This preset fakes a liquid metallic substance reflecting an XOR texture.
Better see yourself and be sure to read the comment
To the texture i used:
I could write an APE texture mapper, that applies a texture from a buffer according to x/y coordinates from monochrome values in 2 other buffers (or 2 channels), to change the texture, but i think the XOR texture is just fine for now
[edit]
included whacko6-02.bmp in the zip
[/edit]
Better see yourself and be sure to read the comment

To the texture i used:
I could write an APE texture mapper, that applies a texture from a buffer according to x/y coordinates from monochrome values in 2 other buffers (or 2 channels), to change the texture, but i think the XOR texture is just fine for now

[edit]
included whacko6-02.bmp in the zip
[/edit]
Comment