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Old 16th July 2008, 15:32   #81
Simfee
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Thank you for this plug-in.
But MPC hardware support is very limited.
I didn't saw any .mpc files in internet.
Instead, I will convert all MPC files to WAVE or MP3 if I find any.
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Old 18th July 2008, 07:45   #82
mll
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Quote:
Originally posted by DJ Egg
Known and already mentioned a few times previously in this thread.
Alas, no-one's had any spare time to work on in_mpc recently.
And that's a pity. No move on the 3 -simple AFAICS- bugs for ages, that make me use alternatives (f***0 mainly) to Winamp from more in more.
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Old 18th July 2008, 07:51   #83
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find someone who has the time to make a working version or do it yourself since that's going to be the quicker way of getting what you want. terse reply i know but everyone wants stuff for free and those people who can code/do this won't unless there's a respectible amount of money coming for it now since i see nothing from OSS people to make a better plugin...

-daz
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Old 18th July 2008, 08:19   #84
mll
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Quote:
Originally posted by DrO
find someone who has the time to make a working version or do it yourself since that's going to be the quicker way of getting what you want. terse reply i know but everyone wants stuff for free and those people who can code/do this won't unless there's a respectible amount of money coming for it now since i see nothing from OSS people to make a better plugin...

-daz
Thanks for your quick answer.
Be sure that if I had the skills I'd gladly have done this long ago. And by a quick look at my website you'd see that I contributed freely and openly to several projects (that required low-level skills ), but here I feel stuck.

Please also note that, after years of happily using the free version (and recommending it to family & friends), I've been considering to buy the pro version as a way of showing my apreciation. The only thing that help my clicks: the fact that my main codec isn't properly supported.

So: a pity, really.
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Old 18th July 2008, 09:25   #85
Simfee
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You can give up & use MP3 without suffering.
Do you think about hardware support of MPC?
Sorry, but MPC is dead & I think it's great for PC game developers, if MPC is a free format.
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Old 18th July 2008, 16:07   #86
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A pity? That nobody has time to work on an input plug-in for a dead format? A format, which probably never will see any hardware support?

Well, if this is the required main codec for you, then all I can say is, that I'm sorry.

LAME already provides great lossy compression with good quality, most hardware supports MP3. Alternatives are there too, Ogg Vorbis is a free, open codec, which is for game developers etc the better choice.

I'm not even sure if it's even worth to bundle an updated version of this plug-in in the Essentials pack, because of it's popularity.

MPC was an interesting format for a couple of years, with interesting features, but now it's just an unimportant dead codec. Havn't seen any mpc file for many years now.
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Old 18th July 2008, 16:18   #87
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I don't want to start yet another argument on the death of MPC.

2 _facts_ :

1. most of my library is in MPC - don't intend to rerip anything anytime soon.

2. I do listen to my MPC files on my rockboxed DAP.
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Old 18th July 2008, 16:25   #88
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Yeah, but from a dev point of view, just updating plug-ins for popular formats make sense.

And I must repeat it again, usually it's up to the MPC devs to provide input plugins for the most popular players. Other devs like FLAC or WavPack devs did this.
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Old 18th July 2008, 19:20   #89
Simfee
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Quote:
Originally posted by mll
I don't want to start yet another argument on the death of MPC.

2 _facts_ :

1. most of my library is in MPC - don't intend to rerip anything anytime soon.

2. I do listen to my MPC files on my rockboxed DAP.
OK...
Me & Koopatrooper don't want to argue with you.
You should wait for the official final release.
I never trust unofficial plugs, specially for Winamp.
Or convert all your files to MP3. (I bet you will in future)
I think Lossy WavPack is the best lossy format, but without hardware support, it's nothing.

Quote:
Originally posted by Koopatrooper
Yeah, but from a dev point of view, just updating plug-ins for popular formats make sense.

And I must repeat it again, usually it's up to the MPC devs to provide input plugins for the most popular players. Other devs like FLAC or WavePack devs did this.
Yes, exactly...
But FLAC devs don't develop any plugs for any software.
Only David Bryant developed WavPack plugs for popular software like: Winamp, Audition, Nero.

Oh, it's the fight between the Nullsoft & MPC devs.
forum.musepack.net/showthread.php?p=1546#post1546
Quote:
Originally posted by Shy
That moderator (DrO) on the Winamp forum is uninformed. It does use libmpcdec.

Last edited by Simfee; 18th July 2008 at 19:36.
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Old 18th July 2008, 19:31   #90
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He did, Josh always had an input plugin for Winamp, but since FLAC became very popular and Winamp bundles it's own decoder, there is no more need for him to work on his "Reference FLAC Decoder".
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Old 18th July 2008, 19:43   #91
Simfee
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Okay...
But I expect Josh to develop the official plug for Audition.
Because I was Cool Edit user & now Audition.
IDK why Adobe don't develop FLAC plug for Audition.
FLAC is totally free.
I'm using 3rdp plug from James @ vuplayer.com, but I don't trust that plug.
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Old 2nd March 2009, 00:10   #92
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Musepack SV8 final

Now, when Musepack SV8 is officially announced, can we expect that the Nullsoft beta plugin will be finalized as well?
~
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Old 4th March 2009, 00:06   #93
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Holy ****. I truly thought I'd never see the day. They finally finalized SV8. o.o



Magnatune - A role model for ALL digital music stores!
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Old 9th March 2009, 13:04   #94
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Re: Musepack SV8 final

Quote:
Originally posted by Antonski
...can we expect that the Nullsoft beta plugin will be finalized as well?
you've got to find someone on the dev team who is even interested in spending the time on this one... that's the biggest issue. then again if someone else has already made a SV8 compatible in_mpc what's the point in someone else duplicating the resources (when we've been told to do it ourselves - bit two faced really).

-daz (waiting to be called a troll again by the mpc devs)
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Old 9th March 2009, 18:20   #95
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I still don't get, why the MPC devs won't create their own Winamp plugin.

FLAC author made his own plugin in the past, WavPack dev still makes his own Winamp plugin as well as the dev of Monkey's Audio.

Just Musepack needs a Nullsoft plugin.

I can repeat, what I've already said before, if you want to spread your own format, you have to create input plugins for the most popular players. Asking devs of a player for native support is weird, because so I could ask for a Nullsoft SPC or Nullsoft USF plug-in as well.

It seems, that the Musepack devs are too busy to create their own plugin, this is ok, but it's the same for the Winamp devs, they are busy with their own things too.

Resources are limited, especially if you waste resources for an input plugin, which isn't useful for the majority of users.

Plus a few more things are required to release a new version the plugin:

- Unicode support
- Localization support
- Support for the unified tag editor
- many bug fixes, especially for the extended read support (transcoding, burning, Replay Gain)
- prefs cleanup
- updating to latest Musepack decoder

Musepack was a very nice format in the past, with a lot of interesting aspects. But now, we have high quality LAME encoder, which is compatible with most hardware or Ogg Vorbis, which has a great quality too.

Many software players support Vorbis, but sadly most Hardware doesn't. The lack of hardware support affects Musepack too. I doubt, that anything would change, if Winamp would provide native support for .mpc files.

As for the Essentials Pack, I doubt that I would ship in_mpc, if someone really would update it. Essentials Pack is meant as a 'must have' plugin pack and not as a landfill for music formats.

Don't get me wrong, I'm using several game music input plugins, but I never would ship any of them in EP, because it's not interesting for most users.

Feel free to call me troll too, but that's my opinion.

Last edited by Koopa; 9th March 2009 at 18:42.
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Old 10th May 2009, 00:21   #96
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OK, doesn't matter.
There are already enough music players and organizers that support SV8.
Unfortunately, my wife just get used with Winamp, and we have many common favorite bands (encoded in musepack), but she's clever, so she have to get used to another interface
I would prefer this rather then re-ripping everything to mp3.

Cheers.
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Old 4th October 2009, 15:34   #97
3rik
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Hi,

Just installed the plugin, anf it doesn't work anymore

It seems to freeze Winamp (v 5.552). I can play those MPC with foobar.

Please help !
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Old 4th October 2009, 18:04   #98
3rik
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I've changed my encoding program and now it works ok
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Old 19th October 2009, 23:15   #99
Antonski
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Quote:
Originally posted by 3rik
Hi,

Just installed the plugin, anf it doesn't work anymore

It seems to freeze Winamp (v 5.552). I can play those MPC with foobar.

Please help !
The plugin available here does not support the current Musepack format (SV8), only the older one.
If you need support for both SV7 and SV8 formats, you can use the (unofficial) plugin available at r2d.musepack.net/files/musepack_bin_20071201.zip


Quote:
Originally posted by 3rik
I've changed my encoding program and now it works ok
Changed back to SV7, I guess? Anyhow.
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Old 21st October 2009, 09:58   #100
Gliktch
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Format Detection?

Hello all,

I found this thread after googling for winamp/mpc support - I recently came across some files which would not play in winamp (they simply stuck on 0:00 for about 5 seconds then went to the next track), and only by opening one such file in a hex editor, and finding a reference to 'musepack.net' did I work out what filetype they actually were (extension was .mp3)...

My question is, does WinAMP/Nullsoft have any plans on including format detection in the program? Something along the lines of "This file appears to be in the 'MPC/MusePack' format, would you like to download the relevant plugin from WinAMP.com, [Yes]/[No]"?

It just seems that for those formats which lend themselves to easy format identification by a player (I can't think of any that don't have obvious defining headers), this would increase the user-friendliness of WinAMP and aid confidence, less of the "this other program plays it fine but WA just croaks", if you get that

Just a thought!

P.S: Been a Winamp fan since the early days, I even use it on Mandriva and Ubuntu
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Old 2nd March 2011, 14:22   #101
JackIngles
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Devs, please update the plugin and it would be great to see it in default package. Thanks.
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Old 14th July 2013, 14:09   #102
Andaq
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Current situation

Hello, I hope this is the right place for such question,
what plug-in should I use for Musepack files? The one of this thread, or the one in the Musepack website?
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Old 14th July 2013, 14:26   #103
DJ Egg
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This one...
Unless Musepack's released a newer one in the past 6 years?
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Old 14th July 2013, 15:44   #104
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though both are buggy and really there's better formats to be using than musepack which will get developer support as this plug-in is not supported.
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