Here just another one... think this looks more plastic than the previous one...
btw. there is no dynamic movement needed here... the movement u want is static:
the sky superscope should be pulled upside, drawing the sky on its path... and the other way round for the ground. Dynamic movement would come into play, if u want to start changing the movement over time... for example if u want to modify the speed and direction of the movement over time, on beats, etc.
An idea on the vertical lightning movement: it could be nice to not let the lightning jump from position to posiotion, but move slowly from one spot to the other on every beat.