Ok to get the ball rolling here are a few things that I would like to see in Monkey.
Presets for Monkey
Rather than using the predefined movement for MOnkey I would like to see more configurable movement/options for us.
I can see 2 obvious movements for MOnkey.
Speed (speed through tunnel)
Rotation (The rotaion around centre of screen)
Now if we have the normal MilkDrop option (user defined variables names and sound options (bass, treb_att, etc) we can get different movement.
If you also include all the menu otions (hair, fog, wire, etc) we can create new styles for monkey.
Eg
Even a simple movement like
Speed = if(above(bass+bass_att,3.5),0.1*(bass+bass_att),0.05);
Rot = 0.1*sin(time)
Hair_a = if(above(bass,2),1,0)
Hair_l = bass_att;
can make some interesting movement.
The potentail with advance sound detection can do more still.
eg using the beat techinques like here for say speed or rotation could get some interesting results.
Directories for textures
Additional selectable directories for the Monkey jpgs.
Additional texture options
Allowing multiple a and b textures rather than set names. Or a prefix for the 'a' and 'b' textures.
Selectable a and b textures while running Monkey. Rather than just 'r' to randomise. Maybe using the number keys for the textures. 00-80 'a' textures 81-99 'b' textures.
Fog
The strength/brightness of the fog (if possible) and ability to change the colour on the fly. Again preset options for this.
Ok that is all for now. I probably have many more in my crazy head but for now that is it.
Presets for Monkey
Rather than using the predefined movement for MOnkey I would like to see more configurable movement/options for us.
I can see 2 obvious movements for MOnkey.
Speed (speed through tunnel)
Rotation (The rotaion around centre of screen)
Now if we have the normal MilkDrop option (user defined variables names and sound options (bass, treb_att, etc) we can get different movement.
If you also include all the menu otions (hair, fog, wire, etc) we can create new styles for monkey.
Eg
Even a simple movement like
Speed = if(above(bass+bass_att,3.5),0.1*(bass+bass_att),0.05);
Rot = 0.1*sin(time)
Hair_a = if(above(bass,2),1,0)
Hair_l = bass_att;
can make some interesting movement.
The potentail with advance sound detection can do more still.
eg using the beat techinques like here for say speed or rotation could get some interesting results.
Directories for textures
Additional selectable directories for the Monkey jpgs.
Additional texture options
Allowing multiple a and b textures rather than set names. Or a prefix for the 'a' and 'b' textures.
Selectable a and b textures while running Monkey. Rather than just 'r' to randomise. Maybe using the number keys for the textures. 00-80 'a' textures 81-99 'b' textures.
Fog
The strength/brightness of the fog (if possible) and ability to change the colour on the fly. Again preset options for this.
Ok that is all for now. I probably have many more in my crazy head but for now that is it.
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