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  • Quicksilver Drips

    This preset fakes a liquid metallic substance reflecting an XOR texture.
    Better see yourself and be sure to read the comment
    To the texture i used:
    I could write an APE texture mapper, that applies a texture from a buffer according to x/y coordinates from monochrome values in 2 other buffers (or 2 channels), to change the texture, but i think the XOR texture is just fine for now

    [edit]
    included whacko6-02.bmp in the zip
    [/edit]
    Attached Files
    If you can't say something nice, say something surrealistic.

  • #2
    Wow, nice effect. I love that chrome effect.

    Comment


    • #3
      Why you don't give it colors for much pretty that black & white?
      Generally that is very nice AVS.
      good work.

      Comment


      • #4
        thanks
        it's black & white for now because it's an XOR texture and thus monochrome. i could color the whole thing but it wouldnt look metallic anymore.
        As i wrote above i'm writing an APE atm that can put a texture on the quicksilver. It's nearly finished and the "nearest" filtering looks good already. i still need a bilinear filtering mode i wrote one but it seems to be veeeery slow can anyone tell me how to write a more effective bilinear filtering algorithm?
        source is an AVS buffer and i have floating point texture coordinates 0..(w-1)/0..(h-1)
        If you can't say something nice, say something surrealistic.

        Comment


        • #5
          here it is: the same preset, enhanced with an APE that puts a custom texture on the quicksilver
          I used a texture from UnConeDs Final Whack simply because it looks great as a chrome texture
          The texturer itself can be quite versatile if you know how it works
          it simply takes the Green channel as X coordinate and the Blue channel as the Y coordinate. The texturer then looks for these given texture coordinates in the texture buffer (selectable by a dropdown box... ok a won't-drop-down-box, because it doesn't work somehow use the cursor keys to select instead)
          Attached Files
          If you can't say something nice, say something surrealistic.

          Comment


          • #6
            color remix

            replaced bitmap with colored bitmap.Added mulifilter to effects list. COOL.

            Comment


            • #7
              might help if I added the remix DUH

              it's gonna be one of those days
              Attached Files

              Comment


              • #8
                TomyLobo: you need to make the combobox higher. The height of the visible control is always the same, the size of the dropdown menu is determined by the control's height.

                Your bilinear seems awfully slow though, and doesn't seem very useful because you're only limited to 256 possible x/y values anyhow?

                Comment


                • #9
                  i tried to change the height of that combo but it doesnt work
                  i can only change the width, not the height

                  i just put bilinear filtering in for completeness *g*

                  btw UnConeD I made a chrome remix of your "Rainbow Ball" preset from Final Whack. It looks reflective now
                  well, it's not really a remix, i removed most parts of the original preset and only kept the DM (which i modified, too)

                  i also turned the whole XOR chrome effect into an APE. it's faster and it stores the gradient with 16 bits internally, which improves the image quality a bit on large resolutions.
                  I'm going to include the textured chrome effect in it, too. this should REALLY increase image quality
                  If you can't say something nice, say something surrealistic.

                  Comment


                  • #10
                    Again, I forgot the attachment. They should really allow us to add an attachment when editing...
                    Attached Files
                    If you can't say something nice, say something surrealistic.

                    Comment


                    • #11
                      If you use MSVC++, you need to click the down arrow on the combobox inside the resource editor, before you can edit it.

                      Comment


                      • #12
                        that worked, thanks
                        here's the corrected version in case anyone wants to use it
                        Attached Files
                        If you can't say something nice, say something surrealistic.

                        Comment


                        • #13
                          The quicksilver drips is cool and you can clearly see the reflection effect, but the rainbow ball remix looks just like it went through the xorifier machine and doesn't look good at all, nor reflective.
                          Texer Resources

                          Im retarded... err i mean retired!
                          Probably both...

                          Comment


                          • #14
                            yes, you're right... they're ned another mapping, not the linear one it's using now... I'm working on this
                            If you can't say something nice, say something surrealistic.

                            Comment


                            • #15
                              really sexy

                              remixed...Lemme know what you think.
                              Attached Files
                              .:HyperNation @ winamp:. .:DeviantArt:.
                              Thermal is now available for download at DeviantArt.

                              Comment

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