:stares at Jkey and DrO like a drooling idiot:
I don't have a Windows Vista or 7 box (yes, I know, I'm deprived) to test with. I have no experience with using LiveWire or any of the dsp_sc versions on it.
To be honest I have no idea what you're talking about. I've never used that constant anywhere in LiveWire, Slicko, or any of my other test/experimental apps. In LiveWire the audio is grabbed in a separate thread of execution using nothing more than the old APIs (with a hell of a lot of functionality wrappers and memory reuse handling), more specifically, waveIn* and associated structures/constants. I've not seen a need for, nor have I ever known about, the mixer APIs in LiveWire (and probably won't unless you can point something out, I'll be happy to check that stuff out. I like learning new things most of the time.)