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#1 |
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Junior Member
Join Date: Dec 2008
Location: Sweden
Posts: 9
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Here's the trick;
I've just recently started to grasp some kind of understanding of different codes, especially concerning the superscope. Now I need some sort of movement to this preset I'll attach. The thing is that I want the two superscopes that are horizontal to be used as a render to a "cloudy sky" and a "rocky ground". Now I just need some sort of movement, probably dynamic to have it speed up at beats and maybe change direction slightly. I can clearly see the code for the change of direction before me, but I have ablosutely no idéa of how to make it function as a ground. Every try I've made has just been f***ed up and also makes the trace fade which is not what I want. So my question to you is: Got any good idéas? |
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#2 |
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Junior Member
Join Date: May 2007
Posts: 8
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Hello ShenLung,
here, i tried it... added 2 effect lists with seperate render outputs, 1 for the ground and 1 for the sky. cheers, zhad |
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#3 |
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Junior Member
Join Date: May 2007
Posts: 8
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Here just another one... think this looks more plastic than the previous one...
btw. there is no dynamic movement needed here... the movement u want is static: the sky superscope should be pulled upside, drawing the sky on its path... and the other way round for the ground. Dynamic movement would come into play, if u want to start changing the movement over time... for example if u want to modify the speed and direction of the movement over time, on beats, etc. An idea on the vertical lightning movement: it could be nice to not let the lightning jump from position to posiotion, but move slowly from one spot to the other on every beat. good luck, zha |
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