
i thiefed the idea and did it myself.
binary hero is offline   Reply With Quote
Old 11th August 2002, 23:18   #26
Atmo
The Freak
(Forum King)
 
Atmo's Avatar
 
Join Date: Feb 2002
Location: Australia
Posts: 9,400
db: If you'd like, i could help you write it up, including some tips for getting a decent staff rating, IE: what the reviewers are looking for in a skin..

I dont know why it has to be brief, i've read that entire 64 page tut from deviantart, which only took me 20 minutes to get through..

Im sure we could to a medium to advanced tut, including detailed info on the more difficult side of skinning.

If youre interested, i'll talk to you more on msn about it..
Atmo is offline   Reply With Quote
Old 11th August 2002, 23:53   #27
Nini
skin domptrice
(Major Dudette)
 
Nini's Avatar
 
Join Date: May 2001
Location: Tatooine
Posts: 2,270
Send a message via ICQ to Nini Send a message via AIM to Nini
Quote:
Originally posted by Atmo



I dont know why it has to be brief, i've read that entire 64 page tut from deviantart, which only took me 20 minutes to get through..




it has to be at least well structured



The skin love webring
Nini is offline   Reply With Quote
Old 12th August 2002, 00:54   #28
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by Atmo
db: If you'd like, i could help you write it up, including some tips for getting a decent staff rating, IE: what the reviewers are looking for in a skin..
That sounds good.

As for being brief, I want the core information to be almost point form. Just quickly and simply explaining things like mmenu.cur, clutterbar, etc. Then , if the reader wants to, they can read on and learn about html, changing cursor hotspots, skin sites, reviewers, etc. But as for the sort of stuff that I mentioned in the first post, I don't want the reader to have to read 64 pages to get it. I'll supply links to SacRat's tutes and Skinner's Atlas etc., so if they want to read a detailed tute, they can follow the links.

The original idea was just to publish it inside a ZIP - with TXT and DOC versions. But it would be great to have it web-based. Someone else would have to take care of that, though. I don't know anything about webpages. Anyone interested?

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 12th August 2002, 01:07   #29
Atmo
The Freak
(Forum King)
 
Atmo's Avatar
 
Join Date: Feb 2002
Location: Australia
Posts: 9,400
If its just a text based page then i'll chuck it in my webspace, and even see if i can get a .tk domain for it...
Atmo is offline   Reply With Quote
Old 12th August 2002, 01:09   #30
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
yeah, it should just be text.

what is this whole .tk business, anyway?

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 12th August 2002, 01:14   #31
Atmo
The Freak
(Forum King)
 
Atmo's Avatar
 
Join Date: Feb 2002
Location: Australia
Posts: 9,400
.tk gives away free domain names, without popups (if you choose not to have them) and are basically the simplest way to get a decent number of hits.

Someone would remember www.skintutorial.tk, but if it was something like home.isp.com.au/username/skinningstuff/skintutorial.html they probably wouldnt...
Atmo is offline   Reply With Quote
Old 12th August 2002, 04:05   #32
dimichan
Major Dude
 
dimichan's Avatar
 
Join Date: Feb 2002
Location: Photoshop Purgatory :p
Posts: 898
Send a message via AIM to dimichan
LOL was just thinking could also have a brief FAQ section including "how can you get different backgrounds on the equalizer bars?" since EVERYONE seems to ask that, cropping out the equalizer vizualization, might be basic stuff after you know it, but something that comes up often; until the atlas I didn't even know all the frames of the balance bmp weren't used in the main and wondered why I couldn't get a decent animation in there.

umm, adding in that the pressed state on the AVS doesn't get used though it's in the atlas, and that the template amp is missing the piece for the clutterbar being turned off for people who use that, and the shared buttons in the Eq and eqex bmps, using a "to invisible" gradient piece/mask on the solid parts of the MB and PL sections that have to fade into the repeating pixels... that's about all that comes to mind offhand (dunno if that belongs in skinning or PS really)

What the reviewers look for would be REALLY cool, since I still really don't know myself including how essential labelling/labelling in unpressed states is to completeness and/or aesthetics.
dimichan is offline   Reply With Quote
Old 12th August 2002, 07:44   #33
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by dimichan
LOL was just thinking could also have a brief FAQ section including "how can you get different backgrounds on the equalizer bars?" since EVERYONE seems to ask that, cropping out the equalizer vizualization, might be basic stuff after you know it, but something that comes up often; until the atlas I didn't even know all the frames of the balance bmp weren't used in the main and wondered why I couldn't get a decent animation in there.

umm, adding in that the pressed state on the AVS doesn't get used though it's in the atlas, and that the template amp is missing the piece for the clutterbar being turned off for people who use that, and the shared buttons in the Eq and eqex bmps, using a "to invisible" gradient piece/mask on the solid parts of the MB and PL sections that have to fade into the repeating pixels... that's about all that comes to mind offhand (dunno if that belongs in skinning or PS really)

What the reviewers look for would be REALLY cool, since I still really don't know myself including how essential labelling/labelling in unpressed states is to completeness and/or aesthetics.
The cropping of the eq vis, irregular frames in balance.bmp, and unskinned clutterbar I've already mentioned in the jotted notes in the first post.

The AVS close button might be worth mentioning.

The shared buttons in EQmain/EQex are Skinner's Atlas territory. For all things like that, I'll basically say "if you have any uncertainty about the layouts of any of the BMPs, read Skinner's Atlas" - and provide a link.

I don't want to double up on things that are already the territory of Skinner's Atlas or of other tutes. This is for three reasons:

1. It's unnecessary work for me

2. The most annoying thing when you're trying to learn something is reading various tutes that mostly repeat each other. Having to read stuff that you've already read in another tute, just to find a little bit of new information. I want to make this one short and sweet. - strictly concentrating on those little known tricks and those frequently commited mistakes (eg. like clutterbar and mmenu.cur) One of the pieces of advice I will give in the tute is that people should read Skinner's Atlas to get a total understanding of BMPs.

The last thing I want to do is give people an abridged version of Skinner's Atlas. That's not fair to Jellby, and it's not fair to the reader - because the information they would be getting wouldn't be as complete and thorough than if they had read Skinner's Atlas

Things like the HTML template, and the PS/PSP tips - if people keep posting them - will be appended on to the end of my tute. It will be extra, separate, information that people can read if they wish - I know how short most people's attention spans are, and I don't want to flood them with all this info that they may not feel they need. Best to give it to them in 'chapters' that they can read or skip. Something like this:

1. Common mistakes -(mmenu, clutterbar, omitting MB in pledit.txt, etc.)
2. Skinners' tips (cropping, region.txt for windowshade, using hotspots to artificially shift buttons etc.)
3. MBinner (html)
4. PS tips
5. PSP tips
6. list of skin sites (+description of the major ones)
------------------------------------------------------

Dimichan, Could you elaborate on this please (maybe in the Photoshopping thread if you can be bothered):
Quote:
using a "to invisible" gradient piece/mask on the solid parts of the MB and PL sections that have to fade into the repeating pixels.

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 12th August 2002, 19:06   #34
Saotome 2.0
Senior Member
 
Saotome 2.0's Avatar
 
Join Date: Jun 2002
Location: I live wherever I want to.
Posts: 341
Send a message via AIM to Saotome 2.0
I created a pixel-by-pixel tute on how to create a cursor in pbp proggies, like Axialis. It explains how to create the base-skin cursors, and how to create the cursors that seem to come with just about every skinner skin, just in case people want to create a color filter or something of a cursor. Let me know if you like it, because then I'll post it on the net.
Attached Files
File Type: txt readme_cursor.txt (3.5 KB, 169 views)

OLD SCHOOL!
My Home Page
Saotome 2.0 is offline   Reply With Quote
Old 12th August 2002, 21:13   #35
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by Saotome Takuya
I created a pixel-by-pixel tute on how to create a cursor in pbp proggies, like Axialis. It explains how to create the base-skin cursors, and how to create the cursors that seem to come with just about every skinner skin, just in case people want to create a color filter or something of a cursor. Let me know if you like it, because then I'll post it on the net.
Um...I don't understand. You can just import those baseskin cursors or skinner.exe cursors into a cursor-program like MicroAngelo, so why would you want to draw them in yourself pixel by pixel?

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 13th August 2002, 00:54   #36
Saotome 2.0
Senior Member
 
Saotome 2.0's Avatar
 
Join Date: Jun 2002
Location: I live wherever I want to.
Posts: 341
Send a message via AIM to Saotome 2.0
With the cursor program I have, you sorta have to, becvause you cant do anything else. It makes it impossibly hard to make animated cursors, but a lot easier to make color filters.

OLD SCHOOL!
My Home Page
Saotome 2.0 is offline   Reply With Quote
Old 13th August 2002, 01:08   #37
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by Saotome Takuya
With the cursor program I have, you sorta have to, becvause you cant do anything else. It makes it impossibly hard to make animated cursors, but a lot easier to make color filters.
Do yourself a favour and get MicroAngelo - it's a very good cursor program. It works sort of like an mspaint for cursors, but it has more stuff than mspaint (obviously) like gradients etc.

As for color filters: it allows you to save cursors as GIFs, so you can load up the skinner.exe CUR, save it as a GIF - then load that GIF up in a paint program (eg. Photoshop, Paint Shop Pro, Ultimate Paint) or even a picturefile viewer like Irfanview, and adjust colour settings and filters until you have your desired modification - quick & easy.

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 13th August 2002, 01:45   #38
Mr_Tough_Guy
Major Dude
 
Mr_Tough_Guy's Avatar
 
Join Date: Jan 2001
Location: A galaxy far, far away
Posts: 719
or even better it you can just make your cursors in PS and save them as gifs then import them into microangelo, then al you need to do is paint in the transparancy and presto. the cursor in rose tattoo would have never looked so good if I had to make that in a cursor making program
Mr_Tough_Guy is offline   Reply With Quote
Old 13th August 2002, 02:14   #39
StillWater
Forum King
 
StillWater's Avatar
 
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,883
Quote:
Originally posted by Mr_Tough_Guy
or even better it you can just make your cursors in PS and save them as gifs then import them into microangelo, then al you need to do is paint in the transparancy and presto. the cursor in rose tattoo would have never looked so good if I had to make that in a cursor making program
I totally agree - I was just talking about doing colour mods of the original cursors. But I certainly agree that cursors should be made in the paint program that you normally use and are comfortable with - (unless you use something that doesn't gradients, etc.)

Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny.

All my skins: @ winamp.com @ 1K1WS @ Deviantart.com

My latest Flash Project: BreathingEarth.net
StillWater is offline   Reply With Quote
Old 13th August 2002, 17:09   #40
Saotome 2.0
Senior Member
 
Saotome 2.0's Avatar
 
Join Date: Jun 2002
Location: I live wherever I want to.
Posts: 341
Send a message via AIM to Saotome 2.0
I use MSPaint, and can anybody tell me how to make gradients easy in Microangelo? I finally downloaded it, and it's a total bitch to create cursors, because I can't even find the damned hot spot tool.

OLD SCHOOL!
My Home Page
Saotome 2.0 is offline   Reply With Quote
Reply
Go Back   Winamp & Shoutcast Forums > Skinning and Design > Classic Skins

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump