Hello developers, users, preset artists,
I just released the first version version of a Milkdrop mod that I think you'll like. I modified Milkdrop so that all the preset graphics is drawn only in response to you moving two Wiimotes in your hands. Move your right hand to the right, for example, and the fireball on the screen glows more blue. Move it faster forward, and it becomes hot white and zoomed in closer.
If you do it to the rhythm of the music (whether played by Winamp or from some other source -- an iPod in your room or a DJ in the nightclub), and if you hook up a projector to your PC, the feeling of the feedback when you flick the Wiimote and see the preset/Milkdrop instantly react is spectacular.
Here's the best part: it uses many existing Milkdrop presets unchanged. I disabled all sound analysis in Milkdrop, and replaced it with Wiimote readings. So the "bass" variable that a preset reads is really the acceleration on the X axis of the right Wiimote, "bass_att" is the X acceleration of the left Wiimote, "treb_att" is Z acceleration of left and right combined, and so on. In other words the stronger you move the Wiimote on the X axis, the stronger the "bass" the preset thinks is, and some shape on the screen gets bigger or greener or whatever in response.
I put on YouTube a demo of the software in action at
http://youtube.com/watch?v=bCVF6EZFR3g
-- I'm still struggling to find the best way to describe this but I hope the video will make it clear. And fun, too.
You can download the software (predictably named Miilkdrop, packaged as a Winamp vis plugin) and setup instructions, from http://indaviz.com/download/. It's free, and I'll post the source code as well, once I clean it up.
I included in the installation hundreds of fantastic presets that react well to Wiimotes. I also modified one of them (Zylot's "Wisps") to directly read some new Wii-related preset variables I introduced.
There's other software out there that connects Wiimotes to visuals, for example via MIDI which a VJ-ing program reads. But everything I've seen looked too slow: for the feedback to feel good, both for you and the people watching, the image must be drawn no later than around 30-40ms (roughly the same time as one frame of video) after you move the Wiimote. Milkdrop is a speed demon that's up to the task.
Thanks for reading this, if you'd like to give it a shot I'd appreciate any feedback (and/or Wii-customized presets that I'd include in the next release).
Cheers,
Davor/indaVizz
I just released the first version version of a Milkdrop mod that I think you'll like. I modified Milkdrop so that all the preset graphics is drawn only in response to you moving two Wiimotes in your hands. Move your right hand to the right, for example, and the fireball on the screen glows more blue. Move it faster forward, and it becomes hot white and zoomed in closer.
If you do it to the rhythm of the music (whether played by Winamp or from some other source -- an iPod in your room or a DJ in the nightclub), and if you hook up a projector to your PC, the feeling of the feedback when you flick the Wiimote and see the preset/Milkdrop instantly react is spectacular.
Here's the best part: it uses many existing Milkdrop presets unchanged. I disabled all sound analysis in Milkdrop, and replaced it with Wiimote readings. So the "bass" variable that a preset reads is really the acceleration on the X axis of the right Wiimote, "bass_att" is the X acceleration of the left Wiimote, "treb_att" is Z acceleration of left and right combined, and so on. In other words the stronger you move the Wiimote on the X axis, the stronger the "bass" the preset thinks is, and some shape on the screen gets bigger or greener or whatever in response.
I put on YouTube a demo of the software in action at
http://youtube.com/watch?v=bCVF6EZFR3g
-- I'm still struggling to find the best way to describe this but I hope the video will make it clear. And fun, too.
You can download the software (predictably named Miilkdrop, packaged as a Winamp vis plugin) and setup instructions, from http://indaviz.com/download/. It's free, and I'll post the source code as well, once I clean it up.
I included in the installation hundreds of fantastic presets that react well to Wiimotes. I also modified one of them (Zylot's "Wisps") to directly read some new Wii-related preset variables I introduced.
There's other software out there that connects Wiimotes to visuals, for example via MIDI which a VJ-ing program reads. But everything I've seen looked too slow: for the feedback to feel good, both for you and the people watching, the image must be drawn no later than around 30-40ms (roughly the same time as one frame of video) after you move the Wiimote. Milkdrop is a speed demon that's up to the task.
Thanks for reading this, if you'd like to give it a shot I'd appreciate any feedback (and/or Wii-customized presets that I'd include in the next release).
Cheers,
Davor/indaVizz
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