My bad ! ;.)
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No problem. One cannot remember all posts in a thread as long as this.Ariszló @ WinCustomize & DeviantArt
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Hello..
Sure, you're right but there were times where I would have queried the thread/forum rather than asking.
I'm pretty sure this one has never been covered, by me I mean ;.) : is there a way to open a window, playlist/media libray at a given position ? For the 1st opening, I mean, as of course one could move a window to another place after and let winamp remember it's new place.
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There's a thing I don't understand : I have files in a folder for which I haved 2 cover arts.
When I assign one covert art to a particular file, all others reflects also the change when they should use the other covert art.
I've tried the load covert art button, the change button, I've also deleted the actual cover art and used the right one with no luck even if I save the media list state.
What's wrong ?
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Originally Posted by parisienne17 View Postis there a way to open a window, playlist/media libray at a given position ? For the 1st opening, I mean...
Originally Posted by parisienne17 View PostI have files in a folder for which I haved 2 cover arts. ... What's wrong ?Ariszló @ WinCustomize & DeviantArt
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Yes. You can do it in maki with the getLeft, getTop and setXmlParam functions as in albumartvis.m.Ariszló @ WinCustomize & DeviantArt
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Trying to achieve this skin with what's left of eyesight, is the modification of switchpopup right ?
https://www.mediafire.com/file/jdkr9...chpopup.m/file
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compiling ok, besides a typo (visualikation rather than visualisation).
Thanks for the avatar : an old photoshop work based on a nick knight photography
http://1.bp.blogspot.com/_TqQehjep1h...rea_Visual.jpg.
Now, on to segmenting player-normal-group.xml.
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Hi,
I have issues implementing menu choices for layouts.
In skinPHP Code:<include file="xml/player.xml"/>
in player
PHP Code:<include file="player-elements.xml"/>
<script id="switchpopup" file="scripts/switchpopup.maki"/>
<container id="main" name="Main window" default_x="0" default_y="0" default_visible="1">
<include file="player-normal.xml"/>
PHP Code:<include file="player-normal-group.xml" />
<include file="player-AlbumArt-group.xml" />
<button
id="Switch Layouts"
action="SWITCH" param="AlbumArt"
x="10" y="100"
image="ShowHideCover"
hoverImage="ShowHideCover-hover"
downImage="ShowHideCover"
tooltip="Switch to next mode (right-click for more choices)"
rectrgn="1"
/>
What am I doing wrong ?
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The container tag should include all your layouts and the switchpopup script should come last before </container>.
PHP Code:<include file="player-elements.xml"/>
<container id="main" name="Main window" default_x="0" default_y="0" default_visible="1">
<include file="player-normal.xml"/>
<include file="player-other-layout-1.xml"/>
<include file="player-other-layout-2.xml"/>
<include file="player-other-layout-etc.xml"/>
<script id="switchpopup" file="scripts/switchpopup.maki"/>
</container>
Ariszló @ WinCustomize & DeviantArt
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Yeepeee... At least the forums came back !
I was stressed not to be able to access the waluable information here to try to complete my skin. Now pages are saved, all is good.
Tweaking graphics and layouts, soom more news. Or questions ? ;.)
By the way do you have javascript knowledge or have some friends or tips ? I've been skinning widgets for XWidget these last month but as I'm a coder like I'm a superhero, I don't know how to replicate windows 7 aero effect under a widget area.
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Hi,
In case you're still around here, I've been struggling with something I can't pinpoint.
I've redone the skin, first miroring it horizontaly and redoing buttons (AOT, shuffle, etc...). The previous layout worked well so miroring it would be a simple code twoeaking. Except what was previously working for the repeat button doesn't anymore. Do you see here something wrong ?
Player-elements
PHP Code:<!-- REPEAT BUTTON -->
<bitmap id="button.Repeat" file="player/R6.png"/>
<bitmap id="button.repeat.hover" file="player/R6Hover.png"/>
<bitmap id="button.repeat.hover1" file="player/R6-hover-all.png" x="0" y="69" w="71" h="68"/>
<bitmap id="button.repeat.hover2" file="player/R6-hover-all.png" x="0" y="137" w="71" h="68"/>
<bitmap id="button.Repeat0" file="player/R6-down-all.png" x="0" y="0" w="71" h="68"/>
<bitmap id="button.Repeat1" file="player/R6-down-all.png" x="0" y="69" w="71" h="68"/>
<bitmap id="button.Repeat2" file="player/R6-down-all.png" x="0" y="137" w="71" h="68"/>
Player-normal
PHP Code:<group id="buttonsRow" x="70" y="135" w="450" h="120" />
Player-normal-group
PHP Code:<NStatesButton
id="Repeat"
cfgattrib="{45F3F7C1-A6F3-4EE6-A15E-125E92FC3F8D};Repeat"
nstates="3"
cfgvals="0;1;-1"
x="146" y="0" w="88" h="85" rectrgn="1"
image="button.repeat"
hoverImage="button.repeat"
activeImage="button.repeat"
tooltip="No Repeat / Repeat Playlist / Song"
The repeat button is smaller than it should and nudged in it's states.
The repeat button (hover & down) is 88x85 for one frame, 88x255 in total and I get this (the last 2 upper buttons are from the previous l
https://
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