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  • ok.. heres the example on how to make ur own vis.. btw.. u dont need the -1 u just put the number of frames
    Attached Files
    Wap Server For Winamp 5 ::
    Kill All The Humans :: Blackpool Hotels

    Comment


    • Treble Slider Script

      //-----------------------------------------------------------------------------
      // Trebleslider.m
      //
      // Example of a Treble Slider
      // Has Simple and Advanced Modes controlled by a right-click menu
      //
      // created by FrisbeeMonkey
      //-----------------------------------------------------------------------------

      // USING THIS SCRIPT:
      //*****************************************************************************
      // 1. Define the following in your XML:
      // <Slider
      // id="TrebleSlider"
      // x="410" y="58"
      // w="36" h="93"
      // thumb="player.Thumb"
      // downThumb="player.ThumbDown"
      // orientation="vertical"
      // />
      // Change the position(x,y) and size(w,h) of "TrebleSlider" to suit your
      // needs.
      // 2. Make sure your ticker is called "SongTicker" and is in the same group as
      // "TrebleSlider" If you don't have a ticker, add one now.
      // 3. Copy this script (and TrebleSlider.maki) to your scripts folder.
      // 4. If you don't have TrebleSlider.maki, compile this script.
      // 5. Add this line to the group that contains your slider & songticker
      // <script id="TrebleSlider" file="scripts/TrebleSlider.maki"/>
      // 6. Refresh your skin(F5) and try it out.
      //*****************************************************************************
      Attached Files
      My Skins
      Skinning References: MAKI Scripts - GUIDs & Button Actions - Skinner's FAQ
      Skin Help: MAKI Cheats - Component Skinning - Skinning Tutorial

      Comment


      • Bass Slider Script

        // USING THIS SCRIPT:
        //*****************************************************************************
        // 1. Define the following in your XML:
        // <Slider
        // id="BassSlider"
        // x="410" y="58"
        // w="36" h="93"
        // thumb="player.Thumb"
        // downThumb="player.ThumbDown"
        // orientation="vertical"
        // />
        // Change the position(x,y) and size(w,h) of "BassSlider" to suit your
        // needs.
        // 2. Make sure your ticker is called "SongTicker" and is in the same group as
        // "BassSlider" If you don't have a ticker, add one now.
        // 3. Copy this script (and BassSlider.maki) to your scripts folder.
        // 4. If you don't have BassSlider.maki, compile this script.
        // 5. Add this line to the group that contains your slider & songticker
        // <script id="BassSlider" file="scripts/BassSlider.maki"/>
        // 6. Refresh your skin(F5) and try it out.
        //*****************************************************************************
        Attached Files
        My Skins
        Skinning References: MAKI Scripts - GUIDs & Button Actions - Skinner's FAQ
        Skin Help: MAKI Cheats - Component Skinning - Skinning Tutorial

        Comment


        • thanks for the animated vis biz!
          .:SharkWork::Deviantart::Breed:.

          Comment


          • On a completely different topic, would it be possible to have a picture that changed as to whether the music is from the internet, a hard drive stored file or a cd file?
            If this was possible would you mind making me one (with the .m) and giving me precise instructions on how to use it? please???
            hh
            .:SharkWork::Deviantart::Breed:.

            Comment


            • Hey hammerhead,
              Yes, your idea is definitely possible. You'd have to use getPlayItemString() then check the first few characters to see if they are "file", "cda", or "http"(I think, never used internet streams) "File" means it is from the hard drive, "cda" from a CD, and "http" from an online stream. You could just check the first character, if "f" it's a file, if "c" it's a CD, else it is streaming audio. You'd just have to check the playstringitem on every onPlay() and onTitleChange() to see which it is. You then change the picture by using someLayer.setXMLParam("image", "new_image_id") where new_image_id is what you want to show for that media format.
              Give it a try, I think you could get this working with these hints. If not, let me know and I'll help you out.
              ~FrisbeeMonkey
              My Skins
              Skinning References: MAKI Scripts - GUIDs & Button Actions - Skinner's FAQ
              Skin Help: MAKI Cheats - Component Skinning - Skinning Tutorial

              Comment


              • Sorry for interrupting you guys,i`ve only got ,one hopefully quick to answer, question:

                Is it possible to adjust the speed of the Spectrum Analyzer,or for example,how can you make a Spectrum Analyzer like in WA 2,which responds quick and shows you the full spectrum?

                Comment


                • Is it possible to adjust the speed of the Spectrum Analyzer,or for example,how can you make a Spectrum Analyzer like in WA 2,which responds quick and shows you the full spectrum?
                  Yes, but it doesn't involve skinning or scripting, just go to Options/Preferences/Visualisation then change the slider to alter the FPS. If you don't have that option then maybe you're using an older build, try using 490.
                  WIP: NSX-999

                  Comment


                  • to get the full spectrum, use Darkain's DejaVU-meter instead...
                    it's possible to implement it in your xml as part of your skin..

                    -Plague
                    Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin (plague-edit)
                    Winamp3_Default skin (plague fixes) | Opal Redemption | X-Slant | wa2skin.wac

                    Comment


                    • Hmmmm,i know this possibility but i`ve compared several WA3 skins to each other and notice differences in the speed of the Spectrum Analyzer.Take for example the BOOM skin and the Default WA3 skin,compare the speed on how the Spectrum Analyzer is refreshed.

                      Comment


                      • maybe it's just all in your head.. j/k
                        seriously, no you cannot change that stuff yet... it should be possible later but noone knows when..

                        so right now, the two alternatives given are the only ones available...

                        -Plague
                        Winique work-in-progress (download) | Stargate:Winamp - SG1 Edition | D-Reliction | wasabi.player skin (plague-edit)
                        Winamp3_Default skin (plague fixes) | Opal Redemption | X-Slant | wa2skin.wac

                        Comment


                        • maybe you`re right,hmmm,i will see for myself if i can get it to work like WA2 Spectrum Analyzer.

                          Comment


                          • ok frisbeemonkey, I'll study the dev section and try to write on. chances are it wont work tho, because the only type of coding i know is xml, and then only enought to make a wa3 skin.
                            .:SharkWork::Deviantart::Breed:.

                            Comment


                            • Sorry, hh, I thought you'd had some experience w/ MAKI as you've been around a while and worked on a few skins. I'll try to throw together an example for you later today.
                              And Wildcore, I've noticed that phenomenon too, but I just attributed it to the CPU usage of the skins, as the VIS runs slower on skins that take more CPU time.
                              ~FrisbeeMonkey
                              My Skins
                              Skinning References: MAKI Scripts - GUIDs & Button Actions - Skinner's FAQ
                              Skin Help: MAKI Cheats - Component Skinning - Skinning Tutorial

                              Comment


                              • Okay, hammerhead(and anyone else who might want this) here's the .m for what you asked. It's commented and includes the usual "USING THIS SCRIPT" stuff to tell you how to use it.
                                ~FrisbeeMonkey
                                Attached Files
                                My Skins
                                Skinning References: MAKI Scripts - GUIDs & Button Actions - Skinner's FAQ
                                Skin Help: MAKI Cheats - Component Skinning - Skinning Tutorial

                                Comment

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