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#1 |
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Senior Member
Join Date: Jun 2002
Location: Australia
Posts: 149
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miscellany
bits and pieces, mostly reworked from other ones.. and thanks to Phat and Eo.S. for the zoom = rad*rad equation
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#2 |
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Will code for food
Join Date: Mar 2005
Location: orlando
Posts: 520
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sweet, i always love new shifer mixes!
Blah! |
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#3 |
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Major Dude
Join Date: Nov 2003
Posts: 979
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Is it just me or does turning on a shape KILL the tileing one instantly?
YAY! these are dope. |
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#4 |
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Senior Member
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shapes destroy wrap mode
So in the following preset by shifter, if you turn on any of the shapes, the warp_mode_x and warp_mode_y for the entire preset gets forced to wrap. Changing the wrap modes for the specific shape have no effect on the overall preset.
If you turn the shape off, the warp modes are still wrong, but if you enter and exit the preset initialization code [which is empty btw] then the wrap modes for the preset reset to what they should be. I am guessing that this is related to the fact that in DX if you do not specify a specific state within a render state or sample state block, then those states are inherited from whatever last set them. Eo.S. |
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#5 |
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Will code for food
Join Date: Mar 2005
Location: orlando
Posts: 520
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humm thats odd, i dont get the same results..
.. seems to work fine for me, so your saying it goes from mirror to wrap when you turn on anyone of the shapes, no matter what there settings are?i set the wrap in the main preset and the video echo right before there renders, irregardless of the previous wrap setting.. .. post a screen shot if you could, that may help..hard to troubleshoot with a preset that looks so damn good...
Blah! |
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#6 |
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Major Dude
Join Date: Nov 2003
Posts: 979
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Never Mind. It's because we where using 1.61 presets in 1.6.
duh.. Sorry about that. |
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#7 |
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Will code for food
Join Date: Mar 2005
Location: orlando
Posts: 520
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its all good, since you got me looking at it, heres a remix.. i think its pretty sweet, i put in my beatdection, and had it flip sides every eight beats, and changed the movement equations, oh and i dont know if you knowticed but some of the shapes shifter didnt turn on where sweet, they fit in quite well.. check it out, mabye i'll even post it this time
![]() lol... classic, you know they really should let you post things in an edit, then it might not be so obvious.. Blah! |
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#8 |
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Will code for food
Join Date: Mar 2005
Location: orlando
Posts: 520
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i attached the file before writing the message this time so i know its there...
Blah! |
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#9 |
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Major Dude
Join Date: Nov 2003
Posts: 979
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Okay, this mix looks a little better.
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#10 |
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Major Dude
Join Date: Nov 2003
Posts: 979
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This version is also cool.
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#11 |
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Senior Member
Join Date: Jun 2002
Location: Australia
Posts: 149
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colour gradients along the zoom gradients! neat idea redi..
these are all pretty sweet.. i liked the pullulate ones you guys made as well.. |
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#12 |
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Senior Member
Join Date: Jun 2002
Location: Australia
Posts: 149
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some more messing around..
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#13 |
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Senior Member
Join Date: Jun 2002
Location: Australia
Posts: 149
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and i kinda kept going..
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#14 |
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Major Dude
Join Date: Nov 2003
Posts: 979
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Some of these are pretty cool. I like ^^Those.
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#15 |
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Major Dude
Join Date: Nov 2003
Posts: 979
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I like V2 of the presets I'm posting currently. I want to eventually add in some keyboard commands and maybe tweak the decay colors a little more. But I'll do that later tonight if I have time. I can't seem to stop messing with these...
There is also a Kinderkind Remix in here, but I might still do more things to it later also. |
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#16 |
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Will code for food
Join Date: Mar 2005
Location: orlando
Posts: 520
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ya its hard to think while this preset is playing, i've found my self stairing for 20mins+ with out doing anything productive
Blah! |
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