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#1 |
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Ben Allison
Lead Developer Winamp Dev Team Join Date: Jan 2005
Location: Ashburn, VA
Posts: 1,018
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What WACs work in Winamp 5?
Trying to take an inventory of any Winamp3 components that are still usable on Winamp 5. I know about the Color Editor (and obviously jpegload).
What WACs are out there? I want to make sure I don't break anything when I make changes to gen_ff
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#2 |
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Banned
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i dont know of any more WACs thats still being used in WA5 but yey!! gen_ff is finally getting updated.
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#3 |
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Pancakes!
(Major Dude) |
Where is Fairfax?
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#4 |
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Senior Member
Join Date: Jun 2004
Location: Terengganu, Malaysia, Asia, Earth
Posts: 302
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what i know the wacs... all the latest wacs, have on wasabi player... i hope new gen_ff solve the problem of size of scroolbar (playlist editor)... and support wheel mouse or something like that (like pointer mouse on classic skin)... any way good lucks...
The English suffix -logy denotes a field of study or academic discipline. |
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#5 |
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Major Dude
(Reviewer) Join Date: Aug 2002
Location: South Florida
Posts: 1,387
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Yeah, I don't know of any WACs that actually still work with WA5, but I do have several beefs with gen_ff that would be awesome to have fixed. Is there a list available of the current problems with gen_ff? If so, I have a couple I'd like to make sure are on there.
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#6 |
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Major Dude
Join Date: Oct 2003
Location: Netherlands
Posts: 1,416
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This is good news, I didn't think it would ever happen.
And rpc, if you can get something on the list concerning maki, please please let them fix getLeftVuMeter and getRightVuMeter. Right now there's no difference between them (as you probably know). I REALLY would like to have that fixed, so that I can build a real vu meter that gives real indications of left and right. For me that would be a dream come true...
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#7 |
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Senior Member
Join Date: Mar 2002
Posts: 336
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GO BENSKI GO!!!!
The implementation fo multi-user in Winamp and now the news about works on Gen_FF support (please resolve the component focus bug )GOGOGOGOGO!!!!!!! Benski, in this moment you working to add unicode support in winamp too? (referred to this post http://forums.winamp.com/showthread....32#post1774432) Benski is God
The universal god of light, love, wisdom and rok n rol |
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#8 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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yea, I have a list of stuff too that would be great to have fixed..
so if there exist a gen_ff buglist somewhere, or if one is to be created somewhere, I'd be happy to "contribute" to it.. ![]() about the wacs, afaik only the ones you mentioned work in winamp5, as all the other ones I know of never got recompiled for wa5 and I don't think any of them is still in progress. Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#9 |
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Major Dude
Join Date: Aug 2002
Location: 18 inches from hell
Posts: 736
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I think i need to cry.
![]() This is the worst question you might have experienced: What are Wacs? I don't know a fuck about them. If they are components just like PL and ML, then why do they need to be in the new format for WA5?? and what is the new format for WA5... Help me. My MAKI contribs.: STONEMy WebSite My Blog My Skins: fnk 32 Rioport v1 Sienna Burning Steel My Saying: Eat healthy, Stay fit... Die Anyway |
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#10 |
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Nothing to say...
Join Date: Sep 2000
Location: UK
Posts: 23,020
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You've been here since 2002 and don't know what a WAC is?, a WAC, for want of a better description, is basically a plugin.
Winamp3 was basically built with a variety of different WAC's , one for the playlist, one for the media library and so on, the theory was you could extend the functionallity of Winamp3 by adding or subtracting whatever WAC you wanted to, without having to do much to the main core of the application, in this case the core of the app was WASABI. Because winamp5 was built on the old codebase of winamp2, WAC's were left in the past, one or two of them you can use because of gen_ff.dll, jpeg loader for one (gen_ff.dll is basically WASABI compiled in such a way it can be used with the old WA2 codebase). Something like that anyhow. Try the old wasabi development forum for more information.. http://forums.winamp.com/forumdispla...=1000&x=10&y=7 In respect of changing gen_ff.dll, the only concern I would have with that is if you fix something that then subsequently breaks something else. Look how many times scripts had to be fixed/changed/recompiled each time a new build of Winamp3 came out, even when 5 was released and gen_ff.dll was getting changed between releases, things got fixed while at the same time breaking other stuff, I would hate to have to go back and start revisting old skins AGAIN, having changed some of mine 8, 9 or 10 times in the past. |
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#11 |
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Major Dude
Join Date: Aug 2002
Location: 18 inches from hell
Posts: 736
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L-| What is genff.dll?
My MAKI contribs.: STONEMy WebSite My Blog My Skins: fnk 32 Rioport v1 Sienna Burning Steel My Saying: Eat healthy, Stay fit... Die Anyway |
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#12 |
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Nothing to say...
Join Date: Sep 2000
Location: UK
Posts: 23,020
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Have you done any modern skinning?
gen_ff.dll (general purpose_FreeForm )is the general purpose plugin that lets you run freeform based skins in winamp 5, it's basically the old WA3 wasabi code base made into a gen purpose plugin for winamp, take it away and you loose the ability to run FF skins. CTRL+P > Preferences > General Purpose > Highlight 'Nullsoft Modernskin support v1.07' hit 'Configure selected plugin' |
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#13 | |
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Senior Member
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Quote:
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#14 |
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Senior Member
Join Date: Sep 2002
Location: louisville, ky home of the CARDINALS
Posts: 401
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/offtopic
i have always liked wa3/w.p. and still use it, but i haven't seen anything for w.p. in a very long time. is it still being worked on and where is it if it still is?
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#15 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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w.p is not beeing worked on anymore I'm afraid..
WASABI is very very slowly beeing developed, but afaik noone is planning on continuing work on w.p. I would very much like to pick up work on w.p again, but I just don't have the skill neccesary to do it.. If/when I do, you can definitely count me in. In the meantime, the WASABI wiki is found at: http://wasabi.t0x.org If w.p is to be developed again, more coders are needed. Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#16 |
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Ben Allison
Lead Developer Winamp Dev Team Join Date: Jan 2005
Location: Ashburn, VA
Posts: 1,018
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Fairfax is just west of Washington, DC.
If someone wants to make an official bug-report thread in this forum, that'd be great. Skins (even just small/simple ones) which can reproduce the problem are much appreciated. Like Mr Jones said, it's unlikely that any radical changes will be made to the skinning engine. Bug-fixes and, to an extent, new features are OK, but anything that's going to break old skins is a no-no. A true VU has been implemented for 5.12 (see attachment
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#17 | |
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Nothing to say...
Join Date: Sep 2000
Location: UK
Posts: 23,020
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Quote:
![]() /go here to report bugsss.... http://forums.winamp.com/showthread....hreadid=227127 |
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#18 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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nice work with the VU..
![]() could I perhaps add a small wishlist here, since Jones made it a big nono in the bug thread?
I know that the one about the vis modes was going to be implemented in Wa3 at some point, because there was a commented out config section for it in Wa3..
Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#19 |
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Major Dude
(Reviewer) Join Date: Aug 2002
Location: South Florida
Posts: 1,387
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More wishlist stuff:
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#20 |
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Banned
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i have to move my request here. sorry jones
![]() - sound effects. - system.getScreenResWidth() & system.getScreenResHeight() (getViewPortWidth just not enough sometimes) - already mention by RPC but Album Art support. maybe a new guiObject child called <albumart/> |
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#21 |
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Major Dude
Join Date: Oct 2003
Location: Netherlands
Posts: 1,416
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OMG the vu is fixed! You can't even start to imagine how happy I am now! Thank you very much!
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#22 |
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Senior Member
Join Date: Jun 2004
Location: Terengganu, Malaysia, Asia, Earth
Posts: 302
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don't sure this bugs or by design, scroll mouse 1 pages instead 4 pages....
thanks... The English suffix -logy denotes a field of study or academic discipline. |
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#23 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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more wishes:
more playlist control through maki, for example something like theese:
Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#25 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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this one goes hand in hand with some of Benski's brainstorm ideas, however I thought I'd put it here anyways, just in case..
![]() * make it possible to use guid:avs as a regular GuiObject, not inside a component/windowholder (or fix components to be able to do do it). IE, make it possible to manipulate it just as much as any other GuiObject with XML and Maki.. Think of the possibilities! ![]() I'm thinking stuff like beeing able to set alpha, use alphatransparency against the desktop, put a glass layer on top, make fuzzy borders on it, shape it however I want, use it as background, etc etc etc... I'm pretty sure it would kill the cpu, but both Sonique and Sonique2 can do just that, without hurting the cpu at all, so it should be possible to make it happen, although probably not that easy. It's a long shot, I know, but it would be awesome if it could be done..
Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#26 |
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Banned
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i think rpc's wish would be awesome.
couple more wishes from me : ![]() - force system cursors (link, move, resize cursors, etc.) on guiObjects. - mouse scroll event capture. something like system.onMouseScrollUp() and system.onMouseScrollDown(). |
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#28 | |
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Major Dude
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Quote:
Published: OvalAmp | Scythe | Simple Amp(code) | PAD(code) | Classix10k | LayerONE (code) WIP: Aeschere | Manta | Winamp 5 SingleGUI Need some help? How to write a MAKI script | Custom Vis Script | Add a Notifier to Your Skin |
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#29 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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another wish:
an svg-loader.wac - so modern skins could be done in svg.. that would be neat..
Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#30 |
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Banned
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yet another wish: blend modes on layers (like in photoshop)
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#31 |
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Banned
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another request: how about making fullscreen video controls skinnable?
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#32 |
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Major Dude
Join Date: Oct 2003
Location: Netherlands
Posts: 1,416
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Another wish: this. I would like to be able to do a simple check with maki to see whether a container is shown or hidden, just like on GUIObjects (show(), hide(), onSetVisible(boolean onoff) and isVisible()).
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#33 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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yes please.. that would be very nice..
using the god awful hack to get around this problem is no fun... Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#34 |
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Senior Member
Join Date: Feb 2006
Location: Alberta, Canada
Posts: 104
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also the vu meters work fine on 5.2
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#36 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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no that's not the hack I'm talking about (I was talking about the hack explained in the earlier thread you linked to, the one I started), however this hack would be equally annoying imo..
Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#37 |
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Major Dude
Join Date: Jan 2006
Location: /\/¯¯¯¯¯\/\ , South-Africa
Posts: 1,026
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[QUOTE]Originally posted by Plague [*] System.getTotalLength() // or whatever to call it, QUOTE]
You can get this with a bit of maki: Take the playlist info ... <text display="PE_Info"/> ... and use the following System.getToken() and take the time text and split it again with at : with getToken(). I have done it. Check out this thread and download the winamp2006 skin. Other Thread Look at the CD tab on the bottom right corner. But I will agree that a method in maki will be easier. ClassicPro© v2.01 : This plugin allows you to use cPro skins in Winamp. ClassicPro skins are all SUI skins and loads very quickly. ClassicPro skins is even easier to skin than Winamp Classic skins. A new layout have been added since version 2. |
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#38 |
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f(caffeine){
return wasabi; } (Forum King) Join Date: Jul 2001
Location: Sweden
Posts: 3,962
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ah yes, that's a possibility that I've actually managed to overlook..
however, it requires a text object in xml to get that textstring from.. not that big of a deal, but a Maki command would still be nicer to have.. thanks for the tip tho, I'll use it. Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin Opal Redemption | X-Slant | wa2skin.wac | Wasabi Wiki | WASD | /j #wasabi | Breed 011101110110000101110011011000010110001001101001 |
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#39 |
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Senior Member
Join Date: Nov 2004
Location: Valencia, CA
Posts: 304
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Playlist Script Object
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#40 | |
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Ben Allison
Lead Developer Winamp Dev Team Join Date: Jan 2005
Location: Ashburn, VA
Posts: 1,018
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Re: Playlist Script Object
Quote:
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