I spent a lot of time learning raymarching method in the last year, mostly on shadertoy, and I wanted to implement some of my shaders also on milkdrop, so I could get a good reaction to the music.
Yet I noticed that its not optimal to implement raymarching shaders on milkdrop, since it take a lot of time to compile, especially when I compute light and shadows, and you gonna need a decent gpu for this.. so yeah, its not gonna work right on any pc, but its still fun to play with
So, I am sharing with you guys some of them here: Download
you can see a sample to each preset inside

Yet I noticed that its not optimal to implement raymarching shaders on milkdrop, since it take a lot of time to compile, especially when I compute light and shadows, and you gonna need a decent gpu for this.. so yeah, its not gonna work right on any pc, but its still fun to play with

So, I am sharing with you guys some of them here: Download
you can see a sample to each preset inside



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