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| View Poll Results: which of the cbuttons animation is better for the skin?? | |||
| 1st button(pev button) |
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0 | 0% |
| 2nd button(play button) |
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0 | 0% |
| 3rd button(pause button) |
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0 | 0% |
| 4th button(stop button) |
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0 | 0% |
| 5th button(next button) |
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0 | 0% |
| Voters: 0. You may not vote on this poll | |||
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#1 |
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Member
Join Date: Feb 2005
Location: INDIA
Posts: 88
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Some help needed..
I've skinned the main window(almost).Help me with the cbuttons.I don't know which of the styles(of buttons in clicked position) will match the skin.Also see the volume and balance animations.
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#2 |
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Member
Join Date: Feb 2005
Location: INDIA
Posts: 88
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see the main and eq base pictures..
see the main and eq base pics and give ur views
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#3 |
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Forum King
Join Date: Mar 2002
Location: Nov 1978
Posts: 3,880
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It's a fairly realistic-style skin, so I wouldn't go with any cbutton effect that looks unrealistic. #3 and #5 are pretty unrealistic. #1 would be good if it was without the coloured stroke/outer-glow. #4 would be good, except the shadow is uneven which makes the button appear skewed when you press it. Of the illuminating ones, #2 looks the nicest.
As for the volume, I've never been a fan of those sorts of volumes. At first, it seems pretty cool - like 'hey! I managed to change a horizontal animation into an old-school rotating dial - nifty!'. But the novelty wears off pretty quickly, and you're left with a big list of flaws: - The user never knows where to click to adjust it. It's very difficult to adjust the volume a bit; you generally need to start from scratch each time. -it feels unnatural having to operate a dial using a side-to-side motion. -it's very unspectacular -only a part of the dial is actually 'clickable' Sow a thought, reap an action; sow an action, reap a habit; sow a habit, reap a character; sow a character, reap a destiny. All my skins: @ winamp.com @ 1K1WS @ Deviantart.com My latest Flash Project: BreathingEarth.net |
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#4 |
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Member
Join Date: Feb 2005
Location: INDIA
Posts: 88
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actually I've thought of that and I've put a slider that matches the skin(the blue thing still rotates)
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