I am making a skin (duh), and I am encountering a problem with the way WA3 handles alpha blending.
At first I thought it was just my eyes or something, but now I'm sure its Winamp. What I have is a little animation with a drop shadow on it, the drop shadow lands on a white background. When WA3 renders the drop shadow as a transparency against the white background on an image under it, the black drop shadow looks grey. So I decided to try blending the shadow and the white background in Photoshop, instead of Winamp, and then see how it would look in Winamp. The result was totally different as you can see in this screenshot:
You may not be able to see the animation, but you see what I'm talking about.
Is this a beta problem? Seems like an obvious question, but I read somewhere here that alpha stuff inside Winamp (not going through to windows) had been figured out an was basically done.
If it is, then should I just continue developing and hope that everything will look fine later, or should I compensate by making a stronger shadow...?
Anyone else have this problem?