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using new smoke v1.05

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  • OttoBufonto
    replied
    bibbouk,
    try using v1.06. works good for me now.
    cheers,
    Otto

    Leave a comment:


  • bibbouk
    replied
    I've also had no problem with previous versions but I've has similar problems with v1.05.

    Leave a comment:


  • OttoBufonto
    replied
    Interesting, I don't have Netmmeting on my machine.

    I ran DXdiag and din't get any error like you did.
    I use DirctX 8.1.
    The one thing I noticed is that "AGP texture acceleration" is not available. But that shouldn't cause the trouble.

    @aweather: Did Smoke 1.04 work while Netmeeting was running?

    Btw, I tried the new 1.05b, no luck.

    Otto

    Leave a comment:


  • aweather
    replied
    Here's some more info about rat-bastard NetMeeting:

    Eventhough I chose the option for NetMeeting not to run automatically in the background when Windows starts up, it still allocates the DirectX resources!

    The resolution is to open Netmeeting, and then exit it to release the resources before running the plug-ins. Then everything will work fine.

    I can see a process called conf.exe that spawns when NetMeeting is kicked off. It's there on boot up also, but directly killing the process does not free up the resources. You have to open and exit NetMeeting as stated above.

    And of course, for me I have to keep NetMeeting on my computer... damn Microsoft.

    Hope this info helps.

    Leave a comment:


  • geiss
    replied
    Wow. What bad, bad, BAD programmers they are! How irresponsible! That's really annoying. Thanks for tracking this down; I'll try to verify it and update my plugins accordingly. ARGH.

    Cheers,
    Ryan

    Leave a comment:


  • aweather
    replied
    I actually encountered the same error. I have a W2K Dell Latitude C800 ATI M4 32. Tried DirectX reinstalls and older/latest video driver combos. Nothing worked.

    Ran dxdiag (duh, should have done that first) and got an immediate dialog box stating that NetMeeting is running and Direct3D hardware acceleration may not function. You also see this error under the Display tab in the diagnostic tool. So I simply killed NetMeeting and my visuals worked fine.

    Should have guessed it was NetMeeting since NetMeeting gave me issues with my DVD decoder because it grabs the overlay and holds on to it.

    Leave a comment:


  • OttoBufonto
    replied
    Wow, Ryan himself answered....

    I think I'm using the latest drivers I can find (and I have looked with Toshiba , HP and the others that OEM this graphic card.)

    Can you confirm you have changed that part of the code in Smoke as it worked perfectly with all older Smoke versions.

    Btw. Monkey beta9 works on the same machine !!! Any news on that awesome new plug-in?

    and this is the debug output:

    [smoke debug file]
    Ini file path is:
    d:\Program Files\Winamp\Plugins\smoke.ini
    MMX: found
    Init: current Windows display mode uses 16-bit color
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fbf8
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fbe4
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fc18
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fbc8
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fc04
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fc04
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000908
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000000
    [MSG] hwnd=00950784, msg=, w=000001fe, l=03a6f150
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000000
    [MSG] hwnd=00950784, msg=, w=000001fe, l=03a6f150
    [MSG] hwnd=00950784, msg=, w=06010934, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6fc04
    [MSG] hwnd=00950784, msg=, w=00000000, l=01f802a0
    [MSG] hwnd=00950784, msg=, w=00000000, l=00400040
    Init: creating main DirectDraw object
    Init: setting cooperative level
    Init: creating primary surface
    Init: getting ddraw caps
    Init: creating clipper
    Init: creating backbuffer
    Failed to allocate offscreen textures,
    probably due to insufficient free video memory.

    Try selecting a smaller video mode or decreasing
    the color depth.
    [MSG] hwnd=00950784, msg=, w=00000000, l=007f079c
    [MSG] hwnd=00950784, msg=, w=000001fe, l=03a6e798
    [MSG] hwnd=00950784, msg=, w=00000000, l=007f079c
    [MSG] hwnd=00950784, msg=, w=007f079c, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=000001c0
    [MSG] hwnd=00950784, msg=, w=00000001, l=00000000
    Finish: starting cleanup...
    Finish: releasing backbuffer
    Finish: backbuffer released
    Finish: releasing primary surface
    Finish: primary surface released
    Finish: releasing main directdraw object
    Finish: main directdraw object released
    Finish: destroying main window
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6f79c
    [MSG] hwnd=00950784, msg=, w=00000000, l=03a6f79c
    [MSG] hwnd=00950784, msg=, w=00000000, l=00000000
    [MSG] hwnd=00950784, msg=, w=00000000, l=00000000
    Finish: main window destroyed
    Finish: cleanup complete.
    Finish: starting cleanup...
    Finish: cleanup complete.


    Cheers,
    Otto

    Leave a comment:


  • geiss
    replied
    It sounds like that card just can't create a texture that you can render to [as opposed to just rendering directly to the frame buffer]; both MilkDrop and [the new] Smoke do this. Smoke tries first to make a 1024x1024 texture; if that fails, 512x512; and if that fails, it goes for 256x256. I doubt it's true that your card can't afford that much texture memory; more than likely, it just can't create a texture that is also a render target. Some very old cards/chipsets have this limitation, unfortunately.

    Have you tried updating your video driver? It's very possible that that could fix it...

    Good luck,
    -Ryan

    Leave a comment:


  • OttoBufonto
    started a topic using new smoke v1.05

    using new smoke v1.05

    There was never any reason to post about smoke in the past, if just worked perfectly, but after installing smoke v1.05 I can't make it working. no matter what resolution I set I get this:

    "Failed to allocate offscreen textures,
    probably due to insufficient free video memory.

    Try selecting a smaller video mode or decreasing
    the color depth."

    That happens in windowed and fullscreen mode.

    My machine is Toshiba Satellite Pro 4600 with Win2k SP2.
    Trident Cyberblade XP.

    As mentioned before all old versions supported 1024x768 no problem.

    Btw. I can't run MD with that graphic card. again no resultion is working.

    any help appreciated.

    Cheeers,
    Otto
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