Well, I am listening to an audio station and wonder why winamp 5.04 won't use the larger streaming data buffer I have set (960kB):
Preferences->Input->Nullsoft MPEG Audio Decoder 3.04
I can set it to 10MB but winamp still only gets approx 100k or so (difficult to determine, just watching DU Meter).
I am listening to
over a high latency line (400ms in average). Drop-outs can be avoided by increasing the directsound buffer to about 20 seconds (which is max), but I would rather buffer the compressed music because of memory considerations and because I don't need 20 seconds buffering for local playback.
I assume the above broadcast gives mp3 sound but in case it was Vorbis sound, I changed that buffer as well, but to no avail. Still only gets approx 100k before starting playback. The slider are set to buffer at least 50% (almost 500k) before begining playback. Doesn't happen, though.
Is changing the directsound buffer my only choice? And why does the MPEG/Vorbus streaming buffer not apply in this situation?
Preferences->Input->Nullsoft MPEG Audio Decoder 3.04
I can set it to 10MB but winamp still only gets approx 100k or so (difficult to determine, just watching DU Meter).
I am listening to
over a high latency line (400ms in average). Drop-outs can be avoided by increasing the directsound buffer to about 20 seconds (which is max), but I would rather buffer the compressed music because of memory considerations and because I don't need 20 seconds buffering for local playback.
I assume the above broadcast gives mp3 sound but in case it was Vorbis sound, I changed that buffer as well, but to no avail. Still only gets approx 100k before starting playback. The slider are set to buffer at least 50% (almost 500k) before begining playback. Doesn't happen, though.
Is changing the directsound buffer my only choice? And why does the MPEG/Vorbus streaming buffer not apply in this situation?
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