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  • Having the same crashing as probably many others in this thread. Winamp never even has time to generate a crash report, only Windows registers the crash. Basically the same report as Gunti posted except for Windows 11 (10.0.22621 Build 22621):
    Faulting application name: winamp.exe, version: 5.9.2.10042, time stamp: 0x64490348
    Faulting module name: ntdll.dll, version: 10.0.22621.2134, time stamp: 0xcfd48485
    Exception code: 0xc0000374
    Fault offset: 0x000eca4f
    Faulting application path: C:\Program Files (x86)\Winamp\winamp.exe
    Faulting module path: C:\Windows\SYSTEM32\ntdll.dll​
    Trying now after uninstalling modules: NFT Library, HotMix Radio (or whatever it was called, sry) & Fanzone.

    So far so good, but situation might change since the crashes have been fairly random at times. Will try to remember reporting back if it helped or not.

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    • 1. Winamp: v5.9.2 (build 10042)
      2. Language: English (US)
      3. CPU: сore i7 12700K, RAM: 16 GB
      4. Windows 10 (x64), 22H2 19045.3393
      5. Video card: NVIDIA GeForce RTX 4070, Driver: 537.13

      There is a bug in "Winamp Modern" skin:


      ​​

      Comment


      • Originally Posted by GrantZ View Post
        Having the same crashing as probably many others in this thread. Winamp never even has time to generate a crash report, only Windows registers the crash. Basically the same report as Gunti posted except for Windows 11 (10.0.22621 Build 22621):


        Trying now after uninstalling modules: NFT Library, HotMix Radio (or whatever it was called, sry) & Fanzone.

        So far so good, but situation might change since the crashes have been fairly random at times. Will try to remember reporting back if it helped or not.
        After removing these + Online Services I haven't had crashes. Could online services be the culprit? Maybe something left behind after the removal of the browser that causes random crashes?

        Comment


        • A bug in 5.9.2 I have found is related to certain fonts (in my case UnifontEX, my improvement of GNU Unifont, as well as the official GNU Unifont's last TrueType version, which has to be obtained from Unifont's official archive repo) being usable in the TrueType Font selection (it just never shows in the menu) except for when selecting the Playlist Menu font. I'm using a clean install of 5.9.2 on Windows 11 and Winamp Modern skin with the Uranium color scheme. I have an RTX 3070 GPU with a modern Intel Core i7. I'm on English (US) for language pack, and use an American English Windows 11. My locale is set to Japanese so that many of the Japanese MIDI files I play do not experience Mojibake. On that note, apparently, if I ever play a WAV or MP3 or other such audio in Winamp, playing a MIDI file via the default MIDI player plugin that outputs to an external MIDI device (in my case OmniMIDI with my JummBox SoundFont, namely V11) will actually play the WAV on top of it, and silencing that WAV can ONLY be done using the bundled DSP plugin with the "Simple Volume Control". So, in actuality, there are TWO bugs going on here. I'm using the latest versions of my drivers.

          Step 1 for font bug:
          Download the last TrueType version of GNU Unifont (15.0.06), or UnifontEX.

          Step 2: Install it.

          Step 3: Go into the "Playlist Preferences" and select "Use Font" You will observe that the fonts show up.

          Step 4: Go into the "Modern Skins" preferences and then "Font Rendering"

          Step 5: Try to change the "Fallback Font" or the "TrueType Replacement for Winamp Charset bitmap fonts" with the dropdowns. You will observe that the fonts that showed up earlier do not show up.

          Step 6: Try to use the Skin Font Mapper. In the array of fonts usable, those fonts are also not visible.

          MIDI Bug:
          Step 1: Install OmniMIDI or any other Windows MIDI synth, or if you have a hardware MIDI synth, use it.
          Step 2: Go to the MIDI Player input plugin configuration and select OmniMapper (selecting OmniMIDI will result in an endless error loop of it saying the device is in use)
          Step 3: Play some regular audio files.
          Step 4: Play some MIDI files. You will hear the audio files mixed over the MIDI files.

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