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#1 |
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Major Dude
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Another one
Nothing earth breaking, very responsive though:
==================== method acting.milk ==================== [preset00] fRating=3.000000 fGammaAdj=1.500000 fDecay=0.990000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=2 bAdditiveWaves=1 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=3.320000 fWaveScale=0.745500 fWaveSmoothing=0.600000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=2.216713 fWarpScale=3.857391 fZoomExponent=2.279703 fShader=0.100000 zoom=0.994909 rot=0.159900 cx=0.530000 cy=0.500000 dx=0.000000 dy=0.000000 warp=2.458909 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=1.000000 ob_g=0.900000 ob_b=0.600000 ob_a=0.130000 ib_size=0.005000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.100000 per_frame_1=wave_r = wave_r + 0.500*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); per_frame_2=wave_g = wave_g + 0.500*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); per_frame_3=wave_b = wave_b + 0.500*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); per_frame_4=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.70*sin(0.276*time) ); per_frame_5=rot = rot + 0.080*( 0.60*sin(0.381*time) + 0.30*sin(0.579*time) ); per_frame_6=cx = cx + 0.110*( 0.60*sin(0.344*time) + 0.40*sin(0.294*time) ); per_frame_7=cy = cy + 0.110*( 0.60*sin(0.313*time) + 0.20*sin(0.223*time) ); per_frame_8=wave_mystery=wave_mystery+.3*sin(time*3.188); per_frame_9=warp=bass*5; per_frame_10=ob_a=ob_a+.2*treb; per_frame_11=ob_r=ob_r+mid; per_frame_12=ob_g=ob_g+mid; per_frame_13=ob_b=ob_b+mid; per_frame_14=sx=.97; per_frame_15=sy=1.03; per_frame_16=warp_scale=treb_att; per_pixel_1=rot=rot-rad*.2+ang*(mid_att*.004); |
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