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#1 |
Techorator
Winamp & Shoutcast Team Join Date: Jun 2000
Posts: 35,913
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Nullsoft Musepack Decoder v1.0 Beta Released
Nullsoft Musepack Decoder v1.0 Beta http://meggamusic.co.uk/winamp/mpc/in_mpc.exe http://stashbox.org/745693/in_mpc.exe Supports: -Global 'Allow 24bit', 'Use Replay Gain', etc settings in Winamp > Prefs > Playback -ReplayGain Analyzer (saved to APEv2 tags) -Media Library metadata importing -Burning to Audio CD (via: ML > Rip & Burn) For use with Winamp 5.3x and above. Please confirm that you are using the latest version when reporting any issues. Note that many of the redundant options/settings have been removed from in_mpc config. Alas, transcoding is currently broken with newer versions of Winamp :-( Plugin is provided 'as-is' for beta testing purposes only. Support will not be provided. Please report any issues/bugs in this thread ONLY. Any feedback is welcome :-) ______________________________________ Update: 23rd Dec 2009 -Repackaged with required nscrt.dll so it'll work on clean installs of 5.571+ -Cleaned up Prefs dialog -No other code changes whatsoever (ie. no SV8 support, transcoding still broken). |
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#3 |
Passionately Apathetic
Administrator Join Date: May 2000
Location: Hell
Posts: 5,435
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hehe
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#4 |
Foorum King
Join Date: Jul 2003
Location: bar2000
Posts: 11,457
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Post it at Hydrogenaudio, and enjoy the Musepack is/isn't dead flamewar.
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#5 |
Junior Member
Join Date: Oct 2003
Location: .us
Posts: 30
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Or just that nobody has found any bugs yet (aside from quirks in the preferences window that I assume is just minor residue). I mean, you did say that this is a bug-reporting thread...
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#7 |
Android/UI Development
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no bugs noticed till now!
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#8 |
Senior Member
Join Date: Dec 2003
Location: Wyoming
Posts: 155
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So Egg, what happened to Nullsoft not really wanting to take the time to add native support for a format that's barely hanging on by a thread? Not to be a jerk or anything, I'm just curious. What made you guys decide to work on this?
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#9 |
Techorator
Winamp & Shoutcast Team Join Date: Jun 2000
Posts: 35,913
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Was probably as a result of this thread.
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#10 |
Forum King
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I haven't noticed anything other than the options window not keeping settings and the giant blank space to the left of the window.
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#11 |
Techorator
Winamp & Shoutcast Team Join Date: Jun 2000
Posts: 35,913
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Yeah, 'Dither output' and 'Use tags for title formatting' aren't used any more.
It now uses Winamp's global settings ('Dither' in Prefs > Playback, and 'Use ATF' in Prefs > Titles), so those two options probably need removing (ooh, even more gray space!) Basically, the config still needs tidying up, and will probably end up being half the size when it's done. |
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#12 |
Android/UI Development
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half the size will reduce half of the gey space
![]() are there any other mpc things coming? (ripping) and will this once be in the final distro or in wa essentials? |
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#13 |
Join Date: Sep 2003
Posts: 27,873
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i'd have thought it'd be more likely to go in the essentials package (the sheer abundance of replies to this shows it's just too popular for the main distro
![]() -daz |
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#14 |
Junior Member
Join Date: Mar 2003
Location: the Netherlands
Posts: 17
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The plugin works perfectly.
The only small bug I found is that when applying replay-gain it will not immediately apply. I could only compare it to a FLAC files that immediately applies the replay-gain. |
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#15 |
Passionately Apathetic
Administrator Join Date: May 2000
Location: Hell
Posts: 5,435
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It's much more likely this will end up just stuck in the winamp.com plugins pages. Obviously, as assumed, MPC is pretty dead and not many people will really be that interested in having to download it as part of a winamp bundle (be it the winamp package, or essentials).
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#16 | |
Junior Member
Join Date: Oct 2003
Location: .us
Posts: 30
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Quote:
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#17 |
Techorator
Winamp & Shoutcast Team Join Date: Jun 2000
Posts: 35,913
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It might make it into the Essentials Pack...
although, can it really be classed as "essential"? As for making it into the Winamp distribution... there's a few patent/legal issues which need looking into first. It took over a year to get native ogg vorbis support included with Winamp due to similar reasons. |
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#18 |
Junior Member
Join Date: Mar 2007
Location: Bucharest
Posts: 1
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It works perfectly with Winamp 5.33. Thanks for supporting Musepack.
![]() Altrough, I miss the equalizer from the old plugin, which was a lot better than the default one. |
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#20 |
Hiding in plain sight (mod)
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 9,910
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yay musepack decoder
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#21 |
Major Dude
Join Date: Apr 2003
Location: where the llamas come from!
Posts: 952
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I vote for including this in the winamp essentials pack. it is still a good and interesting format.
I hope that some other plugins can be updated as well. Eg. some of the console formats (gym, spc, nsfe, ...) if the source code is available and the license allows it. eeeee eeeeeee eeeee eeeee eeeee 8 8 8 8 8 8 8 8 8 8 88 8eee8 8e 8 8 8eee8 8e 8 8 8 88 8 88 8 8 88 8 88 8 8 8 88 8 88 8 8 88 8 88 8 8eee8 |
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#22 |
16-Bit Moderator
Join Date: Apr 2004
Posts: 4,341
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My Winamp Info Report | My Winamp Backup Log | My WACUP Info Report Own Projects: | Winamp Tray Control Icon Pack v3.5.3 | Winamp Backup Tool v3.6.0 | >> Winamp Info Tool v6.1.0 << | German Translations: | Offizielle Deutsche Winamp Sprachdatei v5.66 | Offizielle Deutsche Winamp Sprachdatei Plus Version 5.666 Useful Winamp Plug-ins: | SNESAmp | 64th Note | NotSo FatSo | Highly Experimental PSF Player | Yar Matey! Playlist Copier v1.12 | |
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#23 |
Major Dude
Join Date: Apr 2003
Location: where the llamas come from!
Posts: 952
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Woot. Great! I didn't track this thread and hadn't noticed the Y2007 updates before.
Can transcoding support be added as well into these plugins? (or is it already?) eeeee eeeeeee eeeee eeeee eeeee 8 8 8 8 8 8 8 8 8 8 88 8eee8 8e 8 8 8eee8 8e 8 8 8 88 8 88 8 8 88 8 88 8 8 8 88 8 88 8 8 88 8 88 8 8eee8 |
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#24 |
Join Date: Sep 2003
Posts: 27,873
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not sure, is possibly more likely for ymamp than snesamp (depends on how much of the decode core i can pull out, etc) but would be nice to have both compatible at some point, heh
-daz |
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#25 |
Senior Member
Join Date: Oct 2002
Posts: 190
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Hrm, neat... I'm curious, does this update only bring the latest released MPC plugin into Winamp's shared playback/titling/library features? Or is it based on the new libmpcdec 1.2.3 (released November 2006) that supports the fast seeking implemented in the newest encoder, along with an allegedly reduced memory footprint?
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#27 |
Senior Member
Join Date: Oct 2002
Posts: 190
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Ooops, you're right DJ Egg. It would be sweet if they'd updated the decoding of the plugin to take advantage of the newest encoder's features, but I suppose there's only so much one will do for a format has been long inactive.
Once considered the best format for high-quality lossy audio, Musepack hasn't even been recently tested against the newer LAME and Vorbis revisions for a lack of encoder development. I've been trying Vorbis's aoTuV beta5, and its amazing how good the music can sound at the lower bitrates... at least compared to MP3 encoded at similar rates. Now Vorbis, that's a good codec with active development. Even if it's not being done by the "official" devs. |
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#28 | |
16-Bit Moderator
Join Date: Apr 2004
Posts: 4,341
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Quote:
![]() My Winamp Info Report | My Winamp Backup Log | My WACUP Info Report Own Projects: | Winamp Tray Control Icon Pack v3.5.3 | Winamp Backup Tool v3.6.0 | >> Winamp Info Tool v6.1.0 << | German Translations: | Offizielle Deutsche Winamp Sprachdatei v5.66 | Offizielle Deutsche Winamp Sprachdatei Plus Version 5.666 Useful Winamp Plug-ins: | SNESAmp | 64th Note | NotSo FatSo | Highly Experimental PSF Player | Yar Matey! Playlist Copier v1.12 | |
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#29 |
Senior Member
Join Date: Oct 2002
Posts: 190
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True, Aoyoume's beta2 improvements were merged into the official libVorbis 1.1 release. That was... at least a year or two ago. And his current improvements -- up to beta5 -- are planned to be integrated, but this is on hold indefinitely pending Monty having time to do so. In other words, official Vorbis releases are in stagnation.
So in essence, yes, aoTuV is "official" Vorbis development, by virtue of being the only development at all. ![]() |
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#30 |
Junior Member
Join Date: Apr 2007
Posts: 1
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plugin source code
Hello,
I already asked this question on the HA thread, but didn't get any answer, so I try here : Is it possible to get the source code of this plugin ? Thanks, Nicolas |
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#31 |
Junior Member
Join Date: May 2007
Posts: 1
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Hi,
I just installed th Musepack plugin and it plays files perfectly, but when I try using the format converter I keep getting an error that says "Transcoding Failed : Can't Open Decoder". I'm trying to convert the files to mp3s. Hope you can fix that bug ![]() |
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#32 |
Techorator
Winamp & Shoutcast Team Join Date: Jun 2000
Posts: 35,913
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Yup, bug confirmed (transcoding .mpc->* is borked with 5.34)
5.34 Whatsnew * Improved: IPC_CONVERTFILE now uses api_decodefile (for ripping & transcoding) Alas, ^that^ is what broke it... Personal Wishlist: in_mpc needs a 'Supported extensions' option MPC MP+ MPP I've never seen an .mp+ or .mpp file before, they're all just .mpc these days. (will also be something to fill up some of that gray space with) ;-) |
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#33 |
Android/UI Development
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i've seen some mp+, and filling white space is better for our eyes
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#35 |
Banned
Join Date: May 2007
Posts: 54
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Thank you for the beta plugin.
What's the libmpcdec of this beta plugin? |
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#36 |
Banned
Join Date: May 2007
Posts: 54
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[Edit --> DJ Egg]
Content removed Please do not post garbage survey/poll/spam links etc in your posts. This serves as an official warning. |
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#38 |
Banned
Join Date: May 2007
Posts: 54
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Ok, sorry...
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#39 |
Junior Member
Join Date: Jun 2007
Posts: 1
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Not getting plug-in to work...
Hi,
Haven't been using winamp for that long so I probably jsut doing something stupid... hope you can help. Downloaded the dll to the plug-in directory for winamp. What more do I need to do to get this to work? Can't find the plugin when I open up winamp. Any hints would be most appreciated! /Tove ![]() |
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#40 | |
Junior Member
Join Date: Jun 2007
Posts: 2
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Re: Not getting plug-in to work...
Quote:
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