Hello there again!
Still, the MegaSDK doesn't work under MS VisualStudio 6.0 Enterprise when DirektX9 SDK is installed. And of course I got no idea how to change the DirectX initialization etc.
But I took the MiniSDK to build an OpenGL-Visualization-Plugin. At least, I've already coded in OpenGL, so it was no prob at all to change the framework.
This means by no way that I'm not interested in getting an extraordinary example of a well elaborated DirectX9 Visualization-Plugin-Example such as the first was, because the MiniSDK shows not many examples of what is already implemented in the WinampAPI. But such an example is less necessary at the moment
Thumb up for the developer's community
It's a lot of fun coding visualizations.