Hello skinners, it seems I have come across a way to color theme fonts, both bitmap and TTF. It's not easy though, and Winamp might have this fixed in the next public build, so it's up to you to decide if you want to go through the hassle.
The key element here is the "General" gammagroup. ThePlague pointed out this group to me. This gammagroup will color EVERYTHING, including all fonts, with the values you specify.
To start, create the gammagroup "General" with the value you want for the fonts:
Following the example above, let's say you actually wanted the gammagroup "player.metal" to have a value of "1000, -500, 2000", it would come out like this:
Hope this helps some of you out!
The key element here is the "General" gammagroup. ThePlague pointed out this group to me. This gammagroup will color EVERYTHING, including all fonts, with the values you specify.
To start, create the gammagroup "General" with the value you want for the fonts:
Then to get everything else back to it's normal color, you have to cancel out the values in "General" with opposite values:code:
<gammagroup id="General" value="2304, -2176, 3584" gray="0" boost="0" />
You have to do this for every gammagroup, including system ones (search for "gammagroup" in *.xml files in the WACS folder to find all of the system gammagroups). You then use the cancelled values as your starting point to get the color you actually want.code:
gammagroup id="player.metal" value="-2304, 2176, -3584" gray="0" boost="0"/>
Following the example above, let's say you actually wanted the gammagroup "player.metal" to have a value of "1000, -500, 2000", it would come out like this:
The only side effect I've found so far is that this method colors EVERY font throughout the skin. You cannot specify a specific font color for a specific font.code:
gammagroup id="player.metal" value="-1304, 1676, -1584" gray="0" boost="0"/>
Hope this helps some of you out!

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