|
|
#1 |
|
Senior Member
|
Variables for the maths impaired
Having not done physics, my grasp on the variables is quite limited, Without a list of what variables do what I cannot really code in AVS. If someone could shed some light on what all the important variables are ( I hope I have the term correct...
) are, I could code much better.for example what does 't' control, Hope you can share with me all your wisdom.
|
|
|
|
|
|
#2 |
|
Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
|
All variables used by AVS are mentioned in the texts that accompany the effect. Read them please... undocumented are:
Dynamic movement: (x,y) for rectangular (range -1 ... 1) (d,r) for polar/non-rectangular (distance and rotation) alpha: transparency of the current gridpoint of the movement, range 0..1 (only used if Blend is on, or if "No Movement, blend only" is used) w,h: idem as scope Any other unmentioned variables (such as t) are defined yourself. 't' is commonly used as a time indicator which is reduced/increased by a constant every frame. |
|
|
|
|
|
#3 |
|
Forum King
|
fyi: this belongs in the general avs forum, not in avs troubleshooting.
check out my AVS Primer: http://atero.deviantart.com/gallery "guilt is the cause of more disauders than history's most obscene marorders" --E. E. Cummings |
|
|
|
|
|
#4 |
|
Senior Member
|
I would like to help you in that Primer, Although I may horribly lack coding skills, my skills with aesthetics and trance relaxation schemes Is what I would imagine as good. Hopefully we can help eachother, I might put a little something together adn email it in
|
|
|
|
![]() |
|
|||||||
| Thread Tools | Search this Thread |
| Display Modes | |
|
|