Originally posted by Thrum
Am wondering though,can Milk Drop be used as a stand alone visualizer,like G-Force can ?? Then it could be use for live gigs etc.( A bit of a waste if its just stuck in am mp3 player.)
Even better, It's possible to set up winamp to monitor a signal (such as a linein signal), and use that to generate the vis. There are some low-latency linein plugins for winamp, which allows the vis to be pretty much synced, as if it were the computer generating the music.
I read the thread at the mac site about milkdrop...
Theoretically, Porting Milkdrop to the Mac (in whatever form) is entirely possible. The fact that MD uses directX, and macs use only OpenGL is neither here nor there. Both systems are capable of generating the same images. Milkdrop doesn't use any of the fancy features of directX, and wouldn't need to use any exclusive OpenGL features either. The only thing that Milkdrop actually uses the 3d card for, is the very fast bandwidth between the card's memory and GPU, and the fact that the GPU is very efficient at doing colour blending, and floating-point mathematics. These are basic features of graphics accelerators that have been around forever (even on the lowly voodoo1), and OpenGL and DirectX are both equally capable of performing something like this.
The fact that it is a different architecture would mean that the rendering and transformation aspect of milkdrop would need to be re-written from the ground up, but there is no reason, the two versions couldn't look exactly the same.