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Major Dude
Join Date: Jun 2001
Location: Sydney, Australia
Posts: 977
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just one mod...
Hey everyone, you miss me? ;]
I was sorta hoping to get a flash of inspiration and come back with an amazing piece of work, but as it is, I've got a single solitary mod for one of Rovastar's presets. There's been a fair supply of good work coming out the last couple days - good to see Bmelgren back among us =] And I still refuse to put my presets up as zip files. You can paste the damn things into a text file on your ow, you lazy bugger =] ================ Dreamtime Retold ================ [preset00] fRating=3.000000 fGammaAdj=1.993000 fDecay=0.970000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=0 bWaveDots=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.671436 fWaveScale=0.348855 fWaveSmoothing=0.000000 fWaveParam=0.000000 fModWaveAlphaStart=1.000000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.347800 fShader=0.000000 zoom=1.280300 rot=0.620000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.012400 sx=1.000000 sy=1.000000 wave_r=1.000000 wave_g=0.800000 wave_b=0.800000 wave_x=0.500000 wave_y=0.100000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 per_frame_1=wave_r = 0.5 + (sin(time/2) - cos(time*0.22))/2; per_frame_2=wave_g = 0.5 - sin(time*0.877)/2; per_frame_3=wave_b = 0.5 - cos(time)/2; per_frame_4=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) ); per_frame_5=zoom=1.4 + sin(time*0.2)/12; per_frame_6=wave_mystery = time/6; per_frame_7=q1 = 0.25*(0.5 + 0.5*sin(time)); per_frame_8=q2 = 0.25*sin(0.567*time); per_frame_9=q3 = 0.125*(sin(0.831*time) + sin(1.521*time)); per_frame_10=q4 = 0.25*sin(log(time)); per_frame_11=q5 = 0.25*sin(pow(time,0.5)); per_pixel_1=zoom=zoom-sin(1-rad)/10-0.2; per_pixel_2=rot = rot + ( if( below( rad,0.2 ), q1, if( below( rad,0.4 ), q2, if( below( rad, 0.6 ), q3, if( below( rad, 0.8 ), q4, q5))))); - Krash |
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