I added in some music response, but couldn't track down what randomizes the trees. So sometimes it looks like I intend it to when it loads, other times it doesn't. Although it will be fairly easy to tell which ones are the correct ones.
This one is a little better. There's still one thing it does when you reload it that is kinda off. I also made it's response accommodate for change in frame rate more. First box I used it on ran it at like 11 fps, the second one was much higher and it changed how it looked a bit.
That does not seem to work for me - all I can see are flashing "naked" trees.... can't figure how you deleted the leaves although I tried to revert your code changes
Yeah, unfortunately it's a reason I stopped aggressively editing milkdrop. I could never get presets to come out consistent from one box to another, from version to version... and my OCD starts to set in.
Martin, you are an insane genius. Every one of your crazy visuals makes my soul bleed. I've been cycling through all my presets and every single time something comes up that astonishes me, I look up at the name, and sure enough - it's one of yours. Please keep making them, because you're in a league all of your own.
Just a quick note to say how much I love your presets (I've joined just to say that).
I've browsed through thousands of presets, mashups etc from so many people over a long time and I have to say yours are by far the most impressive - others are good sure, but you are so so varied in your content with each one.
I have found is that certain people will just do constant variations of the same preset - a few is good but 5+? - overkill - then people will do mash ups of mashups of mashups etc etc.
You come up with such distinct ideas and shapes that it is just amazing. I love getting to 'm' when there is a large preset pack because I know there will be something new from you (goose i.e was just plain brilliant, as are your disco's, stormy sea etc). For so many people making so many presets, I can browse through 10 different artists and find near similar content or something that has been used before, whereas yours is just unique and fresh. Love it.
Thanks for the time you put into it, my friends and I enjoy them very much.
This here is very calm, rather a slideshow.
It may not work on ATI cards, I had to set the warp shader model to max, otherwise the compiler would try to unroll the mandelbrot iteration loop and complain that he can't handle 1900 instructions. Unfortunately in milkdrop there is no control over loop handling.
It works on Nvidida in shader model 4, not because the number of instructions is higher but because the compiler does not unroll the loop.
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